NEWS

[IC] Messy Biz - A Barren Interlude

  • 377 Replies
  • 112578 Views

Artighur

  • *
  • Omae
  • ***
  • Posts: 281
« Reply #75 on: <06-18-11/1533:55> »

Chrona

  • *
  • Prime Runner
  • *****
  • Posts: 3794
« Reply #76 on: <06-18-11/1539:43> »
He's locked your arm straight to keep you still.
It's a powerful grip but leaves the rest of your body free.

Quote
I'm assuming 12 is higher than your body so you're subdued, breaking out is easy though.

"To break out of the lock, the defender must take a Complex
Action and succeed in a Strength + Unarmed Combat Test with a
threshold equal to the net hits scored on the grappling test. Otherwise
the defender remains subdued and cannot take any actions requiring
physical movement. Consider the subdued character to be prone for
any attacks made against him."

So one success

Artighur

  • *
  • Omae
  • ***
  • Posts: 281
« Reply #77 on: <06-18-11/1547:24> »
Strength 6 + Unarmed 5 + Improved Unarmed Skill 2 (13d6.hits(5)=3)

Hank focuses, a bit thrown off by the grappling move. He remember last time in the Fighting Club one guy pulled this trick, and turned out badly. He reaches with his other arm quickly and move the arm of the Giant Ghoul, shoving it further. His arm sores a bit but he quickly shrug it off as he get ready to take the next attack. This guy is nowhere leap and bound above the Club, if only he wasn't infected, he could have made a great partner...

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #78 on: <06-18-11/1557:44> »
Quote
"For what it's worth Silk, I'm not monitoring comms. You don't need to whisper. Any Ideas from your medic? "
He leant against the wall opposite the door into the interrogation room. Behind his tusks he was still smiling amicably.
She looked a bit surprised but only shrugged and smiled a genuinely friendly smile. "If I were in your position, I probably would. You've got no reason to trust us... other than mutually assured destruction I suppose."
She frowned. "I've never been a big proponent of any plan that relies only on the other side being reasonable."

After the ghoul and Hank walked towards the sparring ring, she sent a message over the comms to everyone but Hank. "Hank vs. Magical Ghoul. I'm putting fifty on the side that can reach its opponents shoulders. Any takers?"

Chrona

  • *
  • Prime Runner
  • *****
  • Posts: 3794
« Reply #79 on: <06-18-11/1611:57> »
"Well done."

A Straight blow this time.
Quote
12d6.hits(5)=2 Oh Invisable castle

Artighur

  • *
  • Omae
  • ***
  • Posts: 281
« Reply #80 on: <06-18-11/1616:56> »
Quote
Reaction 5 + Unarmed 5 + Boxing 2 + Improved Skill Unarmed 2 (14d6.hits(5)=5)

Not this time ! Hank easily deflect Chrona's hit to the side following with a powerful uppercut to the gut.
Quote
Unarmed 5 + Spec 2 + Improved skill 2 + Agility 4 (13d6.hits(5)=6) That more like it ! 6 hits @DV 8

(Assuming it hits, Hank gonna use Finishing Move)

Seeing Chrona bend from the uppercut, Hank send a devastating Right hook to his now exposed face
Quote
Unarmed 5+Spec2+Agil4+Improved skill 2 (13d6.hits(5)=5)
« Last Edit: <06-18-11/1623:54> by Artighur »

Chrona

  • *
  • Prime Runner
  • *****
  • Posts: 3794
« Reply #81 on: <06-18-11/1625:17> »
Quote
Full Defence (17d6.hits(5)=8)

Telling that uppercut was going to hurt, Chrona hopped backwards, sacrificing another attack for distance. 3 seconds in and no one had landed a solid blow.

Kouryuu

  • *
  • Prime Runner
  • *****
  • Posts: 2717
  • The idea is to die young as late as possible -A.M.
« Reply #82 on: <06-18-11/2118:32> »
While still harassing the Punk trough Habu, Andromeda had followed the a few of her new team-mates to a sparing ring, when she for a few seconds came out of AR she stroke a grin again.
The Small one against the Dead one, and we have our first bets going on.
Then she returned to the AR world again. The sensors from the Sedan where still empty of excitement, but Habu was ripe to go to a different less active location in the imminent vicinity.
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
RainDragonBar

Artighur

  • *
  • Omae
  • ***
  • Posts: 281
« Reply #83 on: <06-19-11/0020:22> »
Hank stopped for a bit, to realize the awesomeness of the situation, he was in a super high tech, undercover building, sparring against a Ghoul-Magician-DrugLord-Tanamous member. He couldn't repress a smile as he lunged forward. A quick series of feint to test how good that ghoul really was, then out of nowhere a direct to the plexus.

Quote
Unarmed 5 + Agility 4 + Improved Skill 2 + Boxing 2 (13d6.hits(5)=7), these rolls are wayyyyy to good for Hank, I feel Karma gonna be a bitch after that :D

Kontact

  • *
  • Prime Runner
  • *****
  • Posts: 3147
  • You called?
« Reply #84 on: <06-19-11/0554:49> »
Joe needed to walk, that was all.  Too much talking.  All these runners palling around, acting like they were people.  Joe couldn't stand people.  She could already feel the normal tension creeping up her spine to poison her thoughts.  She was feeling the need to work again already.  She would kill one of them if she didn't get away for a while.  Maybe the native.  He's so quiet it's possible the others wouldn't notice until another of them died.  No, the nasty razorgirl with all her guns.  That's who she would kill first.  Take her head off with a manhole cover.  Joe was already starting to calm down.  They say a man thinks about sex every seven seconds, so perhaps thinking about killing a man every seven seconds wasn't too far off base...

She stripped down to her blur suit, turned her comm to text only and went out into the night.  Alone with her thoughts again, she walked until she reached another nearby warehouse with a gravel drive.  It had been a while since she'd worked in gravel.  Facing the warehouse wall, she started toward it in a crouch, scooping up hand-fulls of gravel and tossing them, left then right then left again, like blasts of buckshot shearing through the old walls.  Each hit let out a dull *pank* as it tore through, not allowing the metal time to reverberate.  After six hand-fulls, she stood up and walked to the wall to inspect the impact pattern.  Groupings were good.  Spread was a little short of two meters, probably enough to hit a couple targets at once with diminished force.  She'd never had a chance to try it on a living creature before.  Maybe the ruckus she'd made would bring her some practice targets.
« Last Edit: <06-20-11/0431:58> by Kontact »

Chrona

  • *
  • Prime Runner
  • *****
  • Posts: 3794
« Reply #85 on: <06-19-11/0903:11> »
Quote
Ergh I've been leaving 3 dice off his dodge from Increase Reflexes.
20d6.hits(5)=6 Full Defence
Chrona was forced to stay on the defensive, he ran out of ring and the blow just landed.

"G-ack!"

Quote
18d6.hits(5)=3

It definitely left some damage

Outside there was the sound of shifting metal and  shifting gravel, 3 human ghouls had come from behind the warehouse and bore teeth at Joe's Aura. "F-oooood.... RAAAGH"
The Ferals began their attack.

Quote
Ghoul 1:12d6.hits(5)=4 Ini 16 3IP
Ghoul 2&3:8d6.hits(5)=2 Ini 10 1IP
« Last Edit: <06-19-11/0917:38> by Chrona »

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #86 on: <06-19-11/0918:41> »
Silk ensured the merc wouldn't be able to go anywhere in the unlikely event of him waking up sooner than expected by cuffing his hands and feet to the metal chair with plasteel restraints. Plastic might not be enough to hold a heavily augmented person, even one so heavily drugged. Fear sometimes gave people a serious boost.
She threw a slightly concerned look towards Still Waters and Noise when she passed them; the young girl had been awfully quiet ever since they came into contact with the ghoul and still seemed ill at ease.
"Going to have a look around; he should be out for at least another 40 minutes or so."
« Last Edit: <06-19-11/0925:06> by Xzylvador »

Kontact

  • *
  • Prime Runner
  • *****
  • Posts: 3147
  • You called?
« Reply #87 on: <06-20-11/2121:46> »
Quote
Initiative = 12 + 12d6.hits(5) → [4,6,6,3,6,2,6,4,6,6,2,6] = (7) = 19
So, that puts Joe in the lead.  Attacking all three with wide tosses.  So that's a free action to pick up handfuls of gravel thanks to quick fingers and two simple actions to throw left then right.
Here come some rolls:  Agl 6 +6 skill = 12d6.hits(5) → [2,6,1,2,3,5,3,4,2,3,3,1] = (2) edge reroll 10d6.hits(5) → [5,3,2,3,5,3,5,1,4,3] = (3) so 5 hits vs. 3 targets.  They have -4 to dodge and +4 to their impact armor.  Base damage is 2P.
Second throw Agl 6 +6 skill -2 offhand = 10d6.hits(5) → [3,5,6,1,4,6,1,3,6,6] = (5) another 5 hits this time -5 to dodge w/ +4ap.

Pleased as punch, Joe began to whip up a terrific storm of rocks at the three charging ghouls.

Artighur

  • *
  • Omae
  • ***
  • Posts: 281
« Reply #88 on: <06-20-11/2255:56> »
Hehe, can you keep it up ? I could do this all day long Chrona. Been a while since I had a sparing partner that didn't fell down on his knees on the first hit !

Hank, looked happy, huge smile in his face. He could feel the blood moving through his veins, his heart pumping 100mph, all his senses were on ready. He felt alive. That's for this exact moment that he kept fighting all these years. It was the reason why he spent 50 hours per week in a gym : He could feel he was not going away.

Chrona

  • *
  • Prime Runner
  • *****
  • Posts: 3794
« Reply #89 on: <06-21-11/0854:55> »
In the ring - http://youtu.be/nLtkZP4W6X4

"You bet I can. As you can imagine I don't usually do fair fights." He makes a grab for your extended arm with both hands.

Quote
12d6.hits(5)=3 if it hits, he lifts you into the air, unless Hank weighs more than 165kg, Otherwise 25d6.hits(5)=6 I can go up to 255kg.

Outside - http://youtu.be/fh4AFY5zPuE

The Ghouls made to dodge but the two smaller didn't make it at all.
Quote
You're in full darkness btw Kontact
11d6.hits(5)=3 Ghoul 2 takes 4P
11d6.hits(5)=2 Ghoul 3 takes 5P

As the rocks tear into their bare flesh they flinch and don't react to the next throw.
Quote
11d6.hits(5)=2 Ghoul 2 takes 5P.
11d6.hits(5)=5 Ghoul 3 takes 2P

They're still standing, just. They snarl and growl, brushing the stones out of bloody welts with their hands.

Quote
11d6.hits(5)=5
6d6.hits(5)=2
16d6.hits(5)=6
11d6.hits(5)=3 <- Unarmed
The leader was another story, he lept over the first barrage.
He twisted his body mid air through the next, it hit...
...But never made contact with his skin, the gravel pinging off.

He'd gotten closeer. The other ghouls slowly moved forward.

In a metal corridor - http://youtu.be/ZpctbtN5RcQ

Silk's exploration showed her the money that went into this place, everything was facility standard. An armoury with tools and biometrically locked gun racks. The pink assault rifle stood out at the centre of one. A medbay almost  as good as Boyle's. A small cyberlab even. A fully stocked kitchen.

There was a hermetically and biometrically sealed door marked "Lodge" and far from everything else, another marked "Dungeon". It was unlocked but had a sign in a few languages, "Do not Enter without permission on penalty of being eaten."
Thud-CLANG, the same noise from before from far beyond the door.
« Last Edit: <06-21-11/1557:09> by Chrona »

 

SMF spam blocked by CleanTalk