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Matrix Question

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Basic

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« on: <12-06-16/1644:24> »
When you are doing a hack on the fly roll the system that defending does it have a limit on its roll also ?

Also has anyone else found its hard to find a GM that does not make the Matrix Impossible to hack ?

So far every game I have played of shadowrun 5th ed I keep finding GM's that make things like a Stuffer shack have like 22 dice for Int + Firewall. So I wanted to if they have a limit on their dice roll also.

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Jack_Spade

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« Reply #1 on: <12-06-16/1650:43> »
Nope, resistance rolls usually don't involve a skill and therefore no limit applies.

That sounds like your GM doesn't want to deal with the matrix at all. 22 dice translates to a R10 Host, which is significantly above anything the book suggests.

This is one of those problems that you need to solve off-play.
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DWC

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« Reply #2 on: <01-04-17/1102:46> »
A host running Stuffer Shacks shouldn't be rolling more than half that.  Rating 4 at most, optimized to prioritize Data Processing, then Firewall, then Attack, witth Sleaze at a 4.

Definitely a case of dice pool escalation with no thought for verisimilitude.

Reaver

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« Reply #3 on: <01-04-17/1415:50> »
That would be the case of a GM not thinking things through very well....

A stuffer shack has to process thousands of order requests and tranactions every day.... and has very few assets to protect (a free order). Such a system would be 4 to 6 dice total.
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Kincaid

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« Reply #4 on: <01-04-17/1707:52> »
Stuffer Shacks are pretty much the definition of low-end commercial, which the books pegs as a Rating 3-4 host.  The top attribute is almost certainly going to be Data Processing, so you're looking at 10 dice, max.
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