NEWS

[OOC] Hit the Ground Running

  • 591 Replies
  • 142896 Views

Chrona

  • *
  • Prime Runner
  • *****
  • Posts: 3794
« Reply #30 on: <07-19-11/1932:08> »
Problem is, it needs 5 hits.  ;D

Those poor watchers

Paeniteo Azrael

  • *
  • Newb
  • *
  • Posts: 81
« Reply #31 on: <07-19-11/2326:11> »
Mary is going home to kit out and will meet you guys wherever. She'll get less lone wolfie later, she needs time to warm up to people, doesn't like getting attached and then losing them :P

Also, the questioning of the 25% had more to do with the whole "Right after she lost her sibling" thing, than anything else. Mary's sister is still missing :P Of course, your character's wouldn't know that, so pretend I didn't say that.

As an aside, is a chameleon suit only capable of looking invisible or like a chameleon suit? And can I wear something over it?
Character's Speech
NPC's speech
Personal Thoughts
Die rolls etc.
Text over matrix
Speech over matrix

Kontact

  • *
  • Prime Runner
  • *****
  • Posts: 3147
  • You called?
« Reply #32 on: <07-20-11/0055:12> »
As an aside, is a chameleon suit only capable of looking invisible or like a chameleon suit? And can I wear something over it?

It's skin tight, or near enough, so baggy clothes will cover it.  Chameleon coating can be made to look like anything.  Might want to throw a edit + disguise test to program it to look like stockings and a blouse under a coat or something though.  You'll also have to pause a moment to throw on the hood and gloves.
« Last Edit: <07-20-11/0056:46> by Kontact »

Paeniteo Azrael

  • *
  • Newb
  • *
  • Posts: 81
« Reply #33 on: <07-20-11/0113:56> »
Coolio... I'll just have her wear flats that cover it. No skill points in disguise :-(

And I knew about the hood and gloves. Got that from Neuromancer they did.
Character's Speech
NPC's speech
Personal Thoughts
Die rolls etc.
Text over matrix
Speech over matrix

funkytim

  • *
  • Omae
  • ***
  • Posts: 293
« Reply #34 on: <07-20-11/0200:16> »
Can I look up the addresses and then astral project to guide the watchers there?

Kontact

  • *
  • Prime Runner
  • *****
  • Posts: 3147
  • You called?
« Reply #35 on: <07-20-11/0212:34> »
Can I look up the addresses and then astral project to guide the watchers there?

Yep, you can head on over and then drop the kids off.  It shouldn't take you too much time.

Psikerlord

  • *
  • Omae
  • ***
  • Posts: 418
« Reply #36 on: <07-20-11/0728:25> »
Hey just wanted to say thanks to Kontact and everyone for kicking this game off. I'm having fun already. And using an old module thing is a great idea, K.

benhatt

  • *
  • Chummer
  • **
  • Posts: 162
« Reply #37 on: <07-20-11/1858:24> »
Hey Kontact, I am getting a bit confused about how time works in PbP.  Mary has driven home, popped some Zen and waited for it to wear off.  That's like what, 30 or so minutes?  Have we been standing around outside talking about where to go for that long or Mary just a little bit ahead of us in time? Is time of non-combat actions something you can't really take into account in PbPs?

Kontact

  • *
  • Prime Runner
  • *****
  • Posts: 3147
  • You called?
« Reply #38 on: <07-20-11/2022:17> »
Hey Kontact, I am getting a bit confused about how time works in PbP.  Mary has driven home, popped some Zen and waited for it to wear off.  That's like what, 30 or so minutes?  Have we been standing around outside talking about where to go for that long or Mary just a little bit ahead of us in time? Is time of non-combat actions something you can't really take into account in PbPs?

Well normally the timer would be chugging along, but you're already down a hacker since Snowcrash seems to have bailed.  So, we'll work with abstract time enough for Mary to catch up without slowing the crew down.  Basic assumption is that her house is closer than you are to wherever it is you're headed first.

Paeniteo Azrael

  • *
  • Newb
  • *
  • Posts: 81
« Reply #39 on: <07-20-11/2132:18> »
Time is referential :P

Anyway's, are we planning on splitting up? It seems like that's becoming less and less of a good option....
Character's Speech
NPC's speech
Personal Thoughts
Die rolls etc.
Text over matrix
Speech over matrix

Cato

  • *
  • Omae
  • ***
  • Posts: 264
« Reply #40 on: <07-20-11/2217:10> »
I don't think we've figured it out yet, but Ghost's report will probably influence it a bit :).

At the moment, Switchback is trying to get a lead on some bets to place.

But yeah, the time thing was throwing me for a bit, but it didn't seem like an issue to me.  That's unfortunate about our hacker, I'm sure it will come back to bite us.

Xarin

  • *
  • Chummer
  • **
  • Posts: 129
« Reply #41 on: <07-20-11/2359:02> »
I don't think we've figured it out yet, but Ghost's report will probably influence it a bit :).

At the moment, Switchback is trying to get a lead on some bets to place.

But yeah, the time thing was throwing me for a bit, but it didn't seem like an issue to me.

I think I'm going to just start keeping a little cheat sheet on my computer in Notepad for who is where to help me keep up with current whereabouts.

Quote
That's unfortunate about our hacker, I'm sure it will come back to bite us.

Well, that's why we have reserves.  If he pops back in, everything's good.  If not, I've got a hacker ready to go.

funkytim

  • *
  • Omae
  • ***
  • Posts: 293
« Reply #42 on: <07-21-11/0054:01> »
I have a couple of short questions.

Can I figure out where Neil's office is from Alpha Blue's directions while in astral space?

Shouldn't I be able to tell if five people have any cyberware?

Thanks

Kontact

  • *
  • Prime Runner
  • *****
  • Posts: 3147
  • You called?
« Reply #43 on: <07-21-11/0337:50> »
Can I figure out where Neil's office is from Alpha Blue's directions while in astral space?

You know it's office 213, but you can't read anything on the astral.  Everything is shadows.  There is only an idea of a sign or a door or an object.  The only things that are distinct are living things and things with great emotional significance.  Checking the whole 2nd floor, you won't be able to really glean any significant info besides the presence of a rat or two.

Shouldn't I be able to tell if five people have any cyberware?

Sure thing.  Give me a 5 block of assensing rolls.  Also, you can take +3 for actively looking.

Xarin

  • *
  • Chummer
  • **
  • Posts: 129
« Reply #44 on: <07-21-11/1212:17> »
I'm assuming right now that the deadhouse has basic security systems, like video/audio recordings (even the Stuffer Shack on the corner has them after all).  Trying to hack in to it as a security account to access those and then see about wiping the logs of the meeting ever taking place.  Once I get to review them, of course :)

 

SMF spam blocked by CleanTalk