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[6E] errata released.

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Michael Chandra

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« Reply #45 on: <08-09-19/0457:28> »
On cover not providing Edge, couldn't you take a  minor action to leave cover, Major action to attack, then minor action to resume cover?
I'd probably treat that as a 'Stand Up' Minor Action, so yeah it seems valid to me. That does mean you're spending 2 Minors on getting that Edge, which sounds like a fair tactical choice.

Edit: Forgot attacking from Cover is already a Minor Action. Then just paying 1 Minor extra to avoid the penalty is a bit tricky balance-wise.
« Last Edit: <08-09-19/1144:05> by Michael Chandra »
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markelphoenix

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« Reply #46 on: <08-10-19/0004:29> »
I am trying to figure out the logic behind this decision....Why would you not gain edge from making a sound tactical move, but by making a less sound tactical move, you can get edge.

The previous example, which I agree sounds valid with RAW, makes no sense from a thematic standpoint. I stand up from cover, exposing myself completely, or step away from cover, exposing myself completely. I then shoot. I then take cover again....why would that allow edge over me maintaining cover, lining up a shot and potentially using cover (depending on type of cover, say a turned over metal table) to help line up the shot....would not have any consideration to get any edge....

Michael Chandra

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« Reply #47 on: <08-10-19/0428:58> »
You still get the Edge for defending. Which is easier since both your DR and your dicepool get buffed. However, you're in a position where you can't weave exactly the right way to get a tactical Edge when attacking.

Makes a lot of sense to me to put a restriction like this on it, really.
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Shinobi Killfist

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« Reply #48 on: <08-10-19/0933:14> »
I am trying to figure out the logic behind this decision....Why would you not gain edge from making a sound tactical move, but by making a less sound tactical move, you can get edge.

The previous example, which I agree sounds valid with RAW, makes no sense from a thematic standpoint. I stand up from cover, exposing myself completely, or step away from cover, exposing myself completely. I then shoot. I then take cover again....why would that allow edge over me maintaining cover, lining up a shot and potentially using cover (depending on type of cover, say a turned over metal table) to help line up the shot....would not have any consideration to get any edge....

I agree the core rule that you can’t gain edge on attacks when in cover is bad. If it was just level 4 cover I’d get it because there you are effectively firing blind. But it is the rule so people will come
up with ways around it.

Stainless Steel Devil Rat

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« Reply #49 on: <08-10-19/0949:29> »
"Can't gain/use edge while...." are new forms of penalties that take the place of removing some number of dice.  They add more granularity to the AR/DR comparison and to the binary question of "who has advantage".

See the offhand firing penalty as another example of this mechanic in use.
« Last Edit: <08-10-19/0951:50> by Stainless Steel Devil Rat »
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

Shinobi Killfist

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« Reply #50 on: <08-10-19/1237:08> »
"Can't gain/use edge while...." are new forms of penalties that take the place of removing some number of dice.  They add more granularity to the AR/DR comparison and to the binary question of "who has advantage".

See the offhand firing penalty as another example of this mechanic in use.

That’s fine as a general mechanic. It just make sure no damn sense for cover.

markelphoenix

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« Reply #51 on: <08-10-19/1246:52> »
You still get the Edge for defending. Which is easier since both your DR and your dicepool get buffed. However, you're in a position where you can't weave exactly the right way to get a tactical Edge when attacking.

Makes a lot of sense to me to put a restriction like this on it, really.

Just don't understand how stand + shoot + cover gives Edge allows AR > Defense Edge Rewarding, but Cover + Shoot does not....Seems far more tactically unsound and less 'advantageous' or less of having an 'edge over the opponent' to expose yourself completely from cover to shoot (as opposed to utilizing the cover to shoot), then returning yourself to cover....Just seems very ham fisted and like a solution creating a problem, rather than solving one.

Michael Chandra

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« Reply #52 on: <08-10-19/1255:00> »
You can get Edge with the extra DR. Don't see the problem myself, makes perfect sense that you don't get all those bonuses without a price.
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Jayde Moon

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« Reply #53 on: <08-10-19/1322:47> »
Opinion:

It's thematic.

Edge isn't a literal thing, right?

Part of the Edge Mechanic is the Rule of Cool.  So being pinned down and stalled while you engage doesn't gain edge.  Pushing forward and engaging dynamically is exciting, and is what grants Edge.

Edge is about dynamic storytelling.

So it may not make sense 'mechanically' but it does thematically.
That's just like... your opinion, man.

KatoHearts

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« Reply #54 on: <08-10-19/1358:50> »
It's nonsensical is what it is. Also the Cover 4 shooting penalty makes little sense as when you're in cover you specifically have to use a minor action to move out of cover and shoot.

Michael Chandra

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« Reply #55 on: <08-10-19/1413:44> »
You're not actually moving out of Cover, you're still maintaining your cover (so no need to use another Take Cover action), and if you're 100% covered by it you're basically pointing your gun out and firing. If you don't want it, there's ways to avoid it with guncams and such.

If you want to houserule otherwise, feel free. But I don't see why anyone would insist this makes no sense, when it makes all the sense.
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KatoHearts

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« Reply #56 on: <08-10-19/1430:18> »
It literally says "Get clear enough to take a shot" but by all means pretend it makes sense.

Michael Chandra

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« Reply #57 on: <08-10-19/1441:27> »
Yes. So you're still maintaining being in cover.
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Shinobi Killfist

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« Reply #58 on: <08-10-19/1524:44> »
As an aside the cover rules since they go up to
Full cover sound more like the results for concealment. I’m 100% behind a security door that bounces bullets off it and all I get is +4 dodge dice and a bit more defense value. Hiding behind a bush aka concealment I get it, solid bullet stopping cover not so much.

Shinobi Killfist

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« Reply #59 on: <08-10-19/1526:52> »
You're not actually moving out of Cover, you're still maintaining your cover (so no need to use another Take Cover action), and if you're 100% covered by it you're basically pointing your gun out and firing. If you don't want it, there's ways to avoid it with guncams and such.

If you want to houserule otherwise, feel free. But I don't see why anyone would insist this makes no sense, when it makes all the sense.

At 100% cover it makes sense. But the errata released rule does not specify the loss of edge is only for level 4 cover. So even 25% cover you don’t get an edge. That makes no damn sense.