Personal opinion:
Just treat the rules about magic and planes as if nothing's changed since 5e. Of course that doesn't help with certain tricky interactions (can you cast, project, then still sustain? etc) nor does it help those new to SR who didn't play 5e. For them, the simple rule of thumb should suffice for the time being: target eligibility is reciprocal. If they can't touch you, you can't touch them. But also remember the Dual Natured rule (which includes regular magicians who happen to be currently using Astral Perception). You can target them while projecting, but also so can they attack you. Not just with spells either, which is important to remember for critters like ghouls and barghests...