Summon a fault sprite level 5:
Mouse: Compile(4) + Resonance(5) +2TM -2sustain(I assume this is what is helping to keep me hidden)-->
9d6.hits(5)=4Sprite Resist(5)-->
5d6.hits(5)=2Mouse Fading Resist: Willpower(5)+Resonance(5)-2sustaining -->will yield 2 automatically.
Fault Sprite: Pilot 5 Response 7 Firewall 6, Matrix Init 15, IP 3, Edge 5, Res 5
Skills: Computer, Cybercombat, Hacking all at 5
CFs: Analyze, Armor, Attack, and Stealth, Medic (1 additional optional CF) all at 5
Powers: Electron Storm
4CA's remaining...
Fault Sprite (Tank) Initiative: 15 -->
15d6.hits(5)=7Do sprites require any startup time? Other than the CA to create them?
FYI...
The sprites top priorities will be the two spiders then the black IC. The first IP to use electron storm, then attack, then medic, if need be, else electron storm another of the icons, or attack. First attack of the sprite will spend a point of edge.