Hm. Finally picked up Whisper Nets. As far as I can tell so far, the only new game mechanics/options for players are Monad PCs?
They don't seem too overpowered on first glance, but clearly use a different rules set than A.I.s from Hack & Slash. It's also not clear but is seems implied that they cannot have Magic or Resonance, thought they can imitate several Technomancer abilities with their nanites.
One thing - for the Priority Table, "Monad joins the column for Magic, Resonance, and Mundane" - What does this actually mean? What priority levels are they available at?
It mentions under Point Build that Monads are treated as the same as Awakened or Emerged for point cost, does his carry over to the priority table, so a Monad PC will need to select Magic Priority of D or higher? Is there any additional benefit to selecting Magic Priority of A-C?
Also, why would anyone get the Action Use monad ability when the Physical Attribute Boost monad ability does it better, can do other stuff, and recovers faster?
-k