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[OOC] Missions 2 - Save the girl, save thy souls

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Chrona

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« Reply #375 on: <04-13-11/1735:56> »
Id also have red-lined my cyberarm when jade left to attempt an escape

Sentinemodo

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« Reply #376 on: <04-13-11/1739:12> »
Id also have red-lined my cyberarm when jade left to attempt an escape

red-lined?
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Chrona

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« Reply #377 on: <04-13-11/1741:53> »
Quote
Aug p.44
Optional Rul e:
Redlining a Cyberlimb
If the gamemaster allows it, cyberlimbs can be
pushed beyond their design parameters. A cyberlimb
user can take a Simple Action to temporarily
override cybernetic safeguards and “redline” the
cyberlimb’s attributes, increasing one attribute
to any value up to double the cyberlimb’s normal
rating in that attribute. The character may even
exceed his augmented attribute maximum in this
way. At the end of each Combat Turn a cyberlimb
is redlined in this manner, however, the limb and
the character suffer damage from muscle sprains,
ligament tearing, and general biostress. The DV of
such damage equals twice the attribute modifier
taken by redlining in Stun damage, and is resisted
with Body. For example, a character who redlines
his cyberarm from Strength 4 to Strength 8 to pull
open a door will suffer 8S damage each Combat
Turn he redlines his arm.

Its your call

Kot

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« Reply #378 on: <04-13-11/1803:25> »
Not Japanese origin - Chinese. And I'm not the one who's screwed. She is. First, Stryker will call Frost and alert him that Jade's still going after the girl, and in numbers, and to check for possible leaks. Second, he will pack his things, and move away to heal his wounds.
Then Stryker will send Spirits after Jade, turning her life into a living hell... Mostly Watchers that will harass her everywhere she goes, if that's not behind a magical barrier. Most of their assault will be verbal, and such, but the two Watchers will be accompanied by a third, that will keep it's distance and rely any moment of weakness to a Spirit of Man, that will use his Accident power on her... Oh, and he will not pay them anything. If the link he has to the sword will be severed, it's owner will receive visits from a Guardian Spirit that will beat the living shit out of him, if he can, or a Spirit of Man, that will hurt him in a more indirect way, if that person cannot be beaten easily. And the sword would be then returned to Stryker by the spirit if possible, or hidden away if not.
From time to time he will give her a moment of rest, spending some time on research and astral lookout through the Watcher spirits, looking for the two that ambushed him, and those that administered the beating. If found, the amount of harassment on Jade will be lowered to only one Watcher. The other will be shadowing her, and the third will watch the other culprit(s) in the same way, but silently, reporting to the Spirit of Man. As for the caster, he will be only under surveillance that won't trigger any alerts, until he's vulnerable - then a Guardian spirit will be sent to beat the living crap out of him...
Stryker will just switch hideouts, fend off squatters, and such, and summon spirits. Nothing else beyond keeping in shape, and making them suffer, as long as he can. If they send someone - or something - after him, he will fight. Run if needed, to fight another day. Oh, and he will send info on Jade to various matrix joints Shadowrunners and law enforcement frequently visit, if he can - though most of the time his commlink is of, and he's in a static zone.
But at any time the well-being of a spirit won't be risked for his revenge.

You might find that unacceptable, but he will do that. And the Spirits won't be unfavorable to his goals, since he will do exactly what they did - extract his vengeance through proxies, but still more honorable and worthy ones...

P.S. As for the sword, I didn't have it with me, and it wasn't nowhere they could easily find it, but hell, whatever.
P.P.S. The first hit Stryker gets, and every one after that if he can, will be met with a F4 Manabolt, through the sensory link they establish while hitting him.
« Last Edit: <04-13-11/1805:04> by Kot »
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #379 on: <04-13-11/1811:48> »
That is ok. Actually expected.  But for now is there anything you do within let say one hour or one day?
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #380 on: <04-13-11/1818:00> »
As for the manabolts. Make a roll. Remember background count.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kot

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« Reply #381 on: <04-14-11/0255:08> »
I took a maximum wound penalty to the roll, assuming I'm either just barely conscious (10/11S), or healthy, but successively beaten. I'm not a helpless victim. Oh, and the blindfold doesn't stop Astral Sight, because it's not a 'sight', AFAIR.

Quote from: F4 Manabolt 1
Casting: Magic(2)+Spellcasting(5)+Specialty(2)+Mentor(2)+Bonus(1)-Wound(3) (9d6.hits(5)=3)
Drain(2P): Drain Resistance (11d6.hits(5)=1), +1P Damage
Total DV of 4P

Quote from: F4 Manabolt 2
Casting: Magic(2)+Spellcasting(5)+Specialty(2)+Mentor(2)+Bonus(1)-Wound(3) (11d6.hits(5)=5)
Drain(2P): Drain Resistance (11d6.hits(5)=5)
Total DV of 7P

Quote from: F4 Manabolt 3
Casting: Magic(2)+Spellcasting(5)+Specialty(2)+Mentor(2)+Bonus(1)-Wound(3) (9d6.hits(5)=2)
Drain(2P): Drain Resistance (11d6.hits(5)=6)
Total DV of 5P

Quote from: F4 Manabolt 4
Casting: Magic(2)+Spellcasting(5)+Specialty(2)+Mentor(2)+Bonus(1)-Wound(3) (9d6.hits(5)=6)
Drain(2P): Drain Resistance (11d6.hits(5)=5)
Total DV of 7P
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #382 on: <04-14-11/0341:58> »
Ruben spell defense WIllpower(4) + Counterspelling(4) => 8d6.hits(5)=3 -> spell deflected.

After the first try however he switches to extendable baton.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #383 on: <04-14-11/0421:19> »
If you recall, I had a bad feelings about this Mission even before it has started. I honestly expected you refuse the work and we'll move toward the next with no hard feelings, enemies made, traumas delivered.


If any of you is willing to follow the Denver story, let me know. The next Mission is completely different and I am not sure I like it, but we'll see.


Guys, I know this had been hard and had it happened to me I'd feel my runner abused, with no chance to react given.

I am sorry for it. What was given to you was how I imagine quite powerful character would react on attempts to spoil his efforts. In a way this how would I describe jumping out of the balcony. The extraction part and beating were the description of the flying down and splattering on the street, but you jumped out of the window the moment you called Frost.
Your runners are free to do whatever you wish, and it is my duty to judge and present the consequences in a fair manner.

If the latest events has temporarily reduced the fun of the gameplay (noone likes to be beaten), I hope we could turn this into the bonding experience of your team and build upon this. As of now you're no match for Jade and her resources. I don't want to make Jade a focal point of the campaign. I don't want to see you die. I can promise you chance for revenge later both against Jade and against the Blood and Mayhem - team that has bested you today.

There is another run waiting. There is a reputation to rebuild, friends to make, money to earn, debts to pay and glory to gain.

Sent.
« Last Edit: <04-14-11/0428:28> by Sentinemodo »
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Codac

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« Reply #384 on: <04-14-11/0426:39> »
Yep time to move on and get our rep back up. ...And I'm shooting any Yaks that come near me there is no way I'm paying that debt.
"You Metahumans and your emotions are quite inefficient." ~Codac

"I am the Matrix." ~Codac

Chrona

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« Reply #385 on: <04-14-11/0910:24> »
Frankly I'm not sure Cursors reaction to this, i dont think he thinks he can pay off the debts ever.
I don't think I'll ever pay off the ~100 karma for both debts and enemy.
And Stryker just moved out and hit the streets for his vengeance summoning so Cursor's on the streets too.

Sentinemodo

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« Reply #386 on: <04-14-11/0917:29> »
Frankly I'm not sure Cursors reaction to this, i dont think he thinks he can pay off the debts ever.
I don't think I'll ever pay off the ~100 karma for both debts and enemy.
And Stryker just moved out and hit the streets for his vengeance summoning so Cursor's on the streets too.

There is no need to pay karma to pay the debts. Where did you get it from, as this has certainly not been my intention? Same thing for enemy. I treat it more like contact then negative quality.

As to being out on the streets, you still have friends. I know of a certain cop, that will take care of you for sure for some time ;)
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #387 on: <04-14-11/0941:10> »
also you're going into TR 2 from the next run -> more money
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Chrona

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« Reply #388 on: <04-14-11/0952:21> »
Yes actually I may pop in on him, once i'm less beat up though

here's the in debt thread: http://forums.shadowrun4.com/index.php?topic=3286.0

Depending on he karma (if any) we get for this TR2 may kill us lol

Sentinemodo

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« Reply #389 on: <04-14-11/1015:26> »
By my rules: you pay you're no longer in debt, no karma cost attached, neither to your original debt nor the ones you got now.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

 

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