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[OOC] Stars So Bright

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benhatt

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« Reply #90 on: <07-09-11/1200:22> »
Quick question - how familiar are we with each other?  Have we seen each other before, no basic reps, etc.? 

Xzylvador

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« Reply #91 on: <07-09-11/1221:25> »
Was wondering too... how obvious a ghoul is Chrona's char (sorry, no name?).
And those 35 XXXXX Neg. Qualities: Those not filled in yet or should we be worried you're a Ghoul + Judas, meaning: considering eating us when the time's right? :p

Larzarus

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« Reply #92 on: <07-09-11/1236:48> »
If he trys something, we can feed the ghoul to the lions, roman-style. I pritty sure we will find some lions in the zoo, next to the white tiger  ;D
« Last Edit: <07-09-11/1246:16> by Larzarus »

Ethan

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« Reply #93 on: <07-09-11/1244:58> »
Well, one dip into the Astral and I think the Ghoul-ness will be pretty plain to my Mage. Do we have an Adept that can Astrally Perceive?

Sorry about the delay with my details, I have carpal tunnel on both hands so typing is slow. Especially with all those things to fill in on the sheet.

Chrona

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« Reply #94 on: <07-09-11/1326:30> »
I love how you've all turned on me already. -ves are secret for storytelling purposes.
You'd need assensing to tell he's a ghoul, he's covered head to toe AND disguised (If I buy hits with my kit and a rating 1 mask that's 3 hits but I will roll once i have a biometric scanner).
No one will know my character, Invisable way adepts like keeping a "no profile"

Ethan

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« Reply #95 on: <07-09-11/1345:53> »
I guess the Masking metamagic is priority 1 eh?

Updated my post with the gear, and posting a long-ish first post now.

Chrona

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« Reply #96 on: <07-09-11/1450:02> »
I guess the Masking metamagic is priority 1 eh?

Updated my post with the gear, and posting a long-ish first post now.
My way will give a bonus to it too

Onion Man

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« Reply #97 on: <07-09-11/1656:00> »
qq: Do we have a face?  I'd hate to think my ex-sec tech is going to be the guy trying to talk up Johnson.

I'd operate under the theory that if we all have Ready Eddy as a contact, we're all likely to have at least a passing knowledge of eachother existence, except for maybe Chrona, from having been in and out of the Bar and Grill in the past.

Unless there's another post in the next couple of minutes, I probably won't be back on to follow up today until late tonight.  I've got a campaign kicking off with Emergence to run for a couple guys that have played some, a total novice, and one experienced player.  Zero prep work, going straight into completely unplanned pre-runs, and putting my improv hat on right now.

Orson will otherwise go along with any deal we collectively cut with Johnson, be opposed to the idea of killing active sec techs without a good fragging reason, and finish his pitcher of cheap and box of donuts.
Description/Narrative
{Thoughts}
"Conversation"
"Voice over commlink"
Code: [Select]
Text over commlinkOrson "Pig" Fletcher

farothel

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« Reply #98 on: <07-09-11/1847:31> »
I can do face, up to a point (I have some positive qualities for this kind of situation).  I can get 9 dice on the negotiation test.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Crash_00

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« Reply #99 on: <07-09-11/2053:15> »
You've seen each other in the bar before and may have talked in passing, but you haven't run together before and aren't really sure what anyone else is capable of at all.

benhatt

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« Reply #100 on: <07-09-11/2138:00> »
Was Boosts able to draw up any decent info from her data search or does she have to go looking deeper on the Matrix?

Onion Man

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« Reply #101 on: <07-10-11/0420:30> »
Color me drunk after a long night of GMing by the seat of my pants.

Hoipe my IC comment makes good ssense.  I proofread it.
Description/Narrative
{Thoughts}
"Conversation"
"Voice over commlink"
Code: [Select]
Text over commlinkOrson "Pig" Fletcher

Chrona

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« Reply #102 on: <07-10-11/0617:30> »
Time to do some negotiation:
charisma 4 + negotiation 3 + first impression (+2)=9
9d6.hits(5)=5

1 net success isnt bad, are thee any situationalmodifiers though?

benhatt

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« Reply #103 on: <07-10-11/0735:38> »
farothel (or anyone who can answer this question),

How do you link to invisible castle so it appears to as dice and hits like you have as opposed to what I do which has the entire damn html?

Chrona

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« Reply #104 on: <07-10-11/0808:38> »
farothel (or anyone who can answer this question),

How do you link to invisible castle so it appears to as dice and hits like you have as opposed to what I do which has the entire damn html?

I personally copy and paste the BBCode
Code: [Select]
[url=http://invisiblecastle.com/roller/view/3103425/]12d6.hits(5)=4[/url] whih looks like this 12d6.hits(5)=4

 

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