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[IC] Out of the Frying Pan

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Operator

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« Reply #165 on: <05-21-11/0956:40> »
"I hope I never live to see a day where I would start treating another runner like an expendable asset."

Operator glanced up at Nina, briefly thanking the bartender for his second round of ale. "Talk to Slip later if you want to know that affects my jobs, but I do not believe my kin consciously embrace such a stance against metahumans. Instead, I feel they were pressured and obligated to carry on old practices and traditions by family and friends. Imagine that they lived under these beliefs for so long, they became comfortably numb and unaware of alternative outlooks. If that is the picture of a people whose eyes are open to enlightenment, then I am quite happy in keeping mine closed. I've spent ten years in Seattle and I wouldn't have made it that long if I retained the Empire's infamous intolerance."

Sichr

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« Reply #166 on: <05-21-11/1024:24> »
Im glad to hear that.I know Seattle just across the borders, being in the civilized parts of the city only for a few times only. Part of the team that was provided by the council to provide field hospital when Renraku incident occurs for example. Strange, most time Ive been here Ive spent with hands painted red by human blood. I hope that our job would not be the case...
So, Id better return to Redmont and get my shift done. Enjoy your ale, Ill see you tomorrow. I suppose I should came fully equiped, we will go for the job right after the meeting, right?

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« Reply #167 on: <05-21-11/1035:33> »
"Carry anything that you're comfortable with; I plan on getting my things in order once we have our job. If you need to store hardware that would catch attention prior to the meet, contact me or Slip and we'll get it away from prying eyes."

Sichr

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« Reply #168 on: <05-21-11/1056:30> »
OK. I think my riffle may have attract some atention, and since Im not willing to deal with all those procedures of gaining UCAS permit for it, I think we should keep it safe and out of the sight. That would be all. OK. So see you tomorow.
With this words, Nina is ready to leave and heads back to the hospital.

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« Reply #169 on: <05-21-11/1615:41> »
"Hoi Korbin, Slip." Nadir nods to each with a self-assured smile on his face. "A pleasure."

He listens as Slip outlines her plans and tilts his head towards Korbin as Slip leaves. <@Korbin> I'm assuming you've already had a quick look through the Astral? Would you mind pretending that I'm drunk asleep on the ground for a minute or two while I fly around?

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Nadir would sit somewhere relatively safe in the area and astrally project to do a quick recon of the space around the building and inside if possible.

Triggvi

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« Reply #170 on: <05-21-11/1624:31> »
@Nadir. Not a problem. You could also hang out in my mono-bike if you want.

Corrected.
« Last Edit: <05-21-11/1636:38> by Triggvi »
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Redwulfe

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« Reply #171 on: <05-22-11/1104:45> »
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Sorry for the late post I was at the hospital most of the day yesterday. I will now return you to your regularly scheduled program. :)

@Jace:

A waitress comes by your table to introduce herself and get your drink order, as she moves away, luna sits up in her chair and smiles. "Well I at least know you are talking baseball even if I don't know what you mean, and yes it takes a bit to get used to the retro feel but I find it quit relaxing, its almost a get away of sorts. I should have known that it might not be your thing, but the job offer made this the most ironic place I could think of to talk to you in, so I cut to the point. I'm running out of quality SINs and Licenses you interested in making some side cash? Work at your leisure and I cut you in on the take. she leans back again as the waitress comes back with your drinks.

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@Sub team

As slip looks over the building it seems easy enough to get into each level has a walkway that surrounds it with a small wall to keep people from just falling over the edge. The doors are lined facing outside on each level. Thought the main entrance has a gate that you would need a key to get past nothing stops someone from climbing the first level and then coming back down the entry stairs to let others in from the inside. (OOC: either would be fine for this test I will take the first so the glitch will not effect you.) As you enter the first walkway though a dog starts to bark from inside one of the tenements and you hear a voice coming form inside. "Spike, hush up and come away form there, that ain't for here, shut the drek up!" you see a shadow cross the window with a raised item in his hand, possible an ork not sure, a smaller bark is heard and the scampering of a dog running away from the door as the shadow goes back to his original place sitting in a recliner. Looking at the door you see that it is a rudimentary maglock, no keypad or card swipe and it doesn't look like it would be that hard to crack. the balcony give good cover from the ground below. If all of the locks on this building are the same and you don't see any reason why they wouldn't be you should be able to get into the apartment without trouble. (OOC it is up to you if you head down and let teh others in or head up to the fourth florr to hammers apartment.)

Oliver and Ethan head back to the mono bike and Oliver opens the door for Ethan to enter and slip into the astral for a bit of reconnaissance. As Ethan slip into the astral realm Oliver heads back to wait for slip. The gangers are dealing with another person at this time and don't seem to be paying much attention to him. Ethan starts to move through astral space and as he moves easily through the walls of the building he notices many auras bleeding over from the other side. no of them look to be of anything more than mundane but a few have a larger than normal amount of body modifications. going to the apartment Ethan moves through carefully and after moving around realizes that the place is empty of astral forms except for a single that is currently sleeping in a corner of the living room.

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This week is going to be rough, as we are loading in our first show, I will make sure I post at least once each night to keep the game going, but sometimes we pull a 24 hour shift and I will not be able to break away. Just an FYI.

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Triggvi

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« Reply #172 on: <05-22-11/1301:28> »
While they are doing there thing Korbin will listen from where he is at to the conversation between the gangers. Korbin will wait until Nadir gets back to his body.

@Nadir> Then he will ask if Nadir still knows that invisibility spell?

@Slip> How is it going on your end? How soon will you be back down?

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Teyl_Iliar

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« Reply #173 on: <05-22-11/1314:51> »
Slip returns to the front gate trying to remain stealthy and draws her taser covering her rear.
<@oliver>I'm in, Meet me at the front gate, It'll be open for you and nadir. The rooms are locked by simple maglocks there are some dogs in here though. we should be able to get in and out of this place quickly the side rail/half walls will provide cover and concealment while we get in.

(OOC: Once the others get to the gate Slip will open it up and get them inside. Should I roll infiltration again?)

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This week is going to be rough, as we are loading in our first show, I will make sure I post at least once each night to keep the game going, but sometimes we pull a 24 hour shift and I will not be able to break away. Just an FYI.
(Thanks for the heads up.)
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Triggvi

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« Reply #174 on: <05-22-11/1406:39> »
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OCC:With the invisibility spell up, we should have no problem getting to the door.

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general infiltration test 2 Succeesses

At the door Korbin will make a perception check for small things like a match stick in the door way or other similar things.

Perception Tests at the door to hammer apt.
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Visual, 6  Successes
Hearing, 8 successes & Smell, 4 successes

@Slip> Do you want to do your B&E thing on the Door?

« Last Edit: <05-22-11/1423:54> by Triggvi »
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Teyl_Iliar

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« Reply #175 on: <05-22-11/1541:56> »
<@Oliver>Sure once I get you inside you guys act casual heading up, I'll go head of you and pop the door.
(OOC:Slip will start on her way back up after the others get inside.)
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Triggvi

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« Reply #176 on: <05-22-11/1556:02> »
@ Slip> I would like to to check out the door out before you pop it. Since Nadir and I will be invisible it won't matter about being seen.

@Sub Team> Remember Rule #02: Always wear gloves at a crime scene, especially if the crime hasn’t happened yet.
« Last Edit: <05-22-11/1658:36> by Triggvi »
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Redwulfe

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« Reply #177 on: <05-22-11/2330:52> »
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Original infiltration will do just fine, slip. Korbin you easily make out that these guys are selling several different narcotics.
« Last Edit: <05-22-11/2334:01> by Redwulfe »
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Teyl_Iliar

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« Reply #178 on: <05-23-11/0007:48> »
Slip cracks the door and heads for Hammer's apartment, keeping her taser ready. She waits at the door for the others.
<@sub team>In position and holding. Let me know when you want in.
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OOC: Slip is wearing her gloves, has the suit's enclosing hood up, and remains cloaked.
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Triggvi

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« Reply #179 on: <05-23-11/0137:48> »
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redwulfe any do I sense anything at hammers door? Made the rolls a few posts back.
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OCC:With the invisibility spell up, we should have no problem getting to the door.

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general infiltration test 2 Succeesses

At the door Korbin will make a perception check for small things like a match stick in the door way or other similar things.

Perception Tests at the door to hammer apt.
Quote
Visual, 6  Successes
Hearing, 8 successes & Smell, 4 successes

@Slip> Do you want to do your B&E thing on the Door?


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