Hi everyone
So, here's the deal. I've just started running a campaign and some of the characters have level 2 or 3 SIN. Level 3 is decent but not something you can really count on, where Fake 2 is pretty much a student fake ID to get beer.
So their first meet with a fixer was in Downtown, and I looked at the rules for checking the SINs and the official rule is opposed test between the SIN rating and the Device rating. So that should be 2 (or 3) dices vs a 4 dice pool. Then my players starting to point out (and I agree with them) that evan a rating 6 would be kinda week in a decently secured environment. I quickly checked the
Matrix Internet and found out that most people use a house rule of rolling Device Rating x 2 [Sin Level].
I'm not super satisfied with that rule as it doesn't really considers any attempts from the player to avoid security, by Stealth or by attitude (to defeat the "weird behavior algorithms" of the drones).
Eventually I rolled the standard rule (and they all passed which was a miracle) but I'm thinking of using the following in the future:
Opposed test between the Sin Rating + (Etiquette or Impersonation/Performance or Stealth) skill level and Device rating. If the drone wins then the operator (or the software) runs a second check to confirm. If the drone wins again, then you're busted.
Or
Device Rating x 2 with a threshold of Sin Rating + the same choice of skills level.
Does it sound reasonable or totally crappy ?
