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New GM running home brew module.

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bluedao

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« on: <02-19-11/0501:31> »
I'll be GMing for the first time this Sunday and in typical style have decided to go off the deep end and run my own module. So I'm looking for opinions, advice, etc (their is allot more detail in my head/notes but this is the short version)

The PCs are an awakened sniper/ranger (with astral sight), hacker/shooter, muscle (melee and ranged)

Module: Hell's Kitchen

Back Story: 6 months ago a Docwagon research facility was conducting secrete research on ghouls out in Puyallp. Part of the research involved infecting a two year old child with the virus and some special cocktails. Unfortunately the girl still turned, even more unfortunately for Docwagon her father was the head of a local gang. One of the EMTs offered the head of the gang to supply him with fresh meat for his daughter in exchange for his life. Eventually this turned into a proper business arrangement. At a point it was discovered that the daughter had a particular love for organs from those with a rare genetic quirk. The emt went searching through medical recrods and determined the PCs had this quirk. With the girls third birthday coming up he has contacted each of the PCs posing as a Johnson with a simple delivery job.

The Job: I need some intimidating muscle to transport these crates from my temporary storage location to a secure location in Puyallp(third floor of the old and now abandoned medical facility). I have had problems with the local gangs but do not expect them to attack a combat ready unit.

The Packages: One crate of spices, rubes, oils, etc. Three crates of medical devices for chopping up and preserving a runner. Two crates of party favors. Each crate has also been weighed down with lead to make sure the PCs are exhausted when attacked. They are also very tightly secured and the PCs have been told any tampering would result in very bad things since the cargo is fragile and valuable. All together the packages can be sold for 15000 nuyen on the black market.

The Run: Their won't be any problems until the runners get to the facility. The medical facility consisted of two buildings, the clinic they are to deliver the package to and the former research facility. Once they enter the clinic a yet to be determined set of paracritters will wake up and attack. On the third floor they drop off the package. Their a wired camera hidden camera in the room (perception 5) will clue a group of hired thugs who were hiding in the research buildings basement that its party time. Combat ensues with stun weapons (tenderized meat good, meat with lead bad). Upon victory the runners will find the thugs only knew not to kill them and that their employer would know when they were done (he's hiding about a mile away watching with binoculars). An investigation of the packages reveals what they are and a copy of "How to serve Man". The medical gear hidden rfids tie back to the Johnson with some hacking of Docwagon (he is an amateur after all). If they fail to find the clue the Gang leader will still want their bodies and will send thugs after them. At which point they can interrogate the thugs to trace the thread back to the gang. Which is where the next part starts.

Thoughts, comments, suggestions?

Charybdis

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« Reply #1 on: <02-20-11/1825:04> »
I like the premise of the run mission (being served to ghouls with a particular blood-type affinity? Nice :) ) but I don't think the history of the girl-gang-Ghoul-turning links are either necessary or logical for this mission or follow-ons. Nor do I think this is a good mission for a new crew of PC's.

A) Docwagon are one of the good guys in Shadowrun (or at least, not outright bad). If you set them, or their employees up as the bad guys in the first mission, people are going to be very pissed off with their DocWagon contracts. Unless you have another organisation offering DocWagon services as an alternative, I don't think this is a good corps for an initial back-stabbing run.

B) If this is their first ever mission, and it's a setup, you're setting the tone of the entire campaign as that type of situation. That's cool if the PC's are ALWAYS going to be setup, but if that's the case, they'll start asking for ever-increasing technical details BEFORE they take any run, which will make the GM's life very difficult for future adventures.

C) Do DocWagon have to be involved in the frame-job? Why not just
- a Girl got turned,
- her well-placed Dad (Ganger/Corp or whatever) did some research and hired a single dodgy hacker to sleaze into their DocWagon records
-

It's just from the Ghoul perspective, sending in a bunch of armed Shadowrunners to be served for lunch seems a bit risky.
- Why would they take the chance that the Shadowrunners are armed (as runners always are?)
- Why not set them up in a negotiation environment, where weapons aren't required?
- What rules are you going to apply to signify that PC's are exhausted? (I'm not familiar with any mechanics that will work fairly for this scenario)
- The kid's three years old. She's not going to care that the PC's were personally delivered. She just wants meat-cake and a candle! So why is the Dad doing this? Is it a pride thing? it's not like he needs to give the kid a bigger party to compete with the Joneses next door! It's Puyullup for crying out loud! :P

I'm concerned that the ironic humour value of this run (delivering themselves to ghouls, with spices and a recipe) will be lost on the PC's, and is more for GM humour than PC fun-factor. This is a dangerous slope, and is very tricky to pull off, especially as the first run for new PC's and a new GM.

I am, however, keenly interested in seeing how it goes :D
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Dakka

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« Reply #2 on: <02-24-11/0334:01> »
(I stumbled in here by accident before I saw who posted it)

As one of the PCs involved in this adventure, I have to say I find that hilarious.  Also, it will give the muscle (me) a chance to tell the awakened ranger "I told you so".  EVERY time the Johnson says don't look in the crate, something in it is going to get you killed.

aimlessfreak

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« Reply #3 on: <02-24-11/0501:08> »
(I stumbled in here by accident before I saw who posted it)

As one of the PCs involved in this adventure, I have to say I find that hilarious.  Also, it will give the muscle (me) a chance to tell the awakened ranger "I told you so".  EVERY time the Johnson says don't look in the crate, something in it is going to get you killed.

Accident sure lol  :P
But I didn't know he was a DRAGON!

 

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