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SR6: Number of actions rules clarification requested

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Michael Chandra

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« Reply #15 on: <08-29-19/1206:18> »
The dev blog said otherwise but the rules indeed are 4->1->1.
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Stainless Steel Devil Rat

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« Reply #16 on: <08-29-19/1438:42> »
Do bear in mind the rules regarding Combat Rounds on page 107.  While pg 40 doesn't list a cap....

Quote
Characters may never start a player turn
with more than 5 Minor Actions. If they
would have earned more through any circumstances,
that number is reduced to 5.

Bolded for emphasis.
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

Michael Chandra

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« Reply #17 on: <08-29-19/1443:37> »
Yup, got mentioned earlier:

There might be other means in the future but note the rules state you are capped to 5 Minors at the start of your turn, which I suspect should be 6.

Can this be pointed to Errata team for confirmation?

it's already on the list
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