I just stated a generic face cyborg... Added cybereyes and ears to go even farther in.
Karma spent: -25 (needs 25 negative qualities)
10 Agility 10 Strength (I am just used to doing this, but if going full cyborg it prob isn't necessary and the karma can be spent on more nuyen and contacts and saved for in-game skills), 5 on nuyen.
Nuyen Remaining: 45k. Only gear I bought was armor so far. The rest should suffice vehicle, and starting runner gear.
Still needs: Contacts, Negative qualities, gear.
Tanks really need Pain Editors to shine in combat, but didn't feel like squeezing one in here as the concept was to be a solid face first. Armor is currently at 29, but can still go higher with armor mods and aux armor. Damage resistance should be good enough to survive a fight/draw some fire/intimidate without collapsing with a mix of edge/and stim patches.
== Personal Data ==
Street Name:
Name: Unnamed Character
Movement:4/8 (2m/hit)
Swim:2 (1m/hit)
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 9
Judge Intentions: 11
Lift/Carry: 6 (45 kg/30 kg)
Memory: 5
Nuyen:44,940¥
== Priorities ==
Metatype: D,1
Attributes: C,2
Special: E,0
Skills: B,3
Resources: A,4
== Attributes ==
BOD: 3
AGI: 2(

[might be lower depending on how calculated, may have to play with custom agility in some 'ware to raise back up]
REA: 3(5)
STR: 2(3)
CHA: 6
INT: 5
LOG: 2
WIL: 3
EDG: 5
== Derived Attributes ==
Essence: 0.02
Initiative: 10 +1d6
Rigger Initiative: 10 +1d6
Astral Initiative:
Matrix AR: 10 +1d6
Matrix Cold: 5 + DP +3d6
Matrix Hot: 5 + DP +4d6
Physical Damage Track: 16
Stun Damage Track: 10
== Limits ==
Hydraulic Jacks [+2] (Only for Gymnastics (Jumping) and Running (Sprinting))
Hydraulic Jacks [+2] (Only for Gymnastics (Jumping) and Running (Sprinting))
Physical: 5
Hydraulic Jacks [+2] (Only for Gymnastics (Jumping) and Running (Sprinting))
Hydraulic Jacks [+2] (Only for Gymnastics (Jumping) and Running (Sprinting))
Mental: 4
Attention Coprocessor [+1] (Only for Perception)
Math SPU [+1] (Only for Scientific or Technical Knowledge Skills)
Orientation System [+2] (Only for Navigation)
Spatial Recognizer [+2] (Only for Perception to find the source of a sound)
Social: 6
Vashon Island: Sleeping Tiger [+1] (Must be visible)
Vashon Island: Synergist Business Line Longcoat [+1] (Must be visible)
Astral: 6
== Active Skills ==
Automatics (Machine Pistols) Base:6 Pool:14(16)
Con (Fast Talk) Base:6 Pool:12(14)
Disguise Base:5 Pool:10
Etiquette (Corporate) Base:2 Pool:8(10)
Impersonation (Human) Base:1 Pool:7(9)
Intimidation (Physical) Base:4 Pool:10(12)
Negotiation (Bargaining) Base:6 Pool:12(14)
Palming Base:5 Pool:13
Perception (Visual) Base:4 Pool:9(11)
Sneaking Base:5 Pool:13
== Knowledge Skills ==
English Native
Cybertechnology (Cyberware Design) Base:3 Pool:8(10)
Fashion (London Scene) Base:1 Pool:6(
Mathematics Base:2 Pool:8
Neo-Classical Music (The (19)70's) Base:1 Pool:6(
News (Technology) Base:1 Pool:6(
Shadow Community (Personalities) Base:1 Pool:6(
== Qualities ==
Agile Defender
Biocompatability (Cyberware)
Common Sense
Jack of All Trades Master of None
Perfect Time
Sharpshooter [for intimidating shots]
Watch the Suit
== Cyberware/Bioware ==
Cyberears Rating 1 (alpha)
+ Sound Link
+ Translat-earRating 6
+ Spatial Recognizer
+ Antennae
Cybereyes Basic System Rating 1 (alpha)
+ Image Link
+ Smartlink
+ Flare Compensation
Datajack (alpha)
Obvious Full Arm (AGI 8, STR 3, Physical 5) (Right) (alpha)
+ Customized AgilityRating 6
+ Enhanced AgilityRating 2
+ ArmorRating 2
+ Magnetic System
+ Commlink
+ Telescoping LimbRating 2
+ Cyberfinger (Fingerlighter)
Obvious Full Arm (AGI 9, STR 3, Physical 5) (Left) [character is lefthanded]
+ Enhanced AgilityRating 3
+ Customized AgilityRating 6
+ ArmorRating 2
+ Grapple Gun
+ Machine Pistol
Obvious Full Leg (AGI 6, STR 3, Physical 5) (Left) (alpha)
+ Customized AgilityRating 6
+ ArmorRating 2
+ Magnetic System
+ Hydraulic JacksRating 2
+ Radar SensorRating 3
+ Fingertip Compartment
+ Nutrition Storage SystemRating 4
+ Biowaste StorageRating 4
+ Smuggling Compartment
Obvious Full Leg (AGI 6, STR 3, Physical 5) (Right) (alpha)
+ Customized AgilityRating 6
+ ArmorRating 2
+ Magnetic System
+ Built-in Medkit
+ Hydraulic JacksRating 2
+ Attention Coprocessor
+ Math SPU
+ Orientation System
+ Biomonitor
Obvious Skull (AGI 3, STR 3, Physical 5) (used)
+ ArmorRating 3
+ Fiberoptic HairRating 6
Obvious Torso (AGI 3, STR 3, Physical 5)
+ ArmorRating 2
+ Large Smuggling Compartment
+ Internal Air TankRating 3
Reaction Enhancers Rating 2 (alpha)
== Armor ==
Vashon Island: Sleeping Tiger 13
+ Custom Fit
+ Newest Model
+ Ruthenium Polymer Coating 3
+ Holster
Vashon Island: Synergist Business Line Longcoat10/+3
+ Custom Fit (Stack)
+ Holster
== Weapons ==
Cyber Machine Pistol
+ Smartgun System, Internal
Pool: 14 (16) Accuracy: 4 (6) DV: 6P AP: - RC: 3
Unarmed Attack
Pool: 7 Accuracy: 5 DV: 3S AP: - RC: 2