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[SRA OoC] Depths of Anarchy [2075 Game Thread]

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adamu

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« Reply #90 on: <12-26-16/2026:58> »
I think we are waiting for Vish to do something, right?  I am hoping that he was able to attack the true form and do some damage before I got my strikes in.  I rolled pretty crappy  but the thing is still -2 on attacks and it would not take much from Vish to get it to -3 before it attacks me.

Actually, Aria told us to "IC at will" and forget turn order.

Only reason I haven't is because I was the last to do so....

Mercy Merchant

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« Reply #91 on: <12-26-16/2037:17> »
Hmmm.  OK.  So I can let my last IC post stand, but what then do we do about Vish?
"Speech"  *Thought*  <Matrix>

adamu

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« Reply #92 on: <12-26-16/2231:28> »
Hmmm.  OK.  So I can let my last IC post stand, but what then do we do about Vish?

Well, if you want to post, just post something for yourself and/or the group at large.

If Beta should post, I am sure he can take care of Vish just fine.

Beta

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« Reply #93 on: <12-27-16/2137:53> »
Sorry, been in a holidays daze, hadn't meant to be absent for so long, but time slid past quickly.

Will go write something, although I'm  I'm feeling a bit at sea both with what is going on and with Anarchy still, so someone please let me know if I have this wrong.  Will update this with rolls once I get there.

ETA: What a roll -- although it wouldn't have quite glitched even in SR 
http://orokos.com/roll/470349#  Not a single success.
« Last Edit: <12-27-16/2204:31> by Beta »

Beta

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« Reply #94 on: <01-05-17/1800:29> »

summon beast spirit
Summon spirit: 12d6t5 2
spirit resist
spirit resist: 8d6t5 2
Not so much, so goes for an air spirit instead

Summon air spirit
summon air spirit: 12d6t5 4
spirit resist
spirit resist: 8d6t5 2

Cast illusion
Cast illusion: 11d6t5 4
Not sure if there is a generic resist, or any viewer has to overcome successes with Logic + Willpower?
In case it is generic:
generic spell resist?: 8d6t5 2

Jack_Spade

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« Reply #95 on: <01-06-17/0513:58> »
Don't worry to much about the Anarchy Rules. For now we are taking turns just telling an interesting story, adding complications and throwing dice where we feel it would be appropriate  ;)
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Beta

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« Reply #96 on: <01-06-17/1645:08> »
Don't worry to much about the Anarchy Rules. For now we are taking turns just telling an interesting story, adding complications and throwing dice where we feel it would be appropriate  ;)

Sure, but I like randomness.  Narrating success is dull, narrating failure can border on masochistic, the randomness is sometimes a trivial factor, but sometimes it helps add more surprise to the whole thing.  Besides which, I signed on to this run  to kick the tires on the Anarchy rules, so I might as well at the very least give them a nudge when I can :)

Beta

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« Reply #97 on: <01-07-17/1734:34> »
I think how this is supposed to work is one 'thing' per narration, so I have Vish commanding his spirit -- actually casting a spell and trying to do something will have a wait a cycle, i.e. Al will need to hang in there for a narrative cycle.

Mercy Merchant

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« Reply #98 on: <01-07-17/1816:32> »
Hay, Jack.  You still have Steels'  Ares Alpha.  He just has not skill with the grenades and so does not have any loaded.  But the rifle part works just fine.
"Speech"  *Thought*  <Matrix>

adamu

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« Reply #99 on: <01-07-17/1819:16> »
So I'm going along with Beta's plan so not having Al move until he finishes what he wants to do....

Didn't know if the mini-gun in Jack's post was supposed to be the same one as the one pointed at Al, but for the sake of Beta's plan decided it must be another one...

The more the merrier!!!

Mercy Merchant

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« Reply #100 on: <01-07-17/1827:13> »
OK.  I will stop with Steel for a bit, too, as we wait for Beta and.or Jack to post again.  I am going out to do some shopping soon anyway.  This is a good story.
"Speech"  *Thought*  <Matrix>

Jack_Spade

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« Reply #101 on: <01-07-17/1828:17> »
Huh? Steel also has an Alpha? Didn't see that in your post, otherwise Kynos would have just given him spare grenades.

But don't worry, I'm sure there will be shortly an abundance of ownerless guns lying around  ;D

I on the contrary will be going to bed now. Writing more tomorrow  ;)

@adamu
I thought whatever happened the gunner will probably start shooting one way or the other, but having a second gun certainly is even a better story (the more destruction the better  8) )
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Mercy Merchant

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« Reply #102 on: <01-07-17/1837:06> »
Yeah, I handed you the Alpha when I picked up Rose.  We can say that you gave me mine back and some grenades.  I would have thought it was yours anyway and will be very sad to have probably destroyed it.  He pays little attention to the thing, much preferring to use his swords when he can.
"Speech"  *Thought*  <Matrix>

Jack_Spade

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« Reply #103 on: <01-08-17/0802:13> »
Oh, indeed. Totally forgot about that.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Beta

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« Reply #104 on: <01-09-17/1809:22> »
I love playing with you all, and all of your writing is great and a joy to read -- but I keep having to scrap off posts because by the time I've written and reviewed and edited, you folks have two new posts moving the story forward!  (it is a good problem to have, being in a group with this much enthusiasm, but I admit that the post I finally put up just got dashed out and slapped up quickly before I missed the window of opportunity again!)

 

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