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[OOC] Missions 2 - Best served cold

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Chrona

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« Reply #240 on: <02-23-11/1918:58> »
Negative Quality, Matrix Combat Monster, sorry.

If she as seen/sees the blood she'll know it's from dumpshock

Boer_Kommando

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« Reply #241 on: <02-23-11/2101:07> »
Hide then lol



I might be able to spin this to our advantage though....or our next guys will be so much cooler lmao  :o

Sentinemodo

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« Reply #242 on: <02-24-11/0255:52> »
Quote
"FRAGGING CHEATING BITCH"

LOL
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #243 on: <02-24-11/0305:27> »
Sprites egistered this time

i think they dont decompile when a node goes down

Doesn't matter. The sprite is dead.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Sentinemodo

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« Reply #244 on: <02-24-11/0330:33> »
Can I ask everyone to repost the character summary (wounds/initiative/sprites/spirits/active drones etc.. in Kot's format)
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Kot

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« Reply #245 on: <02-24-11/0354:37> »
Quote from: Stryker's Status:
{Health: 0 / 10P and 1S(d) / 11S damage, no Wound penalty, no Sustaining penalty} | {Edge: 3 / 3}
{Defense: 5*; Initiative: 10*; IP's: 3*} | {Ballistic Armor: 6; Impact Armor: 6} | {Sustained spells: Increase Reflexes* F3 On Focus, Levitate F2, 1 Hit On Focus.}
{Spirits: 3 Watcher spirits.}
« Last Edit: <02-24-11/1609:02> by Kot »
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Chrona

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« Reply #246 on: <02-24-11/0933:14> »
Quote
{Health: 3 / 12P and 2 / 11S damage, -1 Wound penalty, (5 Minutes)-2 Dumpshock penalty, no Sustaining penalty} | {Edge: 1 / 2}
{Defense: 3; Initiative(VR): 8(11); IP's: 1(3)} | {Ballistic Armor: 6; Impact Armor: 6} | {Sustained threads: Stealth R6, by Machine Sprite.} | {Registered Sprites: Paladin 1/2 Tasks "Guard Eight Stone's node."  R3, Machine 4/5 Tasks. "Sustain Stealth" (1 Task per 8 Hours Sustained) R3 | {Compiled Sprite: Sleuth 0/1 Tasks "Traceroute power on ransom letter"  R4}

Sentinemodo

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« Reply #247 on: <02-24-11/1645:08> »
Chrona, I know she was cheating with that power button. She hadn't stood a chance, and being a casual hacker she saw you stop her best IC attack programs effortlessly she just run and turned it off.

I must say I underestimated capabilities of Cursor :) nice piece of hackwork and combined with the Kot's intervention, beautiful teamwork.

one more word about the Tank - it isn't dead in the strick sense. It has returned into resonance, and you're just unable to compile it for several hours.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kot

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« Reply #248 on: <02-25-11/0521:39> »
I couldn't find if the Technomancer penalty applies for Healing spell tests also, but I judged no, as the usual penalties are Essence-related. Even if you say it applies, the last two dice didn't produce any hits.
And I've obviously healed up all of Cursor's Physical damage - 3 hits on a Force 3 spell equals 3P damage healed in a minute or so.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #249 on: <02-25-11/0533:07> »
Thats ok
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #250 on: <02-25-11/1625:40> »
So guys, what are you up to now?
I see following options:
1. Union Station -> HammerJack (single crossing, and then another if you decide to go and see Black Cats)
2. Park -> early coming to the meeting with Black Cats (no crossings)
3. wait & rest
4. gear up (going homes and back) -> (double crossing like in option 1 but the secondary more difficult due to more restricted gear)
5. something else

three votes to decide, on ties Mata voice decides
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #251 on: <02-25-11/1637:54> »
as a side note... we are having a little bit to the end of the mission
Isn't it a little bit too easy for you? You guys do teamwork extremely well (even if there is so far little for JDA to shine in his rigger role).

It's the second one already, when I am feeling that npces so far are much below par to your individual characters. I am not going to change anything in this scenario, but you guys have repeatedly 12+ dice pools in your role specialisations, whereas npces rarely get 10.

What do you think?
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Chrona

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« Reply #252 on: <02-25-11/1656:00> »
I thiink shit hits the fan enough that its currently balenced.

Sentinemodo

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« Reply #253 on: <02-25-11/1702:39> »
Oh that's just because I am really mean and evil, but I have to think really hard on how to get you ;) and I am still waaaay behind anything to bend Mata's dicepool on negotiations not to mention Kot's army of spirits and we haven't yet met tha JDA's assault regiment.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Boer_Kommando

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« Reply #254 on: <02-25-11/1712:27> »
But, I am pretty much a one trick pony though  :P

 

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