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[OOC] Missions 2 - Best served cold

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Boer_Kommando

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« Reply #330 on: <03-06-11/0957:17> »
I'm thinking Mata would want a better look at the apartment, there's a doorman there or is that the Cat's place I'm thinking of?


Yes, Mata would be bored enough to just get out and try lol.

Sentinemodo

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« Reply #331 on: <03-06-11/1024:48> »
You're at the HJ place not Cats'. There's a doorman. He won't let you in easily. 
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Boer_Kommando

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« Reply #332 on: <03-06-11/1028:56> »
Con or negotiation the most appropriate skill?

Sentinemodo

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« Reply #333 on: <03-06-11/1236:52> »
Con probably, but what is the story?
Sorry for a small delay ;)

Denver Missions
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Sentinemodo

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« Reply #334 on: <03-06-11/1244:36> »
I see we've lost some impetus - I was wondering how this one will go - this is mainly legwork scenario, and the last one also hadn't much combat.

I'd like your opinion on that after we finish but feel free to drop some OOC coments already while we are slugging to the end.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Boer_Kommando

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« Reply #335 on: <03-06-11/1434:07> »
We're old college mates, part of the same Fraternity. I just want in to short sheet the bed, syranwrap the toilet and switch his underware with a bunch of over sized womens...college prank, and if the doorman calls me when he gets in, I promise to give Hammer a call shortly so noone gets in trouble, as he'll figure out it was me because I'm in town.

BBCode14d6.hits(5)=5

No first impression or Improved ability dice added.
« Last Edit: <03-06-11/1456:16> by Boer_Kommando »

Boer_Kommando

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« Reply #336 on: <03-06-11/1501:12> »
The legwork/Investigative portion did slow things down, but hey you really cant get past that. They did devote a section on that very subject and its vital. Imagine how hard this would have been for a group with 1 maybe 2 low connection contacts...so, it let the Face shine a bit, where as the first mission was most likely designed around a rigger (as they could had the dice to drive off when we had the Yakuza and Triad face-off....hmmm bad wording since I got shot in the face  :'(  )

Kot

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« Reply #337 on: <03-06-11/1544:34> »
My job is done for the moment. As I wrote - I'm trying to play a support cast character here.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Boer_Kommando

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« Reply #338 on: <03-06-11/1555:30> »
technically we're all support types, even though eight-stone has avoided the gun-show.

Kot

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« Reply #339 on: <03-06-11/1559:44> »
I mean more in a roleplaying sense. I don't want to hog up the spotlight. :)
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #340 on: <03-06-11/1611:37> »
technically we're all support types, even though eight-stone has avoided the gun-show.

That was quite funny actually :) - he could got shot if he step out of the van  :D
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #341 on: <03-06-11/1613:57> »
By the way, what are your current plans based on the leads you have?
I was wondering if I should speed up the pass of time toward the ransom deadline, or keep it more realtime clocking 15 minutes every RL day.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Boer_Kommando

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« Reply #342 on: <03-06-11/1718:03> »
technically we're all support types, even though eight-stone has avoided the gun-show.

That was quite funny actually :) - he could got shot if he step out of the van  :D

Some of us got shot in the van  :(

Sentinemodo

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« Reply #343 on: <03-07-11/0630:28> »
Quote from: Chrona
Matrix Perception for accessID: Comp 3 + Analyze 2 + Techo 2 + VR 2 (9d6.hits(5)=1)
that is opposed test for targets using stealth
Hacking (4) + Stealth (5) + VR (2) = 11d6 -> buying hits 2
you got nothing, the feeling is basicly like looking at the black hole, the light of information was sucked back


Quote from: Chrona
Thread Track: VR Threading (12d6.hits(5)=4)
Turns out threading is intantaneous, it takes no time, Anatomy of a Shadowrun, Runner's Toolkit.
Resisting 4S: VR Threading Resist (12d6.hits(5)=2)
4S overall.
Track: Whats my pool modifiers on this? cos  its -(his stealth)

I don't have runners toolkit, so I'll take a leap of faith (learned this phrase yesterday ;) ).
for the trace it is -4 modifier to dicepool (due to his stealth)

also, make an reverse perception test - he is trying to assess if you're running a trace, then access_id
Computer 4 + Analyze 5 + VR 2 -> 11d6.hits(5)=4

if he notices (based upon the above roll) that you're running the trace on him, he will be actively redirect your trace by spoofing.
to make it simplier, you have the dicepool of 8 (12 - 4 stealth) - giving you 2 hits on buy, he has Hacking (4) + Spoof (4) which is also 8 DP. Both of you have 3 IP so no difference here. Unless you're willing to spend edge the chances for you to track him are slim. You need to get 10 hits net or more if he is using any anonymizers.

He doesn't react on your tries in any other way than redirecting your trace.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #344 on: <03-07-11/0636:58> »
technically we're all support types, even though eight-stone has avoided the gun-show.

That was quite funny actually :) - he could got shot if he step out of the van  :D

Some of us got shot in the van  :(

Oh yes, that was funny as well :D
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

 

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