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General do's and don't for character creation.

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All4BigGuns

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« Reply #45 on: <10-09-11/2353:07> »
Meh, I'll just chalk it up to different styles then. I just couldn't bring myself to take Edge up that high.
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Glyph

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« Reply #46 on: <10-10-11/0022:24> »
It all depends on how focused the character's specialty is.  Edge is a wonky stat.  On the one hand, a high Edge is incredibly useful, and can give a character a huge power boost when needed.  On the other hand, it is almost never essential to a character concept, so whenever I need to pare down a character, Edge is usually one of the first things to get lowered.

But if you keep the human in the example's Edge at 2, the same as the elf's, then that human will have 40 more points of gear, skills, or contacts.  I'm not trying to argue that some metatypes come out ahead purely points-wise (like orks), or that humans don't suffer from having less points they can allocated to Attributes.  But I still don't think they are unplayable - just slightly less optimal, and still well within the range where you can make one that is a viable character.

ARC

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« Reply #47 on: <10-10-11/0031:24> »
I hate having an Edge of less than 3.  I prefer 4 or 5 as my Edge.  I find edge is an essential tool for everything.
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kirk

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« Reply #48 on: <10-10-11/0718:45> »
I think part of it depends on how fast and easy Edge refreshes.

UmaroVI

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« Reply #49 on: <10-10-11/0745:06> »
If you want to get technical, for human to be a good race choice, you need to hit one or more of the following:

(Body+Strength) at most 4
Charisma at least 5
Logic at least 5
Edge at least 6

I see maybe 10 humans that don't fit for every 1 that does, so yeah, I think it's worth warning people that humans are a niche race choice, not the default, because people expect humans to be good at everything like in D&D.

Triggvi

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« Reply #50 on: <10-10-11/1125:55> »
Humans have a few advantages that are not spelled out in BP/karma. They blend better than any other race being the majority race. They have little of no racial discrimination problems. Those are role playing advantages that can not be easily tallied into BP/karma.

For characters:  Start with a concept and a story and build from there. Make the character come alive in your head and then put him to paper. You will more fun playing him/her that way.

« Last Edit: <10-10-11/1629:23> by Triggvi »
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All4BigGuns

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« Reply #51 on: <10-10-11/1153:50> »
If you want to get technical, for human to be a good race choice, you need to hit one or more of the following:

(Body+Strength) at most 4
Charisma at least 5
Logic at least 5
Edge at least 6

I see maybe 10 humans that don't fit for every 1 that does, so yeah, I think it's worth warning people that humans are a niche race choice, not the default, because people expect humans to be good at everything like in D&D.

Yeah...see I think this is a problem. Humans SHOULD be good at everything and a choice at least close to optimal for just about anything. Humans are the most numerous of all the metatypes, but because their game-stats aren't that good, in a lot of games they'll be the minority if not downright absent from the team.
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All4BigGuns

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« Reply #52 on: <10-10-11/1256:46> »
Your second character will be better then your first, don't give your first character the 'enemy' quality then build that enemy.

Do, go into your first play session expecting to die, if the GM likes you, you'll survive.

Do read all of the book before you make your first character.
No not skip over the matrix and awakened sections cause you're making a gun bunny.  (Guilty)

With the first line of this one, just build the character and build a second one, making the first one the enemy.  :P
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Zilfer

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« Reply #53 on: <10-10-11/1313:21> »
Just wanted to mention the edge. I love having a good amount of edge as well, as my cushion. Add a decent amount of dice to the pool and have exploding Sixes.

(however I did recently see the value of some low edge characters since i remembered if you didn't score a hit you could use edge to reroll the whole dice pool. 1 edge character could reroll a 10 dice pool possibly. Though it's still risky :P)

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All4BigGuns

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« Reply #54 on: <10-10-11/1331:54> »
Hmm...you know if that reroll option is usable on soak rolls? If so, that could help me out. My dice tend to exact a price for a really good attack by making the character go down really easy soon after...all 1s on a soak roll blows.
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CanRay

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« Reply #55 on: <10-10-11/1335:41> »
Hmm...you know if that reroll option is usable on soak rolls? If so, that could help me out. My dice tend to exact a price for a really good attack by making the character go down really easy soon after...all 1s on a soak roll blows.
"You dodge your way into all of the bullets which bypass the better parts of your armour and do as much damage as (meta)humanly possible.  You're not dead, but I hope you have better than Basic Doc Wagon coverage or a large bank account connected to that SIN, otherwise you're spare parts."
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Zilfer

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« Reply #56 on: <10-10-11/1340:41> »
Hmm...you know if that reroll option is usable on soak rolls? If so, that could help me out. My dice tend to exact a price for a really good attack by making the character go down really easy soon after...all 1s on a soak roll blows.

As far as I know it's usualble on any test that didn't score 1 hit. (the rule of Six however do not apply to the rerolled dice pool but at least it gives you a second chance if you got nothing)
Having access to Ares Technology isn't so bad, being in a room that's connected to the 'trix with holographic display throughout the whole room isn't bad either. Food, drinks whenever you want it. Over all not bad, but being unable to leave and with a Female Dragon? No Thanks! ~The Captive Man

All4BigGuns

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« Reply #57 on: <10-10-11/1359:17> »
Yeah, just not gonna help if the flubbed soak roll got exactly 1 hit when it was doing like 12P.
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CanRay

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« Reply #58 on: <10-10-11/1405:53> »
Grease spot comes to mind...  As does a number of Paranoia games I've run...
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All4BigGuns

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« Reply #59 on: <10-10-11/1416:00> »
Yeah, it sucks when that happens. (Happened to me in a game just a couple weeks ago). Still not as bad as critical glitch on a soak when a rocket fired by an NPC ally ended up coming back at the party because of those dang scatter tables.
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