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[IC] Messy Biz

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Kouryuu

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« Reply #150 on: <05-07-11/1233:03> »
Subvocal: "So while we were in here gathering info and taking out guards, tell me you took care of their cameras... and that we've got the exits covered! If the package decides this place is getting too hot and all of us are in here, what's to stop him from walking out?"

"Andromeda Here"
"Got the south and East ones, the only one left is NW, but Little Joe is there at the moment."

hope this get trough, if not then not
Prepare for the worst, hope for the best and expect nothing!
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Ten-Hex

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« Reply #151 on: <05-07-11/1321:25> »
Still Waters slips through the garage door with I/O and Hank, letting out a focusing exhale and spreading his magical defenses over the runners to augment the ancestor guarding them.

subvoc - "The mark is mine even if he tries to leave." He pings the map display in his image link's archives, flashing the target's location for a brief moment. "He cannot escape my Sight."

GrimWulf

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« Reply #152 on: <05-07-11/1353:53> »
Noise finishes searching the bodies, and looks up to see Silk setting boobie traps. She looks back down to the bodies and the mess they've left. Shrugging, she quickly drags them into the break room, leaving them on the far side of the table, she tosses one of the Uzi's over with them after removing it's clip.

Comm: As long as you not just watch him leave.

"He cannot escape my sight." Noise drawls to Silk and then rolls her eyes.

Xzylvador

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« Reply #153 on: <05-07-11/1620:12> »
Silk snickered at Noise's comment and shrugged.
"Men.". She was still speaking Russian.
She strung the wire across the southern door so perfect, her overconfidence made her mess up the wire on the second door so bad she almost cut off several fingers.
"Well, not doing that anymore. The guys in the north, we take them out?"
She'd seen the redhead gilette in combat now and didn't doubt Noise could take them out before she herself could get off a shot. But it was the thought that count.

Subvocal: "You can seal off the exits, how? And do we clean house, or you guys think you can get in and out the VIP room without being spotted by the guys on the dancefloor?"
Payback would've been nice, but causing a bloodbath without there being a need for it wasn't professional. Besides, even if they got the jump on them, firefights were never without risk.
She switched on ultrasound, pulled her weapon, exchanged the Stick'n'Shock clip for Ex-Ex and moved north silently.
« Last Edit: <05-09-11/1557:20> by Xzylvador »

Kontact

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« Reply #154 on: <05-07-11/1951:41> »
<<Sealing exits is easy.  Kill the guard and jam the door.  As to cleaning house, that depends Ms. Silky.  Andromeda, do you think you can fit 20 corpses in your ride?  I heard about this Tamanous shop nearby, run by a guy, Creepy Joseph or something.  I figure, if we stack the bodies like firewood, we could all be looking at quite a bonus from this little operation.  Do you think I should start using non-lethal force to see if we can save their organs?  I hear bioware goes bad within 15-30 minutes of brain death, depending on the tissue...>>

Joe ducked back into the storage room and grabbed a 24-pack of canned beer. 
I bet none of these chumps thought they'd ever get so messed up by just one beer, she thought as she took one out and tossed it a little, getting a feel for the weight.  This is going to be fun.

Artighur

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« Reply #155 on: <05-08-11/0210:19> »
Hank moves out of the Storage room on his right, knowing that there is still one exit that remains uncovered. He goes up to the Y shaped corridor and get ready to hammer the first idiot that tries to get past him.

GrimWulf

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« Reply #156 on: <05-08-11/0244:25> »
Noise nods to Silk. "North first". Heading up the corridor ahead of her comrade Silk slips the combat knife she just acquired into her left hand in a reverse grip.  She hugs the wall as she moves up quietly towards the door.

She was enjoying herself, that trick that Silk pulled off back there was awesome! She had no idea how she did it, but she sure made Noise's shots a lot easier.  Good thing the music was still playing loudly too, while her machine pistol was silenced, those damn Uzi's definitely weren't.  She still felt the pain in her leg, damn if that wasn't going to leave some ugly bruising.

Noise looks to Silk wanting to make sure she's ready before opening the door.

Com: About to engage NW corner guards.

Kouryuu

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« Reply #157 on: <05-08-11/0357:18> »
<<  Andromeda, do you think you can fit 20 corpses in your ride? >>
20 Bodies in Habu?  :o

Androneda spoke out in disbelieve

He must fragging kidding me right now

">:( Hope you Made a Bad Joke LJ, or you'll have to reserve me a place in the bunch too, but then again who will drive?"
Prepare for the worst, hope for the best and expect nothing!
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Xzylvador

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« Reply #158 on: <05-08-11/0519:09> »
Silk watched Noise walking through the hallway and noticed her favoring her right leg.
Still so eager to jump into a fight head first, even after taking a bullet?
"Take position to fire at the door. Why not ask them to open the door for us?' Silk asked with a smile on her face.
Two hands holding her pistol, she moved to take point near the northwestern corner of the building while Noise took her position and kept her gun aimed on the door.

"Hey guys, change of plans. Boss wants you to help guard the exit at the cloakroom, the guys outside noticed some movement across the street there. And stay off the comms, he's concerned those runners might have tuned in." Silk's voice sounded exactly like the man who'd been doing the talking when they got captured, she made him sound slightly annoyed at having to play the messenger. The command sounded as if it was barked by someone standing in the hallway near the kitchen doors; if they had heard Noise's movement, they'd probably think it was their own guy.

Quote from: Dice
Con: Con 3 + Cha 7 + Kin 3 (13d6.hits(5)=4)
Surprise (if valid): Int4+Rea4+Ambush6 (14d6.hits(5)=5)
Initiative: Int4+Rea4 (8d6.hits(5)=3)
« Last Edit: <05-08-11/0551:14> by Xzylvador »

Kontact

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« Reply #159 on: <05-08-11/0535:02> »
Quote
infil roll walking south 10d6.hits(5) → [3,1,6,1,1,1,6,3,3,4] = (2)

<<@Andromeda: Noted.  What you driving anyway?>>
<<@Silk: Weren't you just arguing about how this job pays shit?  No one is going to miss a bunch of terrorists.  In the mean time, be careful, some of these guys are packed with enough gear to be problematic as well as profitable.>>


Joe moved down the hallway toward the dead man by the door.  She retrieved her two daggers, shook the blood off them, and re-sheathed them.  She then took out a pair of zip-ties and picked up the man's right leg.  She threaded the leg up under the push-bar of the exit door, bent it at the knee and secured it with a zip tie, ankle to thigh.  She then did the same with the other leg as well.
Oh, how do you seal off an exit?  Pfff.  Testing the door it would no longer open with the mass of the man's thighs in the way.  Its like they've never killed a building full of people before.
« Last Edit: <05-08-11/0550:16> by Kontact »

Redwulfe

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« Reply #160 on: <05-08-11/1015:40> »
I/O continues to follow hank and puts on his AR gloves.

<com  channel = team>I could lock out the maglocks from here, but it possible wont work as federal law mandates that all doors have an emergency release in case of fire. this is usually in the form of a panic bar that is located on the inside of the door. if this is the case and the doors comply with federal regulations they also open outward so we could just stack a body behind them as it would be physically impossible to do. I suggest we get to the boss as fast a possible and take him out.

As far as the bodies go we should strip them and stick them in the freezer with the rest. Wehn we leave I will make a call to knight errant and they can fight it out with the group in the main hall for us. in their aftermath investigation they will just assume that the bodies where all from the main hall group and if we keep our tracks clean there should be nothing that points back to us. just a thought.
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Kouryuu

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« Reply #161 on: <05-08-11/1154:31> »
<<@Andromeda: Noted.  What you driving anyway?>>

@LJ "Hyundai Shin-Hyung at the moment, If the need arises I can count on Habu,
but you better not!"


While sending the message she thinks a bit,

Even thou it could come in handy that he knows, after this 20 body thing I think it's best Habu remains the one card I am not putting on the table.
I did mention Habu while rushing out to get my gun, but only one has actually seen it or could have, need to ask I/O to keep it to himself at least for a while


@I/O text "Could you please keep quite about my bigger car you saw earlier, there is no need for the team to know about that, at least not yet."
Prepare for the worst, hope for the best and expect nothing!
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Chrona

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« Reply #162 on: <05-08-11/1629:17> »
"Hey guys, change of plans. Boss wants you to help guard the exit at the cloakroom, the guys outside noticed some movement across the street there. And stay off the comms, he's concerned those runners might have tuned in."
Quote
Con resist (4d6.hits(5)=0, 4d6.hits(5)=2)
"Right away, sir. C'mon Carl.

They opened the doors immediately, thinking its safe.
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AMBUSH

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Will post order once Grim posts IC with INI etc.





Kontact

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« Reply #163 on: <05-08-11/1755:49> »
@LJ "Hyundai Shin-Hyung at the moment, If the need arises I can count on Habu,
but you better not!"

<<@Andromeda: What's a Habu?  You know, never mind.  Try and get the Hyundai around back.  We'll load the target there.  Possibly a bonus goon or two.  I'll make sure they aren't bleeding.  By the way, don't take anything I say too seriously.  Only thing I know about anyone on this job is that they're willing to kidnap a man so that Tamanous can fish out his organs.  Well, willing or being forced to.  Not all of us have the privilege of choice.>>

Makeshift barrier in place, Joe moved up to the doors of the VIP room.  She looked back and noticed the trail of little bloody footprints on the ground from where she'd been walking in the guard's pooling blood.  Sloppy.  Gonna need to get a bar rag.  She slid an aerodynamic Breathtaker gas grenade down off her wrist and prepared to throw it straight through the door into the VIP room.  Wait, no.  Too hasty.  Don't wanna deal with a panic response.  Gotta make sure comms are down or backup is dead.

<<@team: We can't just grab the principal and leave the goons.  If anyone in VIP gets off an alert, we're gonna have 14 idiots charging down our throat.  Better I take them all with the element of surprise.  I'm moving back to plan one.  Beermegeddon.  Hank, be a dear and watch the east hallway.  If the target tries to go out the south, Meda can plug him with jellies if you give her a little heads up.  If he tries to move north, Hank, use your judgment.  Remember that he's in a mana barrier right now.  When he leaves that, he's got a brand new set of troubles.>>

Artighur

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« Reply #164 on: <05-08-11/1901:31> »
Alright copy that LJ. I'll try to push him out to the south exit if he comes out this way. So get ready Andromeda.

Hank moves from the North door to the East Hallway, he opens the door to the second storage room (bottom 13 room) and take a quick look inside to make sure everything is fine. Then he remove his Hardliner Gloves, after all, he need the target alive. He stand there, ready to jump on whoever gets in the way.

Quote
Perception roll to make sure the room is clearPerception 0 + Intuition 2 + Vision Enhancement 2 = (3d6.hits(5)=1)
Infiltration roll to secure surprise
Infiltration 1 + Agility 4 (5d6.hits(5)=4)

 

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