Walking, running, sprinting...I can't find clear rates for this in the CRB. Maybe I am old and blind.... it seems 10 meters is the only thing listed
Each combat round on your turn you get to spend a Minor action to Move up to 10 meters. You can only take this action once per turn.
In addition to a regular Move action each player that have a spare Minor Action may take a total of one Minor Anytime Avoid Incoming action to get away from a Blast or Gas attack. It is resolved by taking a Reaction + Athletics - Dodge Penalty Test where you move hits number of meters.
Or you can Sprint up to 15 meters plus 1 meter per hit on a Athletics + Agility Test by spending a Major action. You cannot combine this action with the Minor Move action nor the Minor Avoid Incoming action.
There are statuses that might have an impact on this movement rate.
- The Fatigued I, II, III status reduce movement rate from Move and Sprint by 5 meters.
- The Hobbled status reduce movement rate from Move, Avoid Incoming and Sprint to half.
- The Prone status reduce Move to 2 meters and you cannot Sprint while you have this effect.
- The Stilled status prevent you from move at all.
- The Zapped status prevent you from taking the Sprint action.