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Erased vs SINner

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Bisharian

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« on: <09-11-10/1633:05> »
If I choose the positive quality, erased (5 bp), and the negative quality SINner (10 bp), does that make the criminal history of my SIN disappear after a week? Naturally, I wouldn't be using my actual SIN when I run the shadows.

FastJack

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« Reply #1 on: <09-11-10/1748:25> »
I don't think you can choose both at creation. You could take the Criminal SINner quality, then either pay to have it erased later, or buy the Positive Quality later.

The Doomed One

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« Reply #2 on: <09-11-10/1758:22> »
The rules do not forbid taking both, and the way they are written a criminal SIN would go away. On the other hand, if I were the GM, I would probably not allow it. :-\

For reference Erased is on SR4a pg. 90 and SINNER is on SR4a pg. 95-96.
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Critias

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« Reply #3 on: <09-11-10/1800:42> »
That'd be a GM's call -- personally, I wouldn't allow someone to take both. 

Doc Chaos

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« Reply #4 on: <09-12-10/0325:13> »
I concur. Loopholes like this get you smacked at my table.
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Kontact

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« Reply #5 on: <09-12-10/0802:23> »
The line "on all but the most secure systems" is totally up to GM interpretation.

Knight Errant's system is quite secure....

Glyph

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« Reply #6 on: <09-12-10/1802:49> »
I would say that the first sentence of the quality, the part that the character "doesn't exist and never did", precludes having this quality and the 10 point criminal SIN quality.  It's like someone taking a blindness quality and then getting cybereyes.  If nothing else, the player would have to spend karma to buy off the criminal SIN negative quality.

That's if you feel compelled to have a semi-RAW justification for disallowing it.  Most GMs would simply disallow it for being a rules loophole.  Even I would disallow that, and I am a fairly lenient GM.  I don't have a problem with optimized builds, but I would not allow any attempt to exploit the system like that.

TranKirsaKali

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« Reply #7 on: <09-13-10/0024:59> »
I agree that this would be total rules manipulation.  Kind of a way to cheese things but it a massively negative way.  But then again as a GM you could easily use it against the person. If you were erased the interpretation of the GM could be that you would have gotten the SINner after the erasing and then you can have all kinds of fun.  Especially if they took criminal sin.  It would all be in how the GM interpreted the sequence of things.   ;D

AwesomenessDog

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« Reply #8 on: <03-21-16/0122:31> »
Sorry to revive a long dead archive but this has become relevant in one of my games and I want an opinion before I submit an OOC case to the GM.

By "secure systems" from erased, one would argue that means from systems not accessible from the outside. If so, then LE hosts are not immune as the hosts do data checks to so many places outside of a hard wired connection. However one might argue secure is measured by the firewall of the host and LE would have a firewall high enough that you could never expect have erased consistently work. What is the consensus as to the meaning of "most secure"?

If someone had a criminal SIN, the SIN is still a normal SIN - national or corporate - with a giant "CRIMINAL" label slapped on top. Would the erased quality not be able to take off the label and return your criminal SIN to a normal one; I would argue it does by the whole "removes the stuff you don't want but keeps the stuff you do want intact"  addendum.

How does someone get tracked if they don't have a SIN (erased but without the SINner quality): do they just create a file about the criminal habits of a blurry camera shot, do they assign him/her a code name, did they forget that the best idea the FBI had was to keep a copy of everything on paper and just store the random SINless files next to "create admin account" button? If the SINner quality, something that makes someone easier to track and therefore easier to keep all the information bundled together for, interferes with LE's monitoring of criminal activity which was likely also committed with a fake SIN anyway, then how is even possible for LE to keep track of criminals without SINs using fake SINs?

From a rule/gameplay standpoint, how does adding the SINner quality to the whole mix actually change anything? Now when your stuff disappears, there is stuff left over that is a human being in the servers, but that was already a thing anyway because the flavor text of the quality says so. Instead of unknown dude was at stuffer shack 21 and said dude rubbed the store for money becoming just the dude was there, its now John was there, John robbed the store becoming just John was there. The only thing potentially game breaking about this is that now you don't need fake licences when you have restricted goods, you need real licences; serious, where are the rules for SINners getting real licenses because I haven't found them in any edition?

While it would be totally fair for a GM to say you can't have your cake and eat it too and just take away the 10 karma for the SINner quality, there is no reason for someone who is erased to not have a real SIN, their SIN just looks suspiciously clear of infractions which could ultimately just be a backstory choice at this point anyways.

(Partially off topic, but couldn't one also use the erased quality to "add" themselves amongst the SINners and then just keep their SIN clean? The quality has access to the same matrix hosts that would do this when they are erasing things anyway.)

What does anyone think? Also, my usage comes from a character of mine working with Black Ops for whichever group owned Seattle between the 2030-60s (he is a 65 'borg, jsyk) and said connections earned me the favor the guy who highlights with a black highlighter, but since before that I was a defector from Special Ops in Arabia, I had to be given a SIN to be able defect at an Embassy. Would rules lawyering ruin a perfectly valid reason to have someone removing my action's existence from public record? (We have been playing before so this isn't for a character pitch, even though it was SINner+erased at chargen.)

The Wyrm Ouroboros

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« Reply #9 on: <03-21-16/0214:31> »
In 5e - note that most of this discussion is from 2010, which was 4e - one cannot functionally take Erased along with any version of SINner, at least at game start.  The wording of Erased, however, suggests strongly that it is possible to gain a SIN such as a Criminal SIN.  For all intents and purposes, the negative Qualities will outweigh / overwrite the positive Quality of Erased, and after either holding onto even a fake SIN for more than three months or living above a Middle lifestyle for a month,
Quote from: Run Faster, p. 146
... the systems in place start to slip, making the character locatable via the Matrix and possibly building a Public Awareness - which means that whatever they were hiding from might have a chance to find them.
Which means that if you gain a Criminal SIN, you're going to lose the Erased Quality.
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Novocrane

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« Reply #10 on: <03-21-16/0424:26> »
I'd allow both, but I wouldn't allow Erased to work vs any legal SINner identity until it's fully bought off as a negative quality. With some effort and karma, it can resume function.

AwesomenessDog

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« Reply #11 on: <03-21-16/1746:24> »
In 5e - note that most of this discussion is from 2010, which was 4e - one cannot functionally take Erased along with any version of SINner, at least at game start.  The wording of Erased, however, suggests strongly that it is possible to gain a SIN such as a Criminal SIN.  For all intents and purposes, the negative Qualities will outweigh / overwrite the positive Quality of Erased, and after either holding onto even a fake SIN for more than three months or living above a Middle lifestyle for a month,
Quote from: Run Faster, p. 146
... the systems in place start to slip, making the character locatable via the Matrix and possibly building a Public Awareness - which means that whatever they were hiding from might have a chance to find them.
Which means that if you gain a Criminal SIN, you're going to lose the Erased Quality.
Maybe they just drastically changed the erased quality across 4 and 5e, but we are using 4e in my game and I revived this one over starting a new one in the 5e rules and such forum consequently. In 4e erased, there is a line that literally says "Obviously, the eraser will preserve any data the character wishes preserved and that is vital for her to function in society." in the core rulebook. As well, only if you get the 24hour version does all registered SIN disappears, and that's assuming you aren't saying you want X SIN preserved.

I have both rulebooks and I don't see a "negative quality" supersedes "positive quality" clause in either; if there were, Specific supersedes General and Erased (at least in 4e, I don't have the 5e Run Faster book) says it deletes SINs and potentially any unwanted data. The Karma cost for erased "1" reduces the net karma of a criminal SIN to the amount gained from a standard SIN and the erased quality turns a criminal SIN into a standard SIN anyway. As mentioned, aside from gm fiat, it seems fair to do something like block it at chargen or make the combo a special price; I personally think that 5 and 10 karma for something that basically makes you a ghost is ridiculously cheap for a system where there is no limit to karma spent/gained with qualities at chargen.

Could you enlighten me further with the Run Faster quality so I can understand the difference from 4 and 5e?

Novocrane

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« Reply #12 on: <03-21-16/2217:17> »
Quote
I have both rulebooks and I don't see a "negative quality" supersedes "positive quality" clause in either
That would be because it's a rule of negative qualities, rather than a part of any given quality. If you can "shrug off" (try searching 4e core for those words together) the negative effect of a negative quality, then your gm may give you the option to pay the karmic debt required to do so.

AwesomenessDog

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« Reply #13 on: <03-23-16/2313:02> »
Quote
I have both rulebooks and I don't see a "negative quality" supersedes "positive quality" clause in either
That would be because it's a rule of negative qualities, rather than a part of any given quality. If you can "shrug off" (try searching 4e core for those words together) the negative effect of a negative quality, then your gm may give you the option to pay the karmic debt required to do so.
So a special cost/karma (BP) net value for erased + SINner? I also see many ways that SINner can come back and bite you, especially if you make you're record too clear of info or if a record not stored on a computer (ie. that KE officer who saw your face and you shot and left behind but was only bleeding out) can be attributed to something as simple as a face.

HobDobson

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« Reply #14 on: <03-24-16/1621:02> »
So a special cost/karma (BP) net value for erased + SINner? I also see many ways that SINner can come back and bite you, especially if you make you're record too clear of info or if a record not stored on a computer (ie. that KE officer who saw your face and you shot and left behind but was only bleeding out) can be attributed to something as simple as a face.

I'd think that unless one's been erased, then a routine biometrics or astral signature search against the central database(s) would turn up the valid SIN and not a fake SIN held by the runner (unless it's one that makes the runner someone else's digital doppelganger?) On the other hand, Lone Star or the local PD might be more inclined to "overlook" that ID ping than the person/org that's handling the runner's erasure.

My own (4e) erased SINner just ran into that scenario. After a certain incident, Port Security didn't manage to finger him ... but his parent corp got Very Interested in a certain young mage who'd bypassed the contracted magical security just to "look around". 

Unless there's a good reason in the character or campaign background otherwise, I think that the combination maybe should stay at two separate entries counting against caps. There's no guarantee that the erasure and the SIN issuer are the same entities, nor even that their goals are congruent. Dropping the erasure while the SIN stays active maybe should bring a world of notoriety and hurt. On the other hand, getting completely free of the Corp/Govt databases while staying erased could make for an epic "retirement".