This is what SR 5 has to say on SINs (pages 366, 367)
Identification
Your average Joe Wageslave in the Sixth World doesn’t
give a second thought to their identity in the system.
They get up in the morning, go to work, buy the groceries,
pay the bills, and go to bed in their living space.
They don’t think about who knows who they are, how
much their employer controls them, who those bill payments
are going to, how their commlink knows what
groceries they need this week, and who knows where
they live. Yes, Joe Wageslave is pretty oblivious to the
system that surrounds everything they do. But anyone
who chooses to live off the grid (like shadowrunners)
are all too aware of how the system of identity works.
System Identification Number (SIN)
The foundation of an identity in the Sixth World is the
System Identification Number (SIN). If someone wanted
to divide the world into two groups of people, it could
be done by saying there are those who have a SIN and
those who don’t. That is, if you even consider the SINless
to be “people,” which some don’t. Modern society
in 2075 produces a staggering amount of information
every second of every day: where you are, what you
buy, and what you do. With the system producing all of
these pieces of information, there needs to be an easy
way to store, track, and correlate it. All of that information
needs to be associated with a person somehow.
That’s where the SIN comes in. A SIN is issued to a person
a birth, and stays with them (baring exceptional circumstances)
for the rest of their life. A SIN identifies a
person in the global information system and is attached
to every piece of information associated with them in
the Matrix. No aspect of modern or legal life can function
without a SIN. Those who don’t have one can’t get a
job, can’t buy food, can’t even walk down the street. To
the system, these people don’t exist.
The first part in bold says (again) "Modern society in 2075 produces a staggering amount of information every second of every day:
where you are,
what you buy, and what you do. With the system producing all of these pieces of information, there needs to be an easy way to store, track, and correlate it. All of that information needs to be associated with a person somehow."
So lets break down this even more to the new bold sections up top:
WHERE YOU ARE So it seems that the SIN is tracking your movements, probably through the system of SIN checkers and MAD sensors and other devices as you go about your day.... And lets hope that's where it ends and its not as bad as say... China with fun stats like "1 security camera for every 2 people in the country".... But it probably is closer to 10 sensors for every person in the city in SR...
WHAT YOU BUYSo its tracking everything you buy... Is this just tracking money in and out of your account? Or is it also recording things like your house, your car, your commlink, and everything else you "own"?? Sounds like a little of both - if not a LOT of both.
AND WHAT YOU DOIs that your job? Or you spanking it in the public john? OR BOTH??! (ug, scary thought!) Is it tracking you and making a log... "Xenon spent 15 minutes reading a pedantic post by Reaver, then spent 20 minutes responding to said Post on the Shadowrun Forums." Or is it just concerned with the "Big Stuff" like "Xenon went to College for 4 years to study 'Proper post response, Then went to work for 'Responses R Us for 6 years..."? I hope its the later... but you never know (again, look to China)
Now lets look at the last bold section from the book quote that reads "
A SIN identifies a person in the global information system and is attached to every piece of information associated with them in
the Matrix"
So its attached to the Matrix... it tells us so, and it tracks everything associated to the individual on the Matrix...
Now what does 5e have to say about Owners? Page 236
Owners
Every device, persona, host, and file has an owner. This is
a special relationship that offers special privileges. Each
Matrix object can only have one owner, but you can own
as many Matrix objects as you like. The owner of a device,
host, persona, or file can always spot it in the Matrix.
For all intents and purposes, owning an icon is the
same as having four marks on it.
Owning a device and being its owner aren’t necessarily
the same thing, although they usually go together.
Ownership, at least in the Matrix, is something that
is registered with both the device (or other icons) and
the grids, so it’s a bit more involved than just putting a
“Property of [blank]” sticker on it. When a commlink is
at the store or in a warehouse, the commlink’s owner is
its manufacturer (although sometimes stores get ownership
of their goods before the buyer does). When you
buy that commlink, the store or manufacturer transfers
ownership to you.
Corporations and governments use this registration
system to keep track of their equipment. A security
guard’s weapon might be in her holster, but its owner is
the corp that employs her. This makes it relatively simple
to track down thieves, deserters, and looters—at least,
the ones who can’t hack what they steal.
The owner of an icon can intentionally transfer ownership
to another persona in a process that takes about
a minute. If you steal a smartgun without transferring
the ownership, the gun will still behave as though its
owner is the guy you stole it from (which can lead to
complications if the owner comes looking for it). That
means changing ownership is a high-priority action any
time you steal a wireless-enabled item. You can illegally
change a device’s owner with a Hardware toolkit and
an Extended Hardware + Logic [Mental] (24, 1 hour)
test. A glitch on that test results in the item sending a
report to the authorities.
Changing ownership of a file is somewhat easier.
Your best bet is to use Edit File to copy it (the copy’s
owner is you) and then delete the original, again with
the Edit File action.
Note that you can’t change the owner of a persona
or a host. So sorry, chummer—you can’t steal an entire
Stuffer Shack with a quick hack.
I have put some parts in Bold for us to look at....
Every device, persona, host, and file has an owner.Ok, not to hard here. Everything is owned by someone. But what is tracking that ownership? Is it the Persona, which in itself it being owned? Or could this be tracked by the SIN? As per the
" A SIN identifies a person in the global information system and is attached to every piece of information associated with them in the Matrix" line from under SINs? True, it doesn't come right out and say "this is tracked by your SIN", but it seems to go around in a circle here... Your Persona, which is owned by you and tracks its ownership by... your Persona!
So lets try substituting Persona with Car... Your Car, which is owned by you and tracks its ownership by your car. Does that make sense? Your Gun, which is owned by you, and tracks its ownership by your Gun! Yea... There is a disconnect for me here... Is it the wording? What are they trying to tell us here about ownership...
The owner of a device, host, persona, or file can always spot it in the MatrixAgain, is this sloppy wording? Why is Persona used here? If I own the persona (and I become the persona from a device at log in. how can I see my persona when it "taken", especially since you can't seem to "steal" a Persona. Cover this more down below when I get to Personas). Every else here makes sense, but the throw in of Persona makes it wonky reading for what everyone is trying to say what a Persona can do...
When you buy that commlink, the store or manufacturer transfers ownership to you.Ok, but what are they transferring ownership TO??? Where is my ownership being stored? Is this just being attached to my Persona as is conjectured (and the GRIDs/Device), is this being attached to my SIN? (Again just from a single line in the SIN write up)... Its not clear...What is legally receiving that ownership and shows that I have responsibility for said item?
The owner of an icon can intentionally transfer ownership to another personaIcon is being used here because every physical object that is on the matrix has a Icon, I get that, no issues there. And this statement seems to imply that the ownership is changed to the another persona, but what is tracking that? Is it just the persona? Or is it the persona, tied back to the SIN, and its the SIN that is tracking it? (more on this later down)
Note that you can’t change the owner of a persona or a host.So Persona, can't have a change of ownership. Is this how people are trying to link a Persona to tracking ownership?
Persona as said by 5e page 235
Persona
Personas are the “people” of the Matrix. Some personas
are actually people, users and hackers who are connected
to and using the Matrix. When a person uses a device
to connect to the Matrix, the device’s icon is subsumed
by the persona’s icon, so it’s basically gone from the
Matrix until the persona jacks out. You can only run one
persona at a time; switching requires you to reboot both
the device you’re currently on and the device to which
you want to shift your persona.
Some personas are agents, performing tasks on behalf
of their owners. Agents running alone on a device
replace the device icon the same way a living user does.
If you’re running an agent along with your persona, it
appears with its own separate persona, even though
you’re using the same device.
Each IC program has its own persona. IC programs
are not connected to devices because they’re only
found in hosts (thankfully).
Technomancers have a living persona not attached
to any device. A technomancer’s persona exists in the
Matrix as long as they’re awake, unless they deliberately
jack out. When a technomancer compiles a sprite, the
sprite has its own persona, too.
A couple of bold sections to look at here.
Personas are the “people” of the Matrix.
Right, in a nutshell every single Persona you see is a person/agent/IC working away. nothing big or unexpected here....
When a person uses a device to connect to the Matrix, the device’s icon is subsumed by the persona’s iconRight, so we know that everything in the physical word is an Icon in the matrix, and what this is telling us is that when you log onto a device, its Icon gets removed and replaced by your persona...
But nowhere in here does it say that a Persona tracks anything, or stores anything. All its saying is that YOU become the device and YOU are your Persona. Be that a commlink, a cyberdeck, a dataterm, once you log in, the Icon for the Commlink/cyberdeck/dataterm is gone, replaced by your Persona...
****
Like I have been saying, There is a disconnect here. Personas don't seem to really track anything, and are just "You" on the matrix. Anything that seems to have to do with ownership is still tied back to the SIN, but is being passed THOUGH the persona (YOU on the matrix)... And THIS Makes sense to me, Because the Persona isn't anything more then "YOU logged in on a device".
Now, lets move forward into the SR universe and look at some things...
Many items in Shadowrun are Restricted, (That "R' in the availability code) to LEGALLY get these items, one needs to get a License for the item. Your License isn't tracked by your Persona, its tracked by your SIN. If your SIN and the Matrix are not connected, how would an online vendor know I can LEGALLY buy their goods?
And before anyone barks:
Licenses
A basic SIN allows a person to function within the most
basic parameters of the law. If a person wants to operate
outside these very confining strictures, they need special
permission in the form of a license. What actions or
items require a license vary widely with the laws of the
country, but there are some common similarities shown
in the Common Licenses Table below. Acquiring a license
(legally) is, again, dependent on the laws of the
country. For the most part, acquiring a license involves
making an application, paying some sort of fee, a SIN
check, and possibly passing one or more certification,
testing, or training programs. The exact details of acquiring
a license are left up to the gamemaster, but government
bureaucracies are notoriously slow and frustrating
No mention of a Persona, but SIN gets brought up twice.... and I will remind you that LEGALLY speaking, many hacking tools/programs require a License to own.... (own...Own... Ownership....).
Now some are going to say "Well you just "show" your license. Sure, I get that... but again, its stored on your SIN... So the Matrix and SINs must be connected, somehow (besides them saying so in the SIN section).
Quote from: Reaver on Today at 03:29:57
SINless guy walks into a store, and hands the clerk $2500 in certified Cred. The Clerk hands SINless Guy a Commlink....
How does the SINless guy take LEGAL possession of his property??
SR5 p. 237 Ownership
When a commlink is at the store or in a warehouse, the commlink’s owner is its manufacturer (although sometimes stores get ownership of their goods before the buyer does). When you buy that commlink, the store or manufacturer transfers ownership to you.
Quote from: Reaver on Today at 03:29:57
he has the plastic goodie in his dirty SINless hand... but he doesn't actually own it. (from a LEGAL stand point). YES he paid cash money from his own savings, the clerk acknowledged and affirmed the transaction by handing the SINless Guy the Commlink... But he doesn't LEGALLY own it. (Not in the world of Shadowrun!)
For the first 60 seconds perhaps. Correct.
But once the clerk legally transferred ownership to him he will be the commlink's legit matrix owner.
Again, What is the clerk transferring ownership
TO
Is it a Persona- which from the above doesn't seem like it.
OR, is it to a
SIN (and LEGALLY Speaking, everyone should have)? And since our Guy is SINless.. technically Ownership can't be completed...
IF it IS to the Persona, HOW? The Persona doesn't seem to store anything from what was told to us, but seems to be a pass through/access point to the SIN of the individual.
The rest, I covered above.