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[OOC] Hit the Ground Running

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Kontact

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« Reply #300 on: <11-07-11/1938:19> »
Yeah, tim, Ghost takes 2 stun from the summoning resist.  Bad luck with that.

Does anyone want to do anything else before the guys in black enter engagement range? 
Take cover?  Cast more spells? Hide?  Try to shuffle out the back?  Maneuver vehicles or drones?

funkytim

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« Reply #301 on: <11-07-11/2316:09> »
Isn't Yuri hooked into the hall camera's?  Can she guide us out?  How many stair ways/sets of elevators are there in this building?  I think we should shut Rat's comm off if we plan on taking it with us.

Psikerlord

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« Reply #302 on: <11-08-11/0512:00> »
Hey sorry Kontact for those sensor tests I thought it was pilot 3, clearsight 3, camera/radar 6, actively looking 3 (15) - but let's go with what you suggest. I am a little rough on the rules, but will check them before rolling next time (and of course anytime I roll wrong please ignore the last few dice or whatever if I roll too many).

As for actions prior to engagement range... yep turn off Rat's link, swap Rat to his meat shoulder, ready his SMG in his other hand... and hope Yuri can guide them out! Pings his wagon to keep it ready to roar up alongside the building next to our exit point (wherever that is going to be - front entrance unless someone else suggests otherwise).... And if the lead starts flying, duck for cover!
« Last Edit: <11-08-11/0522:15> by Psikerlord »

Cato

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« Reply #303 on: <11-08-11/0859:33> »
Yeah, I'll just go with the flow on this one and seek some sort of cover before they arrive, and then try to get into close combat range.  If we start running there's always the Uzi for covering fire.

On another note, after we engage these goons do we have any evidence/way of fabricating evidence to link them to the bombing at Gibson Hall?  It'd be a nice way to tie them up if we go the non-lethal route, and it would get us out of that little problem.  But I'm not sure if that's even worth doing.

Let the mayhem begin ;)

Kontact

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« Reply #304 on: <11-08-11/2303:45> »
I'm trying to make some sense of the building you're in compared to Rat's room being 2114 or something like that...
The map says he has a patio, which makes me think he's on the ground floor...

I'll say that there's two exits from the building, being the front exit and the fire exit.  There are two sets of stairs and one elevator, located near the front set of stairs.  The hallways have door flushed to the wall and staggered down the hallway so that no one opens their door directly in front of the door on the other side of the hall.  The hall itself is pretty wide, over three meters or so, and dotted with potted plants and other decorations which can provide partial cover.

   
I'm going to put together a map.

Here goes.

« Last Edit: <11-08-11/2351:20> by Kontact »

funkytim

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« Reply #305 on: <11-09-11/0247:09> »
I'm guessing we're still in Rat's place.  If so having him invisible would be totally useless.  I'm thinking we're not gonna avoid a fight.  Drop the invis on Rat and peer out the door with my endoscope. 

Hey Cato, you want me to invis you so you can close on the thug coming from the other direction?

Cato

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« Reply #306 on: <11-09-11/0818:43> »
That would be superb.  A punch in the face and they won't even see it coming.  As long as they aren't of the: "There might be something there so I'll shoot anyway" persuasion :)

funkytim

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« Reply #307 on: <11-09-11/1120:58> »
Well don't make a lot of noise.  Invisibility doesn't make you quiet.

Psikerlord

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« Reply #308 on: <11-09-11/1416:54> »
Jink will be making lots of noise to cover Switchback's tracks!

Mirikon

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« Reply #309 on: <11-09-11/1809:37> »
Hey. I'm going to be coming in with a new hacker, Kusanagi Motoko. Don't worry, she can do more than just hack, what with her sniper rifle and combat drone.
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Psikerlord

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« Reply #310 on: <11-10-11/0335:05> »
welcome aboard!

Cato

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« Reply #311 on: <11-10-11/0833:33> »
Awesome!

UmaroVI

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« Reply #312 on: <11-10-11/1422:36> »
I'll be joining too as your replacement street samurai. I'm going through the IC thread now so as to catch up.

Psikerlord

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« Reply #313 on: <11-11-11/0359:41> »
Sweet - you might get here in time to keep us from dying, eh?  ;)

Kouryuu

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« Reply #314 on: <11-13-11/0513:42> »
Sweet - you might get here in time to keep us from dying, eh?  ;)
Crimson is ready to roll as well.
not sure thou how well will she do as a pacifist in combat.
« Last Edit: <11-13-11/0544:15> by Kouryuu »
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