Name: Rafael Ruiz
Alias: Rafa
Race: Ork
Sex: Male
Nationality: Aztlan
Lifestyle: Low
Karma Left/Spent: 4 Left, 4 Spent.
Money: 1.680 nuyen.
Physical Description: To follow.
Personality/background Rafael Ruiz, born in a small motorboat lying in Buenaventura's harbor, Aztlan (former Columbia), 2051. He grew up traveling around with his parents, working for the Cartels, smuggling drugs to port cities north.
February the 25th, 2062, the family had just arrived at a drop-off point in Seattle they'd used frequently when they were ambushed by a group of men who gunned them and ran off with the delivery. He passed out when the shooting started and the blood and brains of his parents splattered all over him.
If anyone ever tried looking for him, he doesn't know or really care, chances are a lot more effort had been put into finding who took the package than in finding just another lost Latin kid in a very bad neighborhood.
Members of the Chulos gang found the boy a couple of hours after the ambush and took him in their ranks, always able to use extra hands dealing out drugs.
He quickly put the death of his parents behind him, the streets just didn't give you enough time to feel sorry for yourself. Yeah, he had a family to protect him, but that really meant more fighting than less: fighting other gangs for territory and fighting your 'family' for a respect, certainly with his looks.
So he learned fighting the same way he learned most things in life; the hard way, with a lots of bumps and bruises. It became an obsession to him, a way to vent his anger and to express his joy. But there were always bigger and stronger, or just more, guys ready to knock him down, so he learned two other lessons: "if you can't beat them fair, beat them another way" and "live to fight another day".
Sure, sometimes he ran and sure, they'd laugh. Only to get beaten the crap out of them a couple of days later, in an ambush staged from shadows, rooftops, anywhere. So they didn't laugh for much longer and Rafael started getting some well earned respect.
A while later he learned another lesson, the hard way. The saying "Don't bring a knife to a gunfight" applied to fists as well. He bit off more than he could chew during a raid on a nearby mall and got into a fight with a group of security personnel. It all went well, as always, until two of the guards pulled a gun and shot him point blank. Luckily the rest of the gang had his back and managed to get him out and patched up. Halfway through recovery, Rafael went looking for a gun, any gun. It was a dirty way to fight, not as honest as real combat, but without it you were dead.
Most of his friends used pistols, uzi's or shotguns. It seemed messy to him, compared to real fighting. So they mockingly came up with a discarded army rifle. He'd seen snipers in the movies, killing people before they were even aware they were under attack;
that he could get into. So he practiced, tirelessly. The little money he made with the Chulos, he spent on ammo. But he became good at it: One shot, one kill, mainly because ammo was expensive.
He had the skills and the reputation and then finally got some real work. It was a public secret that the Chulos had some dealings with the Cartels, a profitable income for both of them. But in places like Puyallup, smuggling isn't the safest of professions. So Rafael got put on scouting duty, and loves every second of it. His orders, if they can be called that, are to spot ambushers and deal with them in any way necessary.
The recent increase in gang violence hasn't really frightened him much, though he's started looking for work as a 'runner on the side, hoping to find money and connections to get some better upgrades.
AttributesBody | Agility | Reaction | Strength |
7 | 5(6) | 4(5) | 7(8 ) |
Charisma | Intuition | Logic | Willpower |
2 | 3 | 2 | 3 |
Edge | Magic/Resonance | Essence | Initiative |
2 | / | 1,105 | 8, 2IP |
Positive QualitiesDouble Jointed (5BP): Unusually flexible joints, +2 to escape artist, can move through tighter spaces.
Guts (5BP): +2 vs. Fear and Intimidation.
Martial Arts (5BP): Nunjutsu: +1 Infiltration.
Martial Arts (5BP): Nunjutsu: +1 Gymnastic Dodge.
Martial Arts (5BP): Capoeira: +1 Knockdown attack.
Negative QualitiesSINner Criminal (10BP): Yeah, big surprise.
Prejudiced (10BP): Biased towards people not affiliated with what they call 'crime'; spineless wageslaves.
Thrill Seeker (5BP): Excitement's what real life's all about, only corpses enjoy dullness.
Buggy 'Ware (5BP): Damned those damned cheap ears.
Addiction (Mild) (5BP): Yummy Betel chewing gums.
Active Skills Athletics Skill Group | 3(+2 Synthacardium) |
Outdoors Skill Group | 2 |
Longarms | 4 |
Unarmed Combat (Martial Arts) | 5 (7) |
Infiltration | 4(+1 Nujitsu) |
Perception (Sound) | 4 (6) |
Etiquette (Street Gang) | 1(3) |
Pilot Ground Craft (Bikes) | 1(3) |
Escape Artist | 1 (+2 Double Jointed) |
Maneuvers Sweep | Do Stun damage on knockdown attack. |
Finishing Move | Follow a successful attack with another, lose next action. |
Throw | Full Defense Block success -> Strength+Unarmed opposed test, throw enemy #Hits meters. |
Knowledge Skills ( [Logic + Intuition] x 3 free points)Security Design | 2 |
Seattle Street Gangs(Chulos) | 3(5) |
Navigation, Smuggling | 3 |
Security Procedure | 2 |
Security Design | 2 |
Sports (Urban Brawl) | 1(3) |
Language Skills
Spanish | N |
English (Speak) | 1(3) |
Or'Zet (Speak) | 1(3) |
Cyber/BiowareCyberware | Essence | Cost | Notes |
Nanohive (Rating 1) | 0.75 | 10.000¥ | To replenish the tattoos. |
Cybereyes Basic System (Rating 4) | 0.5 | 1.500¥ | |
+ Eye Recording Unit | Int. | Free | |
+ Flare Compensation | Int. | 750¥ | Less hinder from light/flashes. |
+ Image link | Int. | Free | |
+ Low-Light Vision | Int. | 1.000¥ | |
+ Protective Covers | Int. | 100¥ | +2 Balistic and Impact on eyes. |
+ Smartlink | Int. | 1.000¥ | Use with smartguns. |
+ Thermographic Vision | Int. | 1.000¥ | |
+ Vision Enhancement 2 | Int. | 3.000¥ | +2 Visual Perception. |
+ Vision Magnification | Int. | 1.000¥ | |
Cyberears Basic System (Rating 3) | 0.4 | 750¥ | |
+ Audio Enhancement 2 | Int. | 3.000¥ | +2 Sound Perception. |
+ Balance Augmenter | Int. | 5.000¥ | +1 on tests involving balance. |
+ Damper | Int. | 750¥ | Protects vs. Sounds, +2 vs Sonic. |
+ Ear Recording Unit | Int. | Free | |
+ Select Sound Filter (Rating 2) | Int. | 2.000¥ | |
+ Sound Link | Int. | Free | |
+ Spatial Recognizer | Int. | Free | +2 to locate sound. |
Wired Reflexes (Rating 1) | 2 | 11.000¥ | +1 Reaction, +1IP. |
Fiberoptic Hair | 0.1 | 450¥ | Changing hair. |
Oxyrush Nanites | / | 5.000¥ | 2.5 Hours of air. |
Synthacardium (Rating 2, Second Hand) | 0.24 | 10.000¥ | +2 Athletics Skill group. |
Muscle Augmentation (Rating 1) | 0.2 | 7.000¥ | +1 Strength. |
Muscle Toner (Rating 1) | 0.6 | 8.000¥ | +1 Agility. |
Gecko Hands | 0.1 | 12.000¥ | Easier climbing, +2 to subdue or grapple. |
Sleep Regulator | 0.15 | 10.000¥ | Less sleep required. |
Grip Feet | 0.3 | 1.200¥ | Feet like a chimp. |
GearWeapons | |
Mannlicher Wildhüter | |
SA, 8P, -1AP, 1RC, Ammo 6c | |
Easy Breakdown | |
Silencer Mod. | |
Firing Selection (SA) | |
Additional Clip | |
Smartgun System, external | |
10x Explosive Rounds (6clip), +1DV | |
9x Stick-n-Shock (6clip), 6S(e) | |
5x Regular Ammo (6clip) | |
5x Gel Rounds (6clip) | |
HK PSG Enforcer | |
(Inc.) Imagine Scope | |
(Inc.) Folding Stock | |
(Acc.) Smartgun System | |
(Acc.) Silencer | |
SA, 7P, -3AP, 1RC, Ammo 2x12c | |
60x Regular Ammo (5 x 12c), -4AP | |
60x Gel Rounds (5 x 12c), -4AP | |
40x APDS Rounds (3 x 12c + 4), -4AP | |
8x Breathtaker Gas Grenade 8S, Breathlessness | /td] |
5x High Explosive Grenades 10P, -2AP | |
5x Flash Bang Grenade 6S, -3AP | |
2x Flash-Pak, -4 Facing Rafa | |
Hardliner Gloves, 5P | |
+Custom Look: Silver Grinning Skulls on knuckles. | |
Shock Gloves, 5S(e) Armor 16B/13I
Form-Fitting Full-Body Body Armor 6/2
PPP-System Forearm Guards 0/1
PPP-System Leg and Arm Casings 1/1
PPP-System Vitals Protector 1/1
Armored Jacket 8/6
Helmet 1/2
Tech Stuff Commlink : Erika Elite R3/S4
OS : Firewall 6, System 3
Soft : Analyse 6, Optimised 3
Soft : Mapsoft 6
Subvocal Microphone
Sim Module
Trodes
Other gear Fake Sin (Rating 2)
Fake License (Rating 2): Rifle
Fake License (Rating 2): Wired Reflexes
Fake License (Rating 2): Shock Gloves
5x Metal Restraints
50x Plastic Restraints
Endoscope
Chisel
Miniwelder
Glasscutter
Wire clippers
Rappeling Gloves
Grapple Gun
Microwire (per 100 m)
Catalyst Stick + Stealth Rope (100m)
Combat Load Vest
Smart Pack
Backpack, -6 Hidden Compartments
Butt Pack, -6 Hidden Compartments
Respirator (Rating 6)
Glue Sprayer
20x Adhesives Rating 6
20x Solvent Rating 6
Flashlight
Gecko Tape Gloves
Climbing Gear
48x Betel
Lifestyle, 1 month 2.600¥
Comfort 2
Entertainment 2
Necessities 2
Neighborhood 2
Security 2
Concerned Neighbors +2
Friendly Neighbors +1
Hasty Exit +2
Green Plan -1
Rough Neighborhood -1
Poor Condition -1
Crash Pad -1
VehiclesSuzuki Mirage
+ Morphing Licence Plate
+ Spoof Chips
+ Wifi-Shielding Smuggling Compartment
+ 2x Run Flat Tires
Handling | Accel | Speed | Pilot | Body | Armor | Sensor | Availability | Cost |
+2 | 20/50 | 200 | 1 | 6 | 4 | 1 | - | 6.500¥ |
ContactsReady Eddy | | C3 L2 |
Chulos Gang | | C4( 8 ) L4 |