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[OOC] Hit the Ground Running

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Cato

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« Reply #225 on: <08-24-11/1226:31> »
Both good points.

I'm ok with a death clock.

I suppose to move things along when they seem to be slowing down a bit we could post actions that would move everything forward in time.  For example I could post that Switch has driven his bike to the bellevue area or even to the exact address with the underlying assumption that everyone will would also be there at that time.

As I'm new to PbP (and shadowrun for that matter) I'm not sure if that's a valid move or not since such skips ahead would possibly derail other avenues.

Kontact

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« Reply #226 on: <08-24-11/1952:31> »
This is also meant to be a roll call of sorts. 

When a game nose dives like this, it starts a cascade effect.

One player disappears or has to give up, the game stalls, and others lose interest.


I wouldn't really be killing Johnny, just having him lay low after getting one of his IDs tied to a downtown bombing.

Psikerlord

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« Reply #227 on: <08-25-11/0654:33> »
I'm still interested! Jink will drive Ghost straight to Vanian's place, according to the address he got off the envelope... !

I also thought we were trying to post at least once a week, which still seems on track, from what I can tell?

Kontact

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« Reply #228 on: <08-25-11/0837:52> »
Well one post per week is just basic life support, it's not really much of a game.

The Post or Die philosophy is 7 days from your 2nd to last post, which is more of a two posts per week or one post every couple of days thing.  That way you don't end up with one post, wait a week one post wait a week situations.

Anyway, mostly what I'd be doing is auto-piloting Johnny into temporary hiding until Alpha Blue's KE contacts can scrub him from the suspect list.  The question is, do you guys want an emergency face to pull you through some potential encounters?  I'm sure we could find someone to pull temp duties.

Xarin

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« Reply #229 on: <08-25-11/0942:23> »
Actually, I think Yuri might be able to pull temp face duties in a pinch.  Not a wizard or anything, but decent Charisma and sklls.  Of course if someone's game to play for a little bit, I'd hardly turn them down.

Paeniteo Azrael

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« Reply #230 on: <08-25-11/1254:37> »
Whoa sorry I haven't posted in like forever....

Have been busy with school just starting up. Helping run the production of Sweeney Todd and being in class/work from 8:00AM - 11:00PM plus an hour for commute makes it difficult to work up the effort to get online... If anything, I should be good on weekend's (unless I get my second job, but I should still have at least one day where I'm free, and will probably have the time to post at least once a day).

As for the game: I think we should probably try to get benhatt to take less of a driving role in the story so it doesn't grind to a halt like this... I was enjoying it too. I wouldn't mind letting someone play face. If deemed necessary, I'll just have Mary drop Johnny off at his home and drive away to meet up with you guys.
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Kontact

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« Reply #231 on: <08-26-11/0106:17> »
Sometimes life gets in the way.  If you ever need to break for it, let me know and I'll autopilot your character to keep things going.

funkytim

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« Reply #232 on: <08-26-11/2208:53> »
Speaking of life getting in the way.  If you don't see me posting It'll be because I lost electricity.  About to get hit by Irene tomorrow or Sunday.

Xarin

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« Reply #233 on: <08-26-11/2254:22> »
Speaking of life getting in the way.  If you don't see me posting It'll be because I lost electricity.  About to get hit by Irene tomorrow or Sunday.

Hope it goes well.  I know the tornado outbreak wasn't very fun around here a few months ago.  No power for a few days where I was.  None for a week solid where I worked.  Here's to keeping my fingers crossed it's a bit easier on your area :)

FastJack

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Xarin

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« Reply #235 on: <08-27-11/0022:27> »
On a game note, for Kontact to have fun with:

The Red Swan

A small establishment along the beltline between I90 and HWY515 inbetween Renton and Bellevue.  It's easy access to the main roads just a couple streets over lends it to a mix of clientele.  Rich corp brats trying to slum it a little, truckers looking for something a bit nicer then the usual dive, and the odd off-duty bodyguard mix with the upper middle class couples, the salarymen, and the occassional respectable shadow-type.

It's an unassuming building from the outside in the same red brick as the rest of the block.  Inside is a comfortable and quiet atmosphere in the soft lighting, with an array of small tables and secluded booths to give people some privacy.

Jarvis used to take Venessa there when they were 'dating', and it's still a good spot to meet up with the odd white-collar criminal like the ones that helped her get some of her starting warez.

The food isn't what it used to be since the old head chef Julio retired, but it's still good for a decent meal at a not entirely overinflated price.

Kontact

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« Reply #236 on: <08-27-11/0204:17> »
You've certainly got a big enough operations budget to afford it..  ;)

funkytim

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« Reply #237 on: <08-31-11/0057:32> »
Got electric back.  Anyone else been knocked out from Irene?
« Last Edit: <08-31-11/0315:38> by funkytim »

Xarin

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« Reply #238 on: <08-31-11/1554:36> »
Glad to hear you're doing ok :)

FYI: Expect Yuri to take a few minutes longer then you might normally expect.  Hey, the girl's getting dolled up for a stroll in the high end of town.  You can't expect her to be on time ;)

funkytim

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« Reply #239 on: <09-02-11/0026:35> »
What's our next move gonna be guys?

 

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