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[OOC] Stars So Bright

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Larzarus

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« Reply #165 on: <07-13-11/1600:24> »
About Rafa's plan: How dou you get people without steath inside the zoo? As far as I understand, you want to fake a technical problem, catch the outgoing call from the zoo and send our guys instead.
-Same problem as with the dentists, we need a van from the right electronic company and  some fake permits.
-Worst case, they have a construction crew in the park so they won't call someone at all.

Maybe we should skip the talking part completely.

farothel

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« Reply #166 on: <07-13-11/1603:39> »
Well, your plan also calls for someone to talk him- or herself past the guards, or do you want us to simply shoot them (with stun rounds to keep the body count down).

And just one small remark: what if the spider repairs the stuff himself instead of calling a tech crew?

But your plan is also ok and I can live with it.  We might want to search for their tech support company and we will need IDs for the tech company, or we simply bluff.  Maybe the 150 nuyen IDs can work with a good bluff (probably a +1 bonus, I doubt they are going to check it all that thoroughly).  I think they will check the tech crew ID a bit less then a vet ID.  The second part is valid.  On the other hand, we can simply test it and if they have their own techs, Rafa withdraws and we try something else.  I assume he can make it look like just a malfunctioning.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Larzarus

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« Reply #167 on: <07-13-11/1636:34> »
What about we jam the signal of the guard at the service gate. Make some lights flicker, few minutes later we drive along with our van with a electronic company logo on it and tell the guard the spider called for us. Meanwhile the Spider is knocked out by the mage. Since everything is jammed, the guard can't call the spider or check our ID's. If the guard leaves his post to follow us, we knock him down; if not we are fine.

Chrona

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« Reply #168 on: <07-13-11/1648:39> »
What about we jam the signal of the guard at the service gate. Make some lights flicker, few minutes later we drive along with our van with a electronic company logo on it and tell the guard the spider called for us. Meanwhile the Spider is knocked out by the mage. Since everything is jammed, the guard can't call the spider or check our ID's. If the guard leaves his post to follow us, we knock him down; if not we are fine.

This could wok but our more technically inclined characters need to start rolling extended data searches to get solid info.(if you don't know for a pool of10 for example you roll 10 then 9 then 8 then 7, etc and add all the successes, you cannot glitch.)

Xzylvador

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« Reply #169 on: <07-13-11/1713:19> »
Pretending to be an unknown and never-before-mentioned team of dentists arriving (at night) to handle the most important animal in the zoo, without it being scheduled because of an emergency procedure no one knows about that's being done without its normal caretakers present seems easier to bluff than some electricians in a van full of electrical gear arriving after a reported malfunction of electrical equipment? (Please do make place to fit in a tiger; but cats are pretty flexible, no? ;) )

The construction crew's placing magical walls, not electric security cameras. Would surprise me if it's the same company, but it's a possibility I guess. Although even then I hardly think the guys who treat -quote from SR4A- "notoriously sensitive and difficult to maintain" magical plants are the same guys who also deal with the security sensors and electrical equipment... (That might explain why the security seems so easy to circumvent.) So they'd still need to make a call.
As for the van, pig's got a maintenance van. Sounds like what we need. Not the right colors, true. But they're there when expected to be there; they're a team sent there to deal with an emergency repair, wouldn't surprise me if that's not the same guys that do the electricity during the day shift. They could be working for the company with subcontracts -any company would rather have some people there instantly and pay a little extra than risk a breach of contract for a security-system that breaks down before it's actually in use.

Agreed, if no call is made or we can't intercept the call and say something like "Hey, you're in luck, we've got some of our guys nearby who just finished a job in the neighborhood, we'll send 'em over right away." , the plan's a bust.
So yeah, worst case: the two stealth guys get out, no alarm or suspicion was raised, all other options are still open. Doesn't really seem that bad.

Problem with knocking out or jamming guards: spider or guards might notice.
Problem with knocking out spider: guards might notice.
For all we know the 4 of them are chatting over their comms the whole time.
Once we do either of those, we need to either take 'em all out quick and clean or we need to get out before help arrives.

Quote
And just one small remark: what if the spider repairs the stuff himself instead of calling a tech crew?
Doesn't sound like a spider's job to me, but if he did, wouldn't that be awesome? That spider's the trickiest part of security afaik. If he logs himself out, the whole security system's even weaker than it was before, no?

"look like a malfunction": find electrical wire, melt with miniwelder, must've short circuited. Sure, CSI would find that the temperatures aren't really right and the flame seems to have come from the outside; but if a electrical wire in a brand new system melts and there's nothing else missing or damaged in the building, who's going to be very suspicious?

So uhm, does the rigger semi-hacker think he can pull it off? If no, this whole issue isn't important anyway ;)

« Last Edit: <07-13-11/1727:00> by Xzylvador »

Chrona

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« Reply #170 on: <07-13-11/1721:07> »
For all we know the 4 of them are chatting over their comms the whole time.
Once we do either of those, we need to either take 'em all out quick and clean or we need to get out before help arrives.


This is why i'm bringing my radio signal scanner. =D

Xzylvador

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« Reply #171 on: <07-13-11/1807:02> »
Just a quick thing:
By no means do I intend to claim that my plans are always flawless and therefor better than anyone else's. I really hope and expect people I play with to analyze and criticize them, I promise to do the same with yours. There's pro and cons to every plan. Throwing ideas at each other and everyone looking at them from different angles and poking holes in them is the only way to find something that won't fall apart the second you try executing it...

We once had a plan to get into a DocWagon clinic without having to risk security and HTR-teams by finding a Docwagon subscriber, forcing him to OD, jam the medics that responded to this low threat situation and grap their car and have their own security spider guide us into the underground garage; which had 2 HTR teams in helicopter and armored van headed our way the moment we jammed the medics. Turns out Docwagon employees have docwagon contracts too and don't like their colleagues being assaulted.

(Of course, there's some risks you just have to take. If you worry about traffic cameras, you can never go on any run in the city. Spoof chips, morph plates and the fact that there's probably thousands of almost identical looking vehicles in the city go a long way to protect you.)

Ethan

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« Reply #172 on: <07-13-11/1817:00> »
A spirit can poof behind the Spider and Influence him. He can turn off the cameras or security features and then the Spirit can then cast Stunbolt on the unsuspecting guy.

The Spirit of Man might take 2-3 casts to bring him down, but down he'd go. I'd prefer we hack into the system to turn off the security cams so that the Spider can be influenced to take a piss or something instead and be stunned in the Men's room.

Onion Man

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« Reply #173 on: <07-13-11/1851:25> »

As for the van, pig's got a maintenance van. Sounds like what we need. Not the right colors, true. But they're there when expected to be there; they're a team sent there to deal with an emergency repair, wouldn't surprise me if that's not the same guys that do the electricity during the day shift. They could be working for the company with subcontracts -any company would rather have some people there instantly and pay a little extra than risk a breach of contract for a security-system that breaks down before it's actually in use.

Agreed, if no call is made or we can't intercept the call and say something like "Hey, you're in luck, we've got some of our guys nearby who just finished a job in the neighborhood, we'll send 'em over right away." , the plan's a bust.
So yeah, worst case: the two stealth guys get out, no alarm or suspicion was raised, all other options are still open. Doesn't really seem that bad.

Problem with knocking out or jamming guards: spider or guards might notice.
Problem with knocking out spider: guards might notice.
For all we know the 4 of them are chatting over their comms the whole time.
Once we do either of those, we need to either take 'em all out quick and clean or we need to get out before help arrives.

Quote
And just one small remark: what if the spider repairs the stuff himself instead of calling a tech crew?
Doesn't sound like a spider's job to me, but if he did, wouldn't that be awesome? That spider's the trickiest part of security afaik. If he logs himself out, the whole security system's even weaker than it was before, no?

"look like a malfunction": find electrical wire, melt with miniwelder, must've short circuited. Sure, CSI would find that the temperatures aren't really right and the flame seems to have come from the outside; but if a electrical wire in a brand new system melts and there's nothing else missing or damaged in the building, who's going to be very suspicious?

So uhm, does the rigger semi-hacker think he can pull it off? If no, this whole issue isn't important anyway ;)
A spirit can poof behind the Spider and Influence him. He can turn off the cameras or security features and then the Spirit can then cast Stunbolt on the unsuspecting guy.

The Spirit of Man might take 2-3 casts to bring him down, but down he'd go. I'd prefer we hack into the system to turn off the security cams so that the Spider can be influenced to take a piss or something instead and be stunned in the Men's room.
I'm liking this plan.
Description/Narrative
{Thoughts}
"Conversation"
"Voice over commlink"
Code: [Select]
Text over commlinkOrson "Pig" Fletcher

Chrona

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« Reply #174 on: <07-13-11/1853:52> »

I concur

Larzarus

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« Reply #175 on: <07-13-11/1855:31> »
okay, we should try to make some malfunctions at the fence and see what's happening. what would stop us to wait for the real electronical service and take their van? the main road is under construction so they will properly take the service road, where unfortunatly the cameras in the first section went down during the malfunction (the zoo team take care of that coincidence). then we have a car and uniforms and all the stuff. We also don't have the problem that the hacker has do roll con-skills for his phone calls, just listen to the conversation. If the electronic guy doesn't come until next day or doesn't have the right car, we can still use another plan.

the big problem right now is the time difference, the team with the van and the hacker sitting in the bar and have make plans about dentists, while your char is still on the road. how do we explain that?

GM: can you tell us when and where is everybody, I lost the count a little bit, sry.

Chrona

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« Reply #176 on: <07-13-11/1857:53> »
okay, we should try to make some malfunctions at the fence and see what's happening. what would stop us to wait for the real electronical service and take their van? the main road is under construction so they will properly take the service road, where unfortunatly the cameras in the first section went down during the malfunction (the zoo team take care of that coincidence). then we have a car and uniforms and all the stuff. We also don't have the problem that the hacker has do roll con-skills for his phone calls, just listen to the conversation. If the electronic guy doesn't come until next day or doesn't have the right car, we can still use another plan.

the big problem right now is the time difference, the team with the van and the hacker sitting in the bar and have make plans about dentists, while your char is still on the road. how do we explain that?

GM: can you tell us when and where is everybody, I lost the count a little bit, sry.

The fence is already malfunctioning and they haven't noticed

Larzarus

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« Reply #177 on: <07-13-11/1859:51> »
Since first quote, I support the idea to not knock the spider down. Only influence his bladder.


Problem with knocking out or jamming guards: spider or guards might notice.
Problem with knocking out spider: guards might notice.
For all we know the 4 of them are chatting over their comms the whole time.
Once we do either of those, we need to either take 'em all out quick and clean or we need to get out before help arrives.

A spirit can poof behind the Spider and Influence him. He can turn off the cameras or security features and then the Spirit can then cast Stunbolt on the unsuspecting guy.

The Spirit of Man might take 2-3 casts to bring him down, but down he'd go. I'd prefer we hack into the system to turn off the security cams so that the Spider can be influenced to take a piss or something instead and be stunned in the Men's room.
« Last Edit: <07-13-11/1903:42> by Larzarus »

benhatt

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« Reply #178 on: <07-13-11/1900:51> »
"look like a malfunction": find electrical wire, melt with miniwelder, must've short circuited. Sure, CSI would find that the temperatures aren't really right and the flame seems to have come from the outside; but if a electrical wire in a brand new system melts and there's nothing else missing or damaged in the building, who's going to be very suspicious?

So uhm, does the rigger semi-hacker think he can pull it off? If no, this whole issue isn't important anyway ;)

Yeah, I probably can.  It'll definitely be a roll to use edge on.  ;D  We're talking mostly Exploit, Sniffer, and Spoof, right? Some Edit? (Pardon my ignorance on what programs do what; I don't usually play the tech.) I've got all that.  She's just not built for Matrix combat.

If worse comes to worse and she misses the grab, there is only one road leading to the zoo.  Maybe someone was joyriding on their bike and took a tumble, blocking the road. When the real repair crew show up they go, "Oh no, hurt person in the road." They get out to look at the person and get stick-n-shocked for their troubles.

Also it shouldn't be that hard to have Boosts contact switch from making a dentist's license to obligatory repair crew license, might be even cheaper. If we end up needing them.

]I'm liking this plan.

Yeah, it's a good one. Are we going to relay it to everyone IC.  Role-play out the idea?

Chrona

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« Reply #179 on: <07-13-11/1911:10> »
My character just brought the comms chatter together into a summary so we can move along

 

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