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The Rocky Dino Danger Hour (Greatest Show On Earth Recruiting, Again)

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Ten-Hex

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« Reply #285 on: <03-24-11/1430:29> »
I concur with P.E.

The other method is far too convoluted and exposes us to more risk than necessary. Get Chrona to use his super-duper Corp contact, Silk use her bevy of contacts, and/or hack us into their reservation database for a corporate excursion. She's a suit and we're her support staff. New fake SINs to cover us for the run, or a guarantee that our hacker will be able to wipe all traces of our current fake SINs from their reservation databases (I'd rather see the former).

Once we get that greenlit, we'll know where we actually have to travel from. Until that time, I think we're putting the cart ahead of the horse talking about where we need to travel from, airlifting distances, etc.

Presidentevil133

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« Reply #286 on: <03-24-11/1437:17> »
Thanks! I saw it on the military channel. Anyways, the real problem with slingloading would probably be wind. The pilot would probably spend those 9500 km twirling insanely through the sky, cursing us whenever he has breath left over from praying for his life. It would be quite fun to watch, but likely cost us extra.

Xzylvador

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« Reply #287 on: <03-24-11/1605:47> »
Wouldn't a corp woman with uhm... 7 bodyguards, some of them magical, be a bit too high level? More someone who'd get an invite to the Grand Opening than someone in the try-out public?
Then again, she can probably bullshit her way through it if that matter is raised; checking out the place to make sure it's worth the attention of her and her colleagues... This might get some extra attention from the Islands owners though, sucking up and making sure everything is to her liking... She'd really enjoy that, but could complicate things if we have them looking over our shoulders every hour.
Being just another lousy group of unimportant tourists has its advantages.

About the SINs: Money issues aside, Fake SIN's with a decent rating takes time... Ratingx3 threshold, 2 day interval test. Buying hits, we'll spend a week just twiddling thumbs, before we can actually make reservations, get on a ship and go there. Unless of course we use low rating ones, but that increases chances of being caught.
I'd opt for using the ones we currently use and hope we can erase the tracks. (New ones would be better, but R4+ fake SIN's don't just grow on trees.)

Transport: IF the place accepts travel agency/coorporate vehicles, there's bound to be a ship to and from the place, would be included in the ticket prices. It's unlikely such a ship would NOT visit a major North American port, that's where a good part of its clientčle would likely come from. (Instead of say, Polynesian locals.)

-- Buses hanging below choppers or fitting inside airplanes, it's all very possible, it's also very obvious. No way in hell you can pull that off without being spotted 50 miles away. Silk can do a lot of things, but making that that seem normal isn't one of them. Sending out a group first to disable radar? Foiled by a single ship or helo with radar... or anyone not too blind to notice a bus hanging in the air. And even IF the bus gets smuggled in some way, there's no chance of it not being spotted on the ground by personnel.
We want the vehicles? We need to go in with tickets.
It's the getting the bus out that might be tricky if security's looking for a missing scientist.
« Last Edit: <03-24-11/1731:32> by Xzylvador »

Sichr

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« Reply #288 on: <03-25-11/0311:57> »
This VIP road is all in bet on one card. If we didnt pass the check (fooling guard - Silk, fooling sensors - Nomad or Gaunt) we will be done before we even start.

Fake sins...thanx to Gaunt, i have unused r.4 Fake Sin.

For the transport - possibility of local ship - best bet is once again Honolulu (as only place economicaly and politicaly stable, safe enought and where Aztech has its allies (Wuxing). Trying to travel from other ANZAC - we are done before we even reach the island.
Still, there is the question on how to get the bus there.
Moving it across the pacific on the rope under helicopter...I know it sounds amazing...and I dont care, at least, I can levitate :)
But it seems almost impossible.

And for that security looking for missing scientist - head of the research...I think it is obvious that if they found out he is missing before we left the island, nobody is leaving the island until he is found, and no matter how good and big smuggling compartment we have, they will be able to track him via astral and spirit powers. Blood spirits is what we are talking about...
Can you imagine...the blood spirit that sucked dry for example brontosaur? Brrrr :)

Ten-Hex

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« Reply #289 on: <03-25-11/1334:38> »
This VIP road is all in bet on one card. If we didnt pass the check (fooling guard - Silk, fooling sensors - Nomad or Gaunt) we will be done before we even start.

I understand where you're coming from with this, but I disagree vehemently. Splitting into three groups, relying on third parties for distractions, etc not only seems unnecessarily complicated but is a lot riskier. Focusing on one path in for all of us, and making sure it's flawlessly executed is better.

Look at it this way: what are we going to do if only half the group makes it onto the island with half their necessary gear? That is just as bad, if not worse, a situation than if we run into a major roadblock and screw up getting in all at once.

Sichr

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« Reply #290 on: <03-25-11/1404:36> »
Well the primar party that enters the island to do the survey, if consists from me, Nomad and Tenzin almost dont need any weapons to do the job.

Smuggling the bus on the island is...megalomania??? i hope I used that word right. I admit, that involving multiple third parties, pirates, ecoterrorists etc...just to cover our operation...is megalomaniac also, maybe usable for advanced characters with lot of contacts. OK. Ill step down back to the earth :)

That bus... Ive just recalled Kylie Minoque or Madona on the tour...that would be almost believable...because bringing bus to the jungle island where there are hardly some dusty roads seems pretty crazy to me.
Oh fuck. I hate this job already ant it even didnt begin. Well...

At least entering the island in two different groups would be better than go in as a bunch of 8 people. That is like: we are here, so you should expect some troubles...to get 1 fake sin is a problem. To get Eight interconected fake sins that would stand up against closer look (we are some company men on enjoying benefits...) Well if he has 6/6 corporate contact it may help, but it would be fair o say that we are trying to fool Aztechnology, well that is not my problem.

OK. When we enter, what is next?
Recon for laboratory mainframe and dr.moureau
using doctor to erase data should always be the way, I can manage that if I should put him under my spell.

It may be better to find a way the doctor came to us, rather us coming for him. If we manage to be attractive somehow for this man (not necessarily just sexualy, Silk ;) it should work for us. Once i saw him, Ill be able to find him nearly anywhere. And if he is going to give us a ride, proud  man presenting the results of his work to us, that would be dream oportunity.

Rockopolis

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« Reply #291 on: <03-25-11/1447:11> »
Ten-Hex; request brushed off by Mr. Johnson.  He doesn't know what flora and fauna are on the island.  Beyond devil rats; they're everywhere humans are, it seems. :P

Xzylvador; Sure, go for it.  Who doesn't want to hang out in Dante's?

Sichr; Didn't know that about Australia, save for "Mana storms in outback.", thanks; I'll keep that in mind if I ever decide to cook up a Road Warrior game.  Magical interference might make an interesting complication, though.

I'm surprised by how posting once a week actually seems to make things more complicated, because I have to get caught up, but having active players keeps the game interesting.  Long as you guys are having fun.

Mr. Johnson can get you a set of tickets...if you don't have any more interesting plans, they'll have wimpy SINs attached.  I had originally thought you could split the gear and the party; party goes on tour, gear gets smuggled in cargo container or something, but I find the tour bus idea interesting, assuming you can figure out a way to get it there.
I would think a resort like that would have their own (they do list bus rentals for tour groups).  I guess that doesn't exclude trying to hide yours as one of theirs when it's on the island.

I'd never thought of contacting ecoterrorists or pirates.  Interesting idea, actually.  In a similar vein, you could probably suggest to Mr. Johnson or talk to your fixers, to hire some more combat oriented people for a long term mission; subcontracting terrorism, basically.

Chrona, you know off the top of your head that Biodrones exist, that they're animals modified or vat grown to be augmented and turned into, well, drones.  So far, the two major applications seem to be espionage and watchdogs.
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Ten-Hex

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« Reply #292 on: <03-25-11/1517:06> »
Well, Juicer has merc contacts if we need to go the route of hiring pirates or ecoterrorists (or mercs disguised as either). I'd definitely rather try to get the bus on the island for IC and OOC reasons (feel bad about Chrona putting that much bp into an unused bus), but if the team wants to split and take a different approach I'll go with whatever people think works.

Sichr

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« Reply #293 on: <03-25-11/1622:50> »
Well I dont think we would like to sacrifice some merc squad. Pirates or ecoterrorits would do the job for free and maybe even would pay us for the oportunity to hit the Aztech and make some media statements and such. those people are fanatics. I wouldn mind them catched on that island with pack of velociraptors. Not our problem, if we manage to get out in time. And it should not just delay the grand opening. it should disable the project permanently...and we got 100k for every month of delay, remember?

But what Ive heard to this point, not all of us are happy with splitting the team. I still think it is good idea...honolulu team should be able to get smuggler to transport the jeep and everything else on some secure place on the island...and probably this would give us alternative way out, while Dino island team would try to make a contact with doctor and do the recon. If everything goes well, team would be split maybe for 72 hours. Honolulu team should use the tickets and get on the island legaly.
And if we want to smuggle something to the island other way, we have to intercept supply line. That would "probably go throught Honolulu"

Island team, if there is a skill and oportunity, should even add our buss to supplies list and make it look perfectly legal. Then Gaunt can load the bus to supply ship and we should get on the plane and reconect with the rest of the team on the island. 
We would have a bus and jeep on its way, comming two different ways, distributing the risk that we got stuck on the island without propper equipement.
We would have also some time before the buss arrives, and we should use them to infiltrate, merge with comunications infrastructure and comunity and prepare the exit strategy.

You know how you can swallow an elephant??
Piece by piece...

@Reminder for IC when I woke up :)
This way or another...Knowledge of their suply lines and other logistic deatil should be very usefull data. we need to look after that after we are finished with current data searches.
« Last Edit: <03-25-11/1643:30> by Sichr »

Rockopolis

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« Reply #294 on: <03-25-11/1721:57> »
Quick note, it's not per month, it's just an extra hundred grand for a one month delay.  If you wanted to squeeze more money out of him for that, or for permanently closing it, well, it's a bit late.
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Xzylvador

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« Reply #295 on: <03-25-11/1725:14> »
Money: 100k for at least one month, doesn't mention extra pay for extra months.

Splitting:
Like Ten-Hex said, if anyone gets in trouble, they're at half force defending themselves.
Merging the groups on the island? If the party that's registered in their system is spotted anywhere near bunch of enemy infiltrators, their SIN's, descriptions etc (which are in the system) are immediately forwarded to every other Aztec facility, governments and security agencies; marked as spies/terrorists. Erasing that wouldn't be a possibility anymore.

Mercs: weren't WE hired for this job? Seems like Johnson is expecting sabotage instead of war.
Pirates/terrorists: I don't trust them at all. And sure they can target the island. But islands are pretty good defensive locations, a couple of small attacks, sure, but shutting it down for a month would mean laying siege, not exactly the guerrilla hit&run tactics pirates/terrorists are used to. Aztlan will get backup the size of a small army there in a matter of days and wipe them out. Selling them the info as paydata and buying some extra days of 'delay' in that same deal, sure. But I don't like it as the only plan.

Bus:
Metagame: I wanted the tour operator bus thing because I was hoping Chrona didn't waste half his character, heh. Also seemed very plausible that way. I don't know any safari park where you can't drive in your own vehicle... Of course there's an option to hire bus transportation for guided tours, but that's not mandatory.
Game:
Quote
(they do list bus rentals for tour groups)
Is there a source of important info I'm missing somewhere?
Anyhow, so 'tour operator bus' is out of the window. Don't have chameleon coating, but we have time for a paint job. Of course, if they used any other brand than Conestoga, we're screwed. Even then, how do you explain another bus exactly like theirs suddenly arriving on a ferry? Successfully smuggling a bus seems near-impossible, but sure, let's assume that works: How'd you explain that their bus depot which always has their own X buses parked there at night, suddenly has X+1 buses there?

How do you hide an elephant?
You don't, that's just silly.

Jeep: Sure, in 250km2 we could hide it somewhere. Using it as transportation: run into a guard, tour bus, camera or anything and they'll be hunting. Add it to what list of vehicles? Again, who knows what kind of vehicles they use there, or what they look like.
« Last Edit: <03-25-11/1744:36> by Xzylvador »

Xzylvador

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« Reply #296 on: <03-25-11/1740:09> »
As for Cheyenne @ inferno: Silk invited her there to party, tell her all about the job and that it's paying enough to get the loan paid back in one shot and to get 2 weeks off. Don't know how you want to do that... if I get to play Cheyenne, I'm pretty sure Silk gets everything she wants ;) So you want me to post? If you want, you can post how that works out, too. Posting back&forth for such a detail seems a bit too much.
Let me know what you want/what I roll.
For info about Cheyenne: I always pictured her human. Very Charismatic, but not super-model/obama-level, so 5 I guess. Social skills 5 or 6 on everything. I figure she's got anything else that gets her an edge, so synthetic pheremones without a doubt, probably receptors too. Those would give Silk's pheremones a bonus and because of the crowd, Cheyenne a penalty though (which is what Silk was hoping to exploit a bit)... But well, she's everything you want her to be really.
They are close friends and so much alike in so many ways that neither of them would really lie or try to manipulate each other in a bad way, they both enjoy the "game" too much; probably both glad they've found someone to play it with on the same level. Cheyenne knows everything about Silk's background. Also knows that Silk changes attitude every time she changes clothes... in a place like this, with Silk in Aswan-form, they'll probably have a lot of fun tonight.
« Last Edit: <03-25-11/1743:20> by Xzylvador »

Presidentevil133

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« Reply #297 on: <03-25-11/1745:27> »
I still say we shouldn't split the party just because it's way too much bookkeeping for the GM. Speaking as someone who had players do that a lot in another system, it's very frusterating because it essentially requires you to keep 2 separate campaigns running at the same time.

Sichr

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« Reply #298 on: <03-25-11/1806:27> »
Money: 100k for at least one month, doesn't mention extra pay for extra months.

Forget about that. my mistake.

Splitting:
Like Ten-Hex said, if anyone gets in trouble, they're at half force defending themselves.
Merging the groups on the island? If the party that's registered in their system is spotted anywhere near bunch of enemy infiltrators, their SIN's, descriptions etc (which are in the system) are immediately forwarded to every other Aztec facility, governments and security agencies; marked as spies/terrorists. Erasing that wouldn't be a possibility anymore.

OK. that means instead 4 of there will be 8 of us against whole security force At the end, no difference. I dont expect any conflict before the team merges. If there is any, on the island, I mean, we are compromised and we are running for lives, not for gold.
8 people is not shadowrunners team, its a fragin platoon. If we are able to take care of ourselves, we have no problem. If we are not, so what the hell are we doing here.
And if you read carefuly, I wrote that the second team would use theirs tickets and enters the island legaly. Two different parties just meeting on the island. Nothing suspicious. Our equipement doesnt need us to sit on it. Jeep would be deployed and coordinates would be sent to us. All we need is trustworthy local smuggler.


Mercs: weren't WE hired for this job? Seems like Johnson is expecting sabotage instead of war.
Pirates/terrorists: I don't trust them at all. And sure they can target the island. But islands are pretty good defensive locations, a couple of small attacks, sure, but shutting it down for a month would mean laying siege, not exactly the guerrilla hit&run tactics pirates/terrorists are used to. Aztlan will get backup the size of a small army there in a matter of days and wipe them out. Selling them the info as paydata and buying some extra days of 'delay' in that same deal, sure. But I don't like it as the only plan.

On this I agree. This is just a part of a plan or a backup plan. we should use that, but we need real exit strategy and maybe more sabotage.

It doesnt matter if the Aztech wipe them iout. The core is, that all those VIPs, who survived this, would never come again for some new Grand opening. Whole project would have quite hard PR times. If we manage to do something more. Im still considering sabotage of that geothermal plant the best option.
But...this should give us enought distraction to run away safely.

Bus:
Metagame: I wanted the tour operator bus thing because I was hoping Chrona didn't waste half his character, heh. Also seemed very plausible that way. I don't know any safari park where you can't drive in your own vehicle... Of course there's an option to hire bus transportation for guided tours, but that's not mandatory.
Look. I we have a chopper, VTOL/VSTOL, hydroplane or boat, we are ready to intercept island in Polynesia. If we have a bus, we are ready to intercept Disneyland. Or we have to make a different, complicated plan to use it.


Game:
Quote
(they do list bus rentals for tour groups)
Is there a source of important info I'm missing somewhere?
Anyhow, so 'tour operator bus' is out of the window. Don't have chameleon coating, but we have time for a paint job. Of course, if they used any other brand than Conestoga, we're screwed. Even then, how do you explain another bus exactly like theirs suddenly arriving on a ferry? Successfully smuggling a bus seems near-impossible, but sure, let's assume that works: How'd you explain that their bus depot which always has their own X buses parked there at night, suddenly has X+1 buses there?

How do you hide an elephant?
You don't, that's just silly.

We dont need to hide it. We need to get to their network and make that +1 bus exists. We have technomancer and rigger capable of hacking. This is what they are here for. Manipulate data.

Im sorry to say that, but in fact...I still have no idea how the bus should be our advantage.

Rockopolis

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« Reply #299 on: <03-25-11/1812:09> »
Well running two campaigns, it's not as crazy as it is in meatspace, at least.  Don't worry about that on my account when you're making plans.

Sure, I can run Cheyenne for you; when would you like her to show up?

Yeah, I figured, you paid for the bus, you I can try to fudge things a bit so you can use it.  If nothing else, it'll be harder to pick that one out as 'extra' when it's moving about.
Most safaris aren't on islands, though.  I suppose I can add a vehicle ferry...Polynesia makes that an awkward location, though.
You didn't miss anything, the bus rentals was just part of the website I didn't think to display.  Makes sense, though, for touring.
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