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[IC] Messy Biz - A Barren Interlude

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Chrona

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« on: <06-04-11/0947:15> »
 The rain isn't letting up as you drive for the Barrens. Silk and Noise drive along easily as does the full sedan. There's a moment where you hear KE sirens, but the Tin Men weren't nearby. You've all collected anything you wanted before heading out though, so you're more confidant.
There's no avoiding the massacre at the club making it to the news but at least you can't be linked.

As the city thins out and buildings become more and more damaged, fire more common and the odd scream, you've hit the Barrens.
You drive carefully to the address, not drawing attention, it's really out there, alone on a large patch of dirt. No wonder, this is Ghoul country now.

The warehouse is bigger than equilibrium, there's a huge hole in one side, looks like its been patched up with sheet metal. Explosives damage based on the singed stone.
The skeletal remains of a stripped APC nearby may explain it.

There is one entrance, a two huge metal doors with a dusty, rusty comm-panel next to it.

Kouryuu

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« Reply #1 on: <06-04-11/1033:05> »
"We have reached our destination. On behalf of Andromeda Airlines, I’d like to thank you for joining me on this trip and we are looking forward to seeing you on board again in the near future. May I remind you not to forget any belongings that wee need to take with us in the car. Have a safe stay!”
These pleasantry lines have really not changed that much in the last century around the world, and Andromeda liked to make fun of them.
« Last Edit: <06-04-11/1235:26> by Kouryuu »
Prepare for the worst, hope for the best and expect nothing!
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Xzylvador

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« Reply #2 on: <06-04-11/1230:05> »
Silk was sitting in the passenger seat of the car. Well... sitting might be the wrong word, her seat had been kicked back as far as it could and she was lying in it so her head barely reached the windows of the small sports car. Her boots were lying on the rubber mat in the legspace and her bare feet resting on the dashboard, toes with perfectly polished pink toenails wriggling freely in the air. She'd been keeping an eye on several news feeds when their car pulled up to the building.
"Still nothing on the 'trix about the events at the club... Think that's a good or a bad sign?"
Looking outside, she didn't very much like the surroundings.
We were first inside last time... Let the others find out the hard way if it's safe to leave the vehicles or not.
She stretched her arms and legs and found they didn't hurt at all, put the seat back into upright position and started slowly putting on her boots.
"How's your leg? Back in the clinic... you didn't get it looked at... don't tell me you were too shy to let Hank touch your legs or something."
« Last Edit: <06-04-11/1316:34> by Xzylvador »

Ten-Hex

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« Reply #3 on: <06-04-11/1247:21> »
A smirk crosses Still Waters' face as the linguasoft translates Andromeda's flight attendant jibe. "I always enjoy first class. Give me one second and I'll check inside the warehouse."

A mental command sends one watcher back to provide an astral watchdog in Silk and Noise's car, then Still Waters closes his eyes and begins a low-pitched, rhythmic chant as he attempts to extend his vision into the warehouse.

Chrona

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« Reply #4 on: <06-04-11/1256:31> »
His vision is met by a very powerful ward, but it seems the owner is allowing his spirits entrance

Kontact

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« Reply #5 on: <06-04-11/1923:16> »
More worried about getting fragged together with the others than dying a alone, Little Joe hopped out of the car as soon as it parked and started looking around, her ultrasound pinging the area.  "This don't look like the iced creams store, daddy.  I thought you said we was getting iced creams?"

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Going for perception.  Int 5 +2 skill +3 attn coprocessor +3 vis enh +3 actively looking -1 lowlight = 15d6.hits(5) → [3,2,4,4,1,6,4,2,1,5,5,6,4,3,6] = (5)
And audio perception Int 5 +2 skill +2 specialization +3 attn coprocessor +3 audio enh +3 actively looking = 18d6.hits(5) → [5,6,2,1,3,1,1,3,6,5,4,6,4,4,5,2,2,5] = (7)

Chrona

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« Reply #6 on: <06-04-11/2031:34> »
Quote
Going for perception.  Int 5 +2 skill +3 attn coprocessor +3 vis enh +3 actively looking -1 lowlight = 15d6.hits(5) → [3,2,4,4,1,6,4,2,1,5,5,6,4,3,6] = (5)
And audio perception Int 5 +2 skill +2 specialization +3 attn coprocessor +3 audio enh +3 actively looking = 18d6.hits(5) → [5,6,2,1,3,1,1,3,6,5,4,6,4,4,5,2,2,5] = (7)

The area around seems normal, in barrens terms. It's maybe a little too quiet for a ghoul area but this isn't deep in a feral area.
The APC skeleton has a good couple years of rust on it.
Your Ultrasound isn't penetrating the warehouse, it's not jamming though.
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Hardware (1) or another viable skill/knowledge skill like Physics, etc. Anyone can roll if LJ tells them

Kontact

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« Reply #7 on: <06-05-11/0529:33> »
<@team: I can't resolve anything in the warehouse with ultrasound.  It's like the whole area is holding its breath.  Any news of the astral?>

Kouryuu

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« Reply #8 on: <06-05-11/1016:41> »
<@team: I can't resolve anything in the warehouse with ultrasound.  It's like the whole area is holding its breath.  Any news of the astral?>

Text@Team "They must have Put up some lead on their walls, bullet and Sound prof, Smart. I like working for smart people, they usually appreciate talent when they see it, just hope we have enough of it not to get on the Red shirt team, like last time."

" No Little one, Daddy sleeping in the back, we just stopped to stretch some [his] legs." with a small grin "you will get your Cone when we arrive at the shop, promise."
Keeping up a ruse could only be beneficial.
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
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Artighur

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« Reply #9 on: <06-05-11/1148:47> »
"Let's be careful here, there was enough double-crossing tonight to stay Alert." Hank put his hardliners gloves in then get out of the Sedan carefully. "This place is creepy, might as well take precautions..." He look around a bit trying to look for some cameras or the like.

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Intuition 3 + Perception 1 + Visual Enhancement 2 (6d6.hits(5)=4)


Chrona

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« Reply #10 on: <06-05-11/1230:00> »
Hank can't see anything more than LJ did.

Then..

Ktshh-ZZT

"Guys, I know you were ambushed but tone down the paranoia and drive in here before something thinks you look tasty. Yeah, yeah, "Early Delivery", whatever." A thick german  accented voice from the comm-panel. It's calm and the accent is thick, but he speaks with more English intonations like he's more used to English now. Still Waters recognises it.
"Welcome to der Mord Haus."

The huge doors starts to open inwards like huge metal jaws.

Kouryuu

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« Reply #11 on: <06-05-11/1243:45> »
The huge doors starts to open inwards like huge metal jaws.

Andromeda, Who had gotten out of the car like most others by now, said in a formal voice "Everybody who wants a ride, get in the Car is staring to drive in 5 ... 4 ... 3 ... 2 ... 1 ... Now!" She herself did not take the driver seat but was going in the direction of the Door.
Like in her childhood she still enjoyed playing with remotely controlled toys, the only difference, nowadays her toys would be much more valuable.
The sedan started its engine and started rolling in the direction of the gate Following his master, Iron Puppeteer, and most of all it never complained about anything, only when life would be so easy as are machines.
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
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Ten-Hex

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« Reply #12 on: <06-05-11/1420:05> »
Stepping out of the car but keeping the door open, Still Waters crouches down and picks up some sediment from the urban wasteland. He whispers to it while looking around the area intensely, then straightens back up and relaxes.

subvoc - "I cannot see in the warehouse, warded. But they are letting my spirits in, just as happened at the clinic. As far as I can tell, it is on the up-and-up."

He walks towards the warehouse, signalling the occupants of both vehicles to follow with an errant gesture. Let them think I'm taking the risk this time. They don't know what that fixer told me.

Kontact

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« Reply #13 on: <06-05-11/1703:57> »
Quote
Gymnastics to get on top of the moving sedan. Agl 6 +4 skill = 10d6.hits(5) → [3,4,4,1,5,4,4,6,5,1] = (3)

Joe quickly grabbed a handful of gravel from the ground, flipped up onto the trunk of the car, and rode it into the building.

Kouryuu

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« Reply #14 on: <06-05-11/1719:55> »
Joe quickly grabbed a handful of gravel from the ground, flipped up onto the trunk of the car, and rode it into the building.

"Oi, watch the paint-job!" You could clearly see Andromeda was not happy about LJ's new travelling habits. but to be truthful she did the same thing when she was still learning to drive by command, she had to have a good footing even when driving on top of Habu to be able to use her guns on the followers, she had done the same if it where Habu, but not on this one, this was not made for it. "next time you do this ask, or, by God, I will shake you down from the car."
Note to self: - 1 for LJ for being himself, a child.

When they got near the door Andromeda started to look around to get a feel for where they where and what to expect from the ones who let them in.

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audio 9d6.hits(5) → [6,3,1,4,2,1,1,4,2] = (1)  and video 9d6.hits(5) → [5,5,4,1,6,5,5,6,3] = (6)
« Last Edit: <06-06-11/1126:24> by Kouryuu »
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
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