Okay, gang it looks like most of the recon is done. Still waiting on what chroma finds out. It's now time to go to the safe place and begin planning our disruptions. A few suggestions,
1. I could conjure up a spirit of man and have it cause a accident on the main production line with a service depending on how many I get I could have it cause confusion on the workers. I could also have it conceal the group get us in. We could ran sack the offices and take what equipment we wanted.
2. I like the idea of hiring a gang to protest the entry and try to prevent workers from coming in at the shift change.
3. Figure out a way to cause a complete power failure of the plant, then I could have a spirit destroy the back up generators.
Tell me what y'all think.
1. we will see if we go in in Day/night, ransacking is good
2. Not even hiring just need a face to convince them that the guard beat up one of their member
3. That depends, if they have some valuable data, we could sell or use we would lose the opportunity to get them, I guess Omar would not mind getting his hands on some rather rare blueprints
I think we should look at the plant supplies list and the sell list to determine what is there worth getting, no point in stealing doors, if we can get microchips, the value versus transportation, selling difficulty.