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[IC] Out of the Frying Pan

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Ethan

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« Reply #180 on: <05-23-11/0936:33> »
Nadir eyes the odd looking aura for a bit then flies back to his body. Yawning and slightly disoriented, he brings Korbin and Slip up to speed with what he saw.

<@Korbin, @Slip> ... So now, we have several options for getting in. I can probably... "convince" those pushers to go elsewhere or just make them. Sneaking in is good too, but if we make a sound or they smell your manly aftershave it may not go well. If you wanna go in invisible, let's do it one at a time. I'll drop the spell once you're in, just message me.

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Sorry for the lack of dice rolling, finally got an IC account.

First, Visual Perception test to see if there's anything suspicious about them druggies: 4 hits.

Infiltration (Urban): 5 hits

Spellcasting  (Improved Invisibility): Spellcasting (Imp. Invisibility): 11 (11d6.hits(5)=2)

Drain at Force 5 (3): 5 hits

Spellcasting 2 (Improved Invisibility): 4 hits

Drain at Force 5 (3): 3 hits

I don't like that multi-dice feature, it always gives strange results.

Nadir suits up by putting on his form fitting suit's hoodie and gloves when it is his time to enter. He also zips up his coat, just in case it flaps around and hits someone.

« Last Edit: <05-23-11/0941:42> by Ethan »

Triggvi

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« Reply #181 on: <05-23-11/0948:56> »
@ Nadir> I was thinking of you holing it until we are in the apartment.
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dashifen

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« Reply #182 on: <05-23-11/1117:15> »
Jace - Tam's Under the Needle - 14:10 (Tuesday May 10)

"Seems interesting and side cash is always nice.  Do you have a data source for the information or is that all my problem to solve?  What's the sort of timeframe your hoping to meet?"
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Ethan

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« Reply #183 on: <05-23-11/1139:34> »
<@Korbin> Sure thing. Just signal when you want it to drop.

Sichr

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« Reply #184 on: <05-23-11/1153:23> »
The Emergency shift in Redmond is, as always half boring and half hectic.
Boring is that part that there is only a few types of injuries to heal...shot wounds, cuts, broken bones, burns, metahuman of every age, shape and colour shattered in car accidents, caught in crossfire, gang skirmish...and drug and BTL addicts...
Hectic is the fact that there is 200 cases per hour...

Ethan

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« Reply #185 on: <05-23-11/2032:18> »
<@Sub Team> By the way, any ideas on the lil doggie inside the apartment? We can shock the thing, but it may make some noise. I can cast Silence on it so its barking won't be too loud.

Triggvi

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« Reply #186 on: <05-23-11/2034:42> »
@sub team>why can't we shock the thing?
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Redwulfe

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« Reply #187 on: <05-24-11/1306:51> »
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@sub team
Nadir pulls the strands of mana around herself and Oliver causing light to bend round them and obscuring them from sight. The gang members do not seem to take any notice or care as they conclude a deal with the two people standing in front of them. You pass them as you walk by and Oliver notices the small pills that the ganger stuffs into his pocket as kamikaze a highly prized but psychotic inducing combat drug. Slip is waiting at the main gate to open it when Oliver and Ethan arrive. Together the three of you make it to hammer's apartment without incident. A few dog barks and the rustle of leaves are all that you can here at this point. The wind is picking up and it seems that rain is on it's way. Oliver starts to examine the door looking for anything that seems out of the ordinary. A small price of hair was taped to the top of the door seal to alert anyone in the know of someone's passage. The hair fortunately is intact. The lock is a standard maglock with no keypad or card swipe just an access ID would be needed to open the lock, that is if you wanted to open it legally.

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@Jace
Yes, I have the data I need for the first batch. We will need standard starts, seeding a few local shopping databases with the name and shopping habits. Then of course setting the code with, height, weight, photos and so on. From there I will get you the fingerprints and medical histories that you can seed to the proper places. I currently have three buyers that don't need much more than that, but others may want more.

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@sichr, and operator: thanks for hanging out for a second guys, we shouldn't be long.
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dashifen

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« Reply #188 on: <05-24-11/1349:05> »
Jace - Tam's Under the Needle - 14:10 (Tuesday May 10)

Jace looks around for a moment to see if anyone seems to be paying close attention to his conversation. "How much scrutiny are these supposed to hold up under?  Stuffer Shack pruchases, bank loans, or corporate ID searches?"

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I was going to roll 4d6 for perception (no goggles for the visual enhancement) but invisible castle appears to be down.  As a result, I'll just cash in the 4 dice for 1 hit and call it even.  With 4 dice I wasn't likely to see much of anything anyway.

He'll also be curious about who else if ignoring the nice little sign and keeping their devices on.  He'll start a scan (13d6) and I'll just call it 3 hits per interval.  He's not really expecting any pay data here, just seeing who else can't live without the tech.
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Triggvi

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« Reply #189 on: <05-24-11/1403:04> »
Korbin will bring Slip's and Nadir's Attention to the tape across the door.

@sub Team> We might want to untape the hair so we can set it up again after we leave.

Korbin will check the inside of the door frame and door before we close the door.

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6 Successes

This roll was for after slip opened the door to hammers apt.
« Last Edit: <05-24-11/2004:16> by Triggvi »
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Redwulfe

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« Reply #190 on: <05-24-11/1757:38> »
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@Jace
"Most will be for people wishing to move in and out Seattle with as little hassle as possible, basically boarder crossings. The rest for moving around better neighborhoods without notice." as you look around as descreatly as you. Can you notice that most people seem to be occupied with what's if front of them or the conversation with the others at there table. You do however notice one guy two tables over that is paying attention to everything but what is in front of him. Completing your scan you pick up several hidden nodes in the room. Each waitress seesm to have one as week as another in the building that seems to be the node for Tam's itself. The rest of the patrons have there Coms off, except for the man again, who is running in hidden.

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@sub team: you see nothing else out of the ordinary about the door.
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« Reply #191 on: <05-24-11/1855:05> »
Jace - Tam's Under the Needle - 14:20 (Tuesday May 10)

At a loss regarding how to send Luna a discreet message without her having comms, Jace struggles for a moment before flagging down a waitress, "Miss, might I trouble you for a soycaff and a pen?

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I'll assume she'll give him some sort of writing implement eventually...

"So, I saw this interesting puzzle.  I'd send you an ARO but considering the location ...  But, essentially it went like this:" Jace writes down the number 1030 on a napkin along with a brief not re: the man he spotted on an inner fold.:  Do you know the man behind you and two tables over?. "The puzzle was this -- how do you turn this number into a wandering man by only adding three straight lines?"

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The goal is to keep the number on the top fold and the note on an inner fold.  Luna would hopefully have seen him write the note and will know to look for it, but the casual observer might miss it.  For the not-casual-observe (i.e., the suspicious man), here's both a Palming test.  I don't have the skill so it's an Agility (Logic) - 1 default.

Palming: Hide Napkin Note (6d6.hits(5)=3)
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Operator

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« Reply #192 on: <05-24-11/1940:26> »
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That's fine. Unless otherwise contacted, Operator's going to handle his house cleaning until it's time for the meet with Mr. Johnson.

Operator paid 6Ą for his drinks, bidding the staff a good night and returning to his warehouse. He clapped his hands together, signaling his commlink to turn on the warehouse lights. The old florescent tubes flickered on, illuminating a vast empty space.

Home sweet home. Time to handle my chores.

For the next two hours, the cameras subscribed to the warehouse node silently watched the lone human clean the floors. The first saw him sweep the entire warehouse space using a wide pushbroom, then witnessed the second hour being devoted to careful sweeping around and under a set of folding tables. Those tables and cabinets formed the core of his unlicensed gun shop. Though the tools and spare parts themselves were not restricted, Operator kept no written or digital records of his work. For while his intellect was not staggering, he found it rather easy to remember the few faces who looked to him for firearms modifications. Respect was given, and respect was often returned to him with interest.

Operator crouched down, sweeping tiny bits of dust and grit into a plastic pan. He was thorough with each cleaning, for it was easy to lose tiny items around the workshop. Misplacing even -one- bullet was something Operator would not suffer gladly.

Triggvi

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« Reply #193 on: <05-24-11/2009:36> »
Korbin will bring Slip's and Nadir's Attention to the tape across the door.

@sub Team> We might want to untape the hair so we can set it up again after we leave.

Korbin will check the inside of the door frame and door before we close the door.

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6 Successes

This roll was for after slip opened the door to hammers apt.

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OCC:This roll was for after Slip opened the door.
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Teyl_Iliar

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« Reply #194 on: <05-25-11/0314:37> »
<@subteam>Cast silence, I'll take the dog out, if either of you have a taser be ready to back me up.
Slip reaches up and carefully peels the taped hair away from the top of the door and loosely attaches it to the frame so it can be easily replaced later. then sends the passcode for the Door's maglock from the files she took from Hammer's commlink. The door makes a light *click* and unlocks.
<@subteam>The best way in, is when you already have the key. Follow my lead.
Slip takes firm hold of the door and swings it open in a smooth motion both quick and controlled. Her taser in her right hand already scanning for the Dog.

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Rolls that might be necessary, when Slip sees the dog she will take aim twice, (2 free actions, subbing a simple for a free) and  shoot her taser for her last simple. for initiative(11d6.hits(5)=2), and Shooting(14d6.hits(5)=1). Which would be a total of 9DV for the dog. (HOLY CRAP the dice aren't my friends tonight.... :( )

{Health: 0 / 10P and 0 / 10S damage, no Wound penalty} | {Edge: 4 / 4}
{Defense:6 (Ranged) 9 (Parry) 13 (Block) 9 (Dodge); Initiative:13; IP's:2} | {Ballistic Armor: 6+2=8; Impact Armor: 6+2=8}  | {Ammo: Taser 4 / 4}
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