Purely Astral combat (eg Astral Spirit and Projecting mage) by default has no effect or sign on the Physical plane, or the Mage's body.
You would need someone to Astrally assense the body and area to have any chance of determining what happened (and this would be dependent on the amount of time between incident and discovery, as well as power levels involved in the fight.
- Bigger powers = more astral disturbance in the area
- Longer time = less disturbance visible as the astral washes over the evidence like footprints on a beach
Physical spell effects and powers (Indirect Elemental spells, Powerballs, Flame Wall etc for example) will leave physical traces that can be forensically examined later (indefinitely in some cases) but these are immensely variable depending on the spell and power levels involved and environmental factors
Note: Physical spells will also leave Astral traces as well, which can be examined if found soon enough (before washing away

In the OP example, 24 hours is too long to get any information from the Astral space in the area surrounding the body (or the body itself).
Physically, what the PC's will find is a complete LACK of physical evidence (and the post-mortem will advise that the body was in perfect health before death... no poison, heart-attack etc).
This LACK of physical evidence will imply that an Astral attack of some sort is what killed the body (but there will be no forensic way to
prove it.
Note: This is one reason why all mages are (supposedly

legally registered, along with spells etc. It's almost impossible to track the use of spell powers etc after the fact, but if a registered mage is found dead in his house with no signs of physical trauma, it's easy for the Law to assume that a spirit (or other magical entity like a projecting mage) was involved, and then direct any investigation down a magical path.