Hi,
I know there is a thread about the technomancer books, but here I just want to share some ideas, as a GM, of things I would like to see outthere more to "outfit" my Technomancer opponent, and gives them some very cool power, to scare my PCs

* Resonance Background - technically a Dissonant background could increase Noise for a regualar Technomancer, but instead of that, I would like to see a Resonance Background acting exactly as a Magical Background. That will deter any PC technomancer to "run into" the Dissonant TM HQ without a good plan

* Ritual Complex Forms - having ideas (and mechanics) on how a small group of technomancer could perform a Ritual, to what end and how it could mess with their oppenent, would be also pretty.
* Dissonant Specific Complex Forms - because bad guys also needs their cool stuff..
Feel free to contribute and comment, this is a very free form thread...