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Trigger Talk

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Devil

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« Reply #45 on: <09-16-10/0921:06> »
Low profile and efficient? I like my morrissey elans, with hidden gun arm slides and stick-n-shock ammo.

The_Gun_Nut

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« Reply #46 on: <09-17-10/1048:59> »
I had an idea while at work (I get bored, and need to think of something) regarding grenade launchers.  Take a few of the 6 shot pistol grenade launchers, and give them the crawling upgrade.  This makes them micro-drones (essentially) with a Pilot of 1.  Upgrade the Pilot program a little bit, stick in a Gunnery program, some Encryption, maybe some IC, a commlink, and a smartlink.  Put in grenades of whatever flavor you wish.

Now, when you assault some stronghold, keep those drone 'links on hidden, and set them around the perimeter of the location.  When you need a distraction or just a little extra firepower, call up your launchers and send target coordinates.  If you need to, use a laser designator.  BAM, instant mortar fire.

Another idea I had, a little more odd mind you, was to take the grenade launcher rifle, give it a drum magazine and convert it to full auto-fire.  Just the thing when you need to suppress an area.
There is no overkill.

Only "Open fire" and "I need to reload."

Devil

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« Reply #47 on: <09-17-10/1111:33> »
You mean destroy an area. lol.

Wow. Both those sound really effective. I'd hate to go up against one of your characters, Gun Nut.

The_Gun_Nut

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« Reply #48 on: <09-17-10/1118:50> »
My current character is based upon Michael Wesein from the TV show Burn Notice.  He has a broad skill background and connections to intelligence agencies (in this case the CIA).  He got dumped in Denver, so had to call in favors from a variety of low lifes and get himself some extra cash.  He also has some impressive close combat abilities.

The character I've been cooking up, the one that is allergic to soy, is quite different.  More of an arms specialist who could double as a fence or a fixer if he needed to.  Haven't worked out every detail (no pen to paper, as it were) but I intend for him to be a CQB specialist, hence the assault rifle specialized for breaching and room-to-room combat.
There is no overkill.

Only "Open fire" and "I need to reload."

Devil

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« Reply #49 on: <09-17-10/1124:30> »
Burn Notice is one of my favorite shows. Joker is loosely based on a number of characters from various media.

Allergic to soy? Man, that's rough.

Wayfinder

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  • fraggin fragged frag
« Reply #50 on: <09-17-10/1827:57> »
I had a player try to run a character allegic to water.....in Seattle!
not a very well thought out idea

Devil

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« Reply #51 on: <09-17-10/1833:29> »
Wow. That would seriously suck. It would require full body protection at all times outdoors and sometimes indoors. I've lived not far from there and alot of times there is alot of water just in the air alone. Not to mention it rains really often.

Anyways... Guuunnnss!!!!

The_Gun_Nut

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« Reply #52 on: <09-18-10/1241:35> »
Yes, guns!

I am a master of the ancient fighting art "Kaching POW."
There is no overkill.

Only "Open fire" and "I need to reload."

Tex Muldoon

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« Reply #53 on: <09-20-10/1056:18> »
Here is one to ponder:
If you put a self destruct in a gun loaded with High Explosive rounds will it make a small boom??
"You don't shoot til the can hits the ground" Snake Pliskin

Longshot23

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« Reply #54 on: <10-10-10/0616:11> »
One thing to remember with gun-totin' PCs is that multiple guns carried means multiple ammo types carried, which means more weight.  Sure, options are nice, but there is a point when the PC is doing weightlifter impressions.

Waiting on the flames now . . .

Angelone

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« Reply #55 on: <10-10-10/0741:36> »
A Predator 4 with creamic components 3 and specially sealed ammo like the kind that comes with the Crusader.
REJOICE! For bad things are about to happen.
la vida no vale nada

Kontact

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« Reply #56 on: <10-12-10/0855:53> »
For a sneaky pistol, I've always had a soft spot for the Colt Government 2066 with Internal Silencer + Smartgun, and Easy Breakdown.  Piecemeal pistols can beat millimeter wave scanners where ceramics can't, since the system compares shapes to a database.  Also, -7 dice to hear the shot is pretty choice.

For a heavy slug tosser Pistol, I like the Ruger thunderbolt with a personalized grip and underbarrel weight.  That means you can fire off 2 bursts with only -1 on the second shot.  Not bad at 5P -1ap... in fact it's better than any machine pistol, except that the ammo capacity is kind of crap, so modding it up for Suppressive fire isn't on the table..

Personally though, I like automatics.  High velocity automatics.  There's just something awesome about spraying 4 guys in a single pass with 4 short bursts.  Narrow narrow wide wide.  Yes, have some.

Here's a slightly overmodded one... it doesn't even take any cybernetics to wield properly.  Ares HVAR, add Auto-adjusting underbarrel weight,  Shock Pad, and internal Gasvent 3 as normal mods.  Overmod with Personalized grip at a shop.  10 points of Recoil compensation before you hit strength-assisted RC.  That means you can fire 12-round full auto bursts with only -1 to the DP.

Or, since you want that +1 DV and -1 AP from a bigger AR, you could take an Ares Alpha, modify for High Velocity, add Auto-adjusting Underbarrel weight, and a barrel-mounted Gas-vent 3, then, once again, add the Personalized Grip in a Shop, and you've got 9 points of RC.  -2 to the DP, but a step higher on damage, and you've got a grenade launcher to boot.

The P93 Praetor E naturally wants to be modified to the gills as well.
« Last Edit: <10-12-10/1646:28> by Kontact »

Tex Muldoon

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« Reply #57 on: <10-12-10/1134:06> »
I am sitting here looking at my Arsenal book and trying to get some more dmg out of my T-250 short barrel. what mods and acc. should i use??
"You don't shoot til the can hits the ground" Snake Pliskin

Kontact

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« Reply #58 on: <10-12-10/1728:30> »
Well, the T-250 is technically a longarm with all the benefits and drawbacks which come from that.  So, BF is out of the question as uncompensated recoil causes double penalties.  Besides that, it would empty out the magazine in basically one go.

Standard choice for me would be to saw off the stock via the Sling mod.  Now you've got a pistol-grip sawed off.  Doing a barrel reduction for an additional -1 to the conceal drops its range by 80%, which is only a few meters at this point, and makes the minimum choke medium spread.  Might not be a bad idea if you're really worried about keeping it hidden and don't really plan on using scatter-shot (80% of taser ranges?  yikes.) 
So far, you've spent 30¥ and have a 5mag shotty with -1(0) concealability.  Weapon's still legal at this point.

A barrel-mounted silencer, while more conspicuous and not as effective as an internal one can let the gun be both legal and illegal as needed, but, since you're looking to maximize damage potential, you'll be using illegal loads anyway.  Might as well drop the silencer into the barrel for that good -6 to hear.  Throw on a personalized grip so you don't have to keep the sling on, and you're quick drawing a shotgun.  Awesome.  Then it's all about that standard Explosive load.  Half the price of Ex-ex, with the only difference being the lack of -1AP, which is a pale cousin to the +1DV. 

Really though, autofire is the only reliable way to increase a weapons DV output, and a small shotty isn't built for burst.  Modding for BF would take up 4 slots.  Adding an Additional Clip for a decent magazine capacity would take the remaining two slots and up the concealability by +2. 

If maximizing concealability isn't an issue, then the Additional Clip mod could be a good choice for the first build with the silencer.  Just do an external smartgun link or laser sight, and you've got the room for modding it.  Now you've got a shotgun with +1 concealability that can have two different 5m loadouts, so you can have a pipe full of standard loads and a pipe full of wacky loads.

Also, because it came up earlier, here's some hip-hop unlike any you've ever heard.  Youtube's crappy compression can't handle it, though.  It's too heavy.
Or, on the completely opposite side of the spectrum there's this.
Music is rad.
« Last Edit: <10-14-10/0823:18> by Kontact »

Tex Muldoon

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« Reply #59 on: <10-14-10/0029:16> »
Well, the T-250 is technically a longarm with all the benefits and drawbacks which come from that.  So, BF is out of the question as uncompensated recoil causes double penalties.  Besides that, it would empty out the magazine in basically one go.

Standard choice for me would be to saw off the stock via the Sling mod.  Now you've got a pistol-grip sawed off.  Doing a barrel reduction for an additional -1 to the conceal drops its range by 80%, which is only a few meters at this point, and makes the minimum choke medium spread.  Might not be a bad idea if you're really worried about keeping it hidden and don't really plan on using scatter-shot (80% of taser ranges?  yikes.) 
So far, you've spent 30¥ and have a 5mag shotty with -1(0) concealability.  Weapon's still legal at this point.

A barrel-mounted silencer, while more conspicuous and not as effective as an internal one can let the gun be both legal and illegal as needed, but, since you're looking to maximize damage potential, you'll be using illegal loads anyway.  Might as well drop the silencer into the barrel for that good -6 to hear.  Throw on a personalized grip so you don't have to keep the sling on, and you're quick drawing a shotgun.  Awesome.  Then it's all about that standard explosive load.  Half the price of Ex-ex, with the only difference being the lack of -1AP, which is a pale cousin to the +1DV. 

Really though, autofire is the only reliable way to increase a weapons DV output, and a small shotty isn't built for burst.  Modding for BF would take up 4 slots.  Adding an Additional Clip for a decent magazine capacity would take the remaining two slots and up the concealability by +2.  If maximizing concealability isn't an issue, then the Additional Clip mod could be a good choice for the build above.  Just do an external smartgun link or laser sight, and you've got the room for modding it.  Now you've got a shotgun with +1 concealability that can have two different 5m loadouts, so you can have a pipe full of standard loads and a pipe full of wacky loads.

Also, because it came up earlier, here's some hip-hop unlike any you've ever heard.  Youtube's crappy compression can't handle it, though.  It's too heavy.
Or, on the completely opposite side of the spectrum there's this.
Music is rad.
I am using the short barrel as a sawed-off shotgun. Concealabilty is important. I want to be able to to bring it out and waylay when its important.
"You don't shoot til the can hits the ground" Snake Pliskin

 

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