NEWS

Road to Redmond II -- Blood alone moves the wheels

  • 419 Replies
  • 113332 Views

Walks Through Walls

  • *
  • Ace Runner
  • ****
  • Posts: 1033
« Reply #390 on: <07-26-12/0618:17> »
<<@Team Shush: OK we'll do.>>
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #391 on: <07-27-12/1505:20> »
12:31 AM, June 22nd, 2072
 
@Mercedes:
Guards: Int 3 + Perception 2 + Teamwork 1 (2) = (6d6.hits(5)=3)Sec. Spiders: Sensor 5 + Perception 4 (2) = (6d6.hits(5)=2).  Both guards and security spiders see you.

@BB:
I"ll buy hits with your sniffer program to hear the communication between the spiders. 



@Mercedes:

As you exit the sallyport into the intake area, the guards hear you and turn towards you.  They're not wearing any helmets but they do have the rest of the heavy armor the reception guards had as well as the weaponry.  They look rather confused by your entrance but at the same time they seem rather taken aback with your striking and exotic appearance.  "Excuse me mam, could we see some proper identification."  one of the guards says as he gets off his chair and starts coming towards you. 

@BB:
You can clearly see Mercedes in the hallway cam and in the intake cam and it's quite clear that the spiders have seen her as well.  Since they have no record of her entering reception you can tell they are quite concerned and begin to try and cross-reference her with recent records of visitors.  Your sniffer program is able to weed out the communication between the two spiders.

ARACHNID420: <<Funny, that lady was not checked into the reception sallyport.  God damnit Tania.  Her wide open legs are gonna cause a security breach in this place one of these days.  Well she's still at her desk so she must have just forgotten to log that hot little elf in.  The wall guards said she had a kid though.  I don't see him in the reception cam.  Something's not adding up here.>>

SUBZERO2053: <<Tania's only still got her job cuz chief warden can't stop banging her.  Don't sweat it, looks like Chuck from intake's checking out the lady.  I'll keep monitoring the situation while you keep installing those last few updates.>>

ARACHNID420: <<Roger that, just watch out though, that minor little astral disturbance could be connected to this.  Looks like Alpha94235 is on duty tonight so we can rest easy.  He also gave her a once over and found her to be totally mundane.  I'll check in with him as soon as Chuck clears her.  She doesn't look armed at all but it might not be a bad idea for me to also look back at the bulwark cams just to keep track of that kid.>>

@Walks:
The whole sallyport works like an elevator and there is a standard button panel number B to 20.  The door which read "Control Center 1" is actually written in AR and probably changes when you get to each floor.  Same with the other entrances into the sallyport. 
« Last Edit: <07-27-12/1518:07> by inca1980 »

Walks Through Walls

  • *
  • Ace Runner
  • ****
  • Posts: 1033
« Reply #392 on: <07-28-12/1727:53> »
Walks Through Walls moves to try and flank the guard as he approaches Merecedes, but is waiting hoping she can talk her way through this like she normally does.

"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

FastJack

  • *
  • Administrator
  • Prime Runner
  • *****
  • Posts: 6422
  • Kids these days...
« Reply #393 on: <07-29-12/1141:14> »
Mercedes smiles at the guards and starts unbuttoning her shirt as she walks towards them, hoping to distract them so she can get close enough to kiss the bigger one. "The girl from reception thought you guys might like to join the party."

Con 5 + Charisma 8 + Kinesics 3 + Imp Con 1 + First Impression 2 = 19 (19d6.hits(5)=4)

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #394 on: <08-02-12/1703:21> »

Taking away Suspicious and Harmful to Npc mod for a total of -4, you still have 3 hits.  Guard: Charisma 3 (3d6.hits(5)=1).   It's a glitch.  I'll say he's overcome with desire.

Rolling to see if the sec. spider's notice the seduction attempt.  Spiders: Sensor 5 + Percep 4 (3)= (9d6.hits(5)=5).  They see it.  Gonna roll a leadership test to see if he can make a good security call for the well-being of the jail.  Spiders: Charisma 4 + Leadership 2 (2) = (6d6.hits(5)=2).  He makes it.  He's gonna contact Chuck.


The eyes of the guard walking towards Mercedes light up with surprise as if someone had put his finger in a socket.  As she approaches he freezes and just starts blushing uncontrollably.  He stutters a few times but doesn't really know what to say.  His buddy looks at both of them obviously fascinated by the elf's beauty. 

@BB:
SUBZERO2053: <<WTF!?  Holy shit come check this out!! Looks like Chuck is handling the situation alright! This doesn't look good at all, i'm gonna find out what's going on.>>

You can see he sends out a data packet request to contact Chuck's commlink.

SUBZERO2053:"Chuck...what's going on down there.  Who's the elven woman."
SUBZERO2053: <<If he doesn't answer I'm calling in astral watch to scope out the situation.>>

FastJack

  • *
  • Administrator
  • Prime Runner
  • *****
  • Posts: 6422
  • Kids these days...
« Reply #395 on: <08-10-12/1421:00> »
Mercedes walks up to the first guard and stands on her tip-toes to whisper in his ear (using Commanding Voice), "Let's go somewhere more private.". She looks meaningfully at the door nearby (to the property room, but she doesn't know that), and smiles. She also looks at the other guard and says, with a seductive wink, "And he can join us too, if he wants."

Leadership roll (16d6.hits(5)=1) (not so good, but hey...)

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #396 on: <08-10-12/1501:59> »

@Mercedes:
I'll treat it as more of a Con (Seduction) roll, so i'll give you the 3 more dice for Con: 3d6.hits(5)=0.  Ok no more hits :(  Now they'll resist:     Guards: Charisma (3d6.hits(5)=1).  Ok so tie i'll say just results in a stalemate, i.e. no effect.  So they don't think you're an intruder YET but they're not gonna go into the room with you.  At this point if you want to perform further social skills, the fact that the spider radioed in will give your dice pool a -1 Suspicious mod and a -3 Harmful to NPC mod.  You'll also get a -2 for "trying again"....even if it's a different social skill, it's the same context so i'll just consider it "trying again."
 


@Mercedes:
Both guards just stand there rather taken aback.  You can tell they consider your offer, but the cameras most likely make them wary of accepting it.  Smiling and with full schmooze mode on the guard closest to you responds.

"Hey listen lady, we know this is probably a mix up but central wants me to ID you just in case.  Can you quickly flash us your SIN cuz it's not coming up on my ARO."

The other onlooking guard flashes you a text message and from the trodes attached behind his ear you guess he must have sim-typed it: <<My shift finishes in like 2 hours, can I give you a call?>>



FastJack

  • *
  • Administrator
  • Prime Runner
  • *****
  • Posts: 6422
  • Kids these days...
« Reply #397 on: <08-11-12/1222:09> »
Mercedes makes a show of wearing the guard's shirt and smiles at them, "I must've left it back in the other room while they were ... busy." With a smile to the first guard, she makes her way to the second guard. "Maybe you'd like to join me in the other room? I'm sure your friend would keep watch out here for both of you."

Con - 6 Modifiers (11d6.hits(5)=6)

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #398 on: <08-23-12/1415:21> »

@Mercedes:
I won't even roll cuz you got 6 hits. 


@Mercedes: 
The second guard tries to hide his delight and motions to the first one.

Guard2: "Don't worry Chuck, I'll take care of this."

He motions to Mercedes and follows her into the booking room which is connected to the property room.  Even though it was obvious she came from the sallyport, they don't seem to care and are focused on how entranced they are with the elven beauty.  Chuck radios over to the security spiders.

@BB:
Guard1 (Chuck): <<we got it under control, going to acquire SIN momentarily, over>>

SUBZERO2053: <<Looks like Chuck has it under control, we'll give him another few minutes to ID her, don't want a false alarm security breach going down on record under our shift....thinking about applying for a job in the IT division.>>

ARACHNID420: <<Good luck with that...you need at least below a 200 on your AEAQ score to apply.  Last false alarm took me above that.>>
[OOC: AEAQ (Ares Employee Assessment Quantifier) in case you forget  ;).  Visteons VEAL score is an extension of this system.]

SUBZERO2053: <<Oh, I'll make that score real soon.  Just my Ares history and culture corp-class alone drops me 2 points.  Next term I'll take astral security II and with all the on the job training I got working here I'll ace that for sure.... be at 200 in 6 months.>>

ARACHNID420: <<School never was for me.  I'm gonna drop points the old fashioned way, bagging intruders>>

SUBZERO2053: <<Good luck with that.  I'm sick of living in this god damn facility, once I transfer out I'll buy myself a nice little house up in Everett.  I only got about 6 more months in me of babysitting pedophiles.>>

ARACHNID420: <<Word>>
« Last Edit: <08-23-12/1421:43> by inca1980 »

FastJack

  • *
  • Administrator
  • Prime Runner
  • *****
  • Posts: 6422
  • Kids these days...
« Reply #399 on: <08-23-12/1518:14> »
Mercedes follows the guard into the room, closing the door most of the way behind her, leaving it open just enough for a body to slip through. She makes here way to the guard, who's already pulling off his tie. Without hesitation, she grabs his neck and pulls him down for a WARPed kiss. Not waiting to see if the kiss knocks him out, she then zaps him with the stun baton she got off the guard.


Con check to allay any suspicions about her coming up and kissing him (don't want him to pull away at the last minute): Con 5 + Imp Ability 1 + Kinesics 3 + Charisma 8 (17d6.hits(5)=6)
Spending a point of Edge to go first in Initiative/Get the jump on him.

Roll to hit him: Clubs 0 + Agility 4 - 1 Defaulting (3d6.hits(5)=0)
Spending second Edge to re-roll misses: Clubs 0 + Agility 4 - 1 Defaulting (3d6.hits(5)=1)

Even if he's still standing from the WARP, he'll have Stun damage and the -2 Disorientation to his rolls. Figure it's a typical Stun Baton dealing 6S(e) damage.

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #400 on: <08-23-12/1722:57> »

Again not even worth rolling your Con test wins and he doesn't see it coming.  Since you're kissing him while you stun him and you spent major edge i'll say the con roll counts for him being totally unaware that he's gonna get stunned, so no defense test.  He's WARPed and now he's out of commision.

@Mercedes:
Only a second or two after you kiss the guard he begins to convulse slightly, his eyes wide with horror as if looking at a terrible hallucination.  Once you zap him he just slumps over onto you and you set him down on the nearest desk. 

The other guard is still outside the room waiting.


Edge: BB 0/3, Cynthia 1/3, Mercedes 0/2
Ammo: Cynthia-4/4 (1 clip, 2 darts used), BB--25/50
« Last Edit: <08-23-12/1725:03> by inca1980 »

FastJack

  • *
  • Administrator
  • Prime Runner
  • *****
  • Posts: 6422
  • Kids these days...
« Reply #401 on: <08-23-12/2250:17> »
<<@Team Shush: First guard is down. B.B., any alerts? Walks, think you can get in the room and we lure the other guard in?>>

Walks Through Walls

  • *
  • Ace Runner
  • ****
  • Posts: 1033
« Reply #402 on: <08-24-12/0611:19> »
<<@Team Shush: I can get anywhere you need me to. Give me a sec and I'll be there.

Walks Through Walls will move around the perimeter and sneak back to the room Mercedes took the guard into.

(OOC Agility 6 + infiltration 2 + specialization 2=10d6:
10d6.hits(5) → [6,5,6,2,5,2,3,3,4,3] = (4)  )

As Walks moves back through the room she watches the remaining guard for any signs that he is about to sound the alert or is aware of her presence.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Kontact

  • *
  • Prime Runner
  • *****
  • Posts: 3147
  • You called?
« Reply #403 on: <08-29-12/0119:42> »
<<@Team Shush: No silent alerts, but the boys upstairs are getting quite suspicious.  I advise Walks moves ahead to deal with them while Mercedes cleans our exit.>>

FastJack

  • *
  • Administrator
  • Prime Runner
  • *****
  • Posts: 6422
  • Kids these days...
« Reply #404 on: <08-29-12/0800:05> »
Mercedes will wait until Walks is in the room before trying to trap the other guard in the room.

<<@Team Shush: Okay, watch for alerts, as soon as we're ready here, I'm going to try and get the guard into the room to take him out. If they are suspicious already, the spiders might start setting off alarms when it happens.>>

 

SMF spam blocked by CleanTalk