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[OOC] Missions 2 - Best served cold

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Chrona

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« Reply #225 on: <02-22-11/2327:40> »
>.< it only needs two more successes

Sentinemodo

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« Reply #226 on: <02-23-11/0325:26> »
Well, it had three.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #227 on: <02-23-11/0328:39> »
I had edited a previous post - crypto takes a combat turn interval not init pass.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #228 on: <02-23-11/0651:05> »
Combat turn 1
Initiative 14
   Cursor - Focus

Initiative 10
   Tank Sprite - Assault
      Attack (Rust) = Pilot/2 + Attack 4 (6d6.hits(5)=3)
      Attack (AP–2) = Pilot/2 + Attack 4 (6d6.hits(5)=2)
   BearTooth_1 reaction
      6d6.hits(5)=3, 6d6.hits(5)=2
      Response(2) + Firewall(4) => 6d6.hits(5) -> 3 - saved 
      Response(2) + Firewall(4) => 6d6.hits(5) -> 2 - saved

Initiative 7
   BearTooth_1 attack @Cursor
      Pilot(3) + Attack(3) => 6d6.hits(5) -> 2
      Base damage: 3 (if hit)

other actions (resulting at initiative 2 = node response)
   Node issued alert to Sandy.

   Sandy using free action switched into AR and appeared in the room.
      Initiative roll 5d6.hits(5)=2 + 5 -> 7 (she has 2 Matrix IP so she will skip on second 15, 18 and so on)

   User used free action to log off.

   Cryptoanalysis continues (3 hits total)

Chrona, roll defence and damage resist if necessary
« Last Edit: <02-23-11/0654:16> by Sentinemodo »
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kot

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« Reply #229 on: <02-23-11/0909:30> »
Stryker was aiming to distract her at least a bit, since she's in AR. He can always say he had good intentions, and as far as i remember they didn't enter the bar as a group, so he won't be immediately connected to the rest. And him living nearby would be a good excuse, especially if he says he just wanted to meet the local Awakened.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #230 on: <02-23-11/1023:29> »
Excellent idea Kot
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kot

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« Reply #231 on: <02-23-11/1110:24> »
You asked for it - that spilling beer was an opportunity i couldn't really pass. Too many of my friends (i don't drink at all) treat this as almost a blasphemy. :)
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Boer_Kommando

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« Reply #232 on: <02-23-11/1121:31> »
after 6 minutes i'm going to walk back into a blood bath lol

Kot

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« Reply #233 on: <02-23-11/1124:29> »
Let's hope you won't.
Hmmm... Can I send a 'text message' to Eight-Stone, so he can cover Cursor, or in some other way help him avoid detection?
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Boer_Kommando

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« Reply #234 on: <02-23-11/1532:39> »
let me know when my 'break' is over. I'm still hovering around the forum.

Sentinemodo

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« Reply #235 on: <02-23-11/1543:11> »
I will. I hope to finish the matrix part with Chrona over PM or gtalk today or tommorow.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Chrona

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« Reply #236 on: <02-23-11/1708:18> »
Responce 6 + Firewall 7 (13d6.hits(5)=6)
Cursor's firewall seems to stop the tomahawk in mid air, it then derezzes and appears in the warriors hand again.

IP 2:  Thread Exploit: Thread Exploit (10d6.hits(5)=4)
Exploit 8
4P Fading Fade Resist (10d6.hits(5)=3)
3P Resisted 1P/2S Total, not enough for obvious signs.
Tank AP-2 on Sandy: Tank AP-2 (8d6.hits(5)=1)
If you let the tank use edge, Tank AP-2 edge reroll (7d6.hits(5)=1)
2 Hits from cannon.

Ip3 will be Going for admin (target 14): Exploit 8 + Hacking 3 (11d6.hits(5)=6)

Tank goes for sandy again: Tank AP-2 (8d6.hits(5)=0) God damnit tank

Sentinemodo

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« Reply #237 on: <02-23-11/1759:19> »
Combat Turn 1
Initiative Pass 2
Initiative 14

   Cursor - Thread exploit -> Exploit rating 8 threaded

Initiative 10
   Tank Sprite @Sandy
      Attack (AP–2) = Pilot 4 + Attack 4 (8d6.hits(5)=1)
   Sandy reaction
            none
      damage taken 4 + 2 -> 6   

Initiative 7
   BearTooth_1 attack @Cursor
      Pilot(3) + Attack(3) => 6d6.hits(5) -> 2
      Base damage: 3 (would be frozen again on buying hits)
   Sandy - none

Initiative 2
   BearTooth_2 is run (will be having same initative as Beartooth_1)
   
Initiative Pass 3
Initiative 14
   
   Cursor - Hacks in the fly for admin account

Initative 10
   
   Tank Sprite @Sandy
      Attack (AP–2) = Pilot 4 + Attack 4 (8d6.hits(5)=0)

Initiative 7
   BearTooth_1 attack @Cursor
   BearTooth_2 attack @Cursor
6d6.hits(5)=3, 6d6.hits(5)=3
      Both attacks stopped at the Cursor's firewall
   
   Sandy free action jack off
   Sandy complex action pull the plug off nexi hardware crashing the node immediatelly.

   This count as dumpshock (5P damage -> resisted with Willpower + Biofeedback) plus disorientation for 5 minutes for Cursor
   This also decompiles the tank sprite.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Chrona

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« Reply #238 on: <02-23-11/1831:56> »
Sprites egistered this time

i think they dont decompile when a node goes down

Kot

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« Reply #239 on: <02-23-11/1904:24> »
Chrona, She doesn't know who you are. So don't start a gunfight here, please... I don't have a gun. :)
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

 

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