Hey Guys and Gals, I am new here. Been away from shadowrun pretty much all of 3rd edition and 4th until now. Starting a new campaign.... Thought I'd set down some ideas for all of you to mull over and hopefully get some of your stories whether from a campaign you played in or GMed.
I've always wanted to GM a street level campaign, players are underdogs, not really shadowrunners(in the sense of AAA corp espionage). The players are in the barrens; stuck in warred over turf trying to eek out a living doing pick up work for the syndicates and gangs operating in the area.
My normal style of play is sandbox; I like to create a list of NPCs, locations and set all the pieces in motion with the players stirring the pot. I have rough ideas of what direction I want to take the campaign and try and let it unfold for maximum fun!
And to that end and without further rambling let me put forth some questions.
Has anyone ever incorporated illegal street fighting or critter fighting matches into a game? and if so how did you handle it? I was thinking of letting a couple of the PCs control the fighters so they aren't just watching me roll dice.
And for the next question, I am leaning toward a seedier more underworld feel, so I am looking for suggestions on types of runs or even stories of runs you've been on. So far I've got organ-legging, pandering(regular and bunraku parlors), extortion, gambling, human trafficking, gambling, smuggling(gun running, people smuggling, anything), drug dealing, etc...
So i know thats more of a list of criminal activities, but I know they will generate ideas for runs, like protection, shake downs, smuggling, etc...
So yeah I am looking forward to hearing everyones ideas.