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Eurosolo

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Digital_Viking

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« on: <07-26-11/1441:14> »
Being the CP2020 fan I am, I wanted to stat out a Eurosolo. For those unfamiliar, a Eurosolo is essentially a subtler, less in-your-face chrome and attitude samurai. It's about skills,talent and not being so obvious.

What I'm thinking is a bioware focused samurai, with maybe biocompatibility, pistols, and knowledge skills emphasizing culture and refinement.  that's pretty much where I am at now - looking to see what some of our finer minds think would be appropo gear and qualities for this concept.

Just looking to brainstorm really - don't have anything set in stone beyond wanting to keep it human or elf for aesthetic purposes.

Thanks folks!
"Which is better and which is worse,I wonder - To understand or to not understand?"
"Understanding is always worse. To not understand is to never carry the burden of responsibility. Understanding is pain. But anything less is unacceptable."

UmaroVI

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« Reply #1 on: <07-26-11/1501:56> »
You don't really want to be bioware focused. There is something to be said for focusing on not externally visible ware - ie, no dermal plating, no Obvious cyberlimbs - but trying to stick to bioware and bioware only will make you dramatically less good at being a street samurai.

Either elves or humans can do this well (orks also could if you were so inclined, but not necessarily better).

It sounds like you want your primary skill set to include:

1) Not looking like a killer cyborg to the naked eye.
2) Killing people with pistols
3) Social skills
4) Stealth?

Anything else? How do you value these things relative to one another?

Also, are you set on being an augmented mundane? Being an augmented adept is also an option here (it will make you better at the social skills and less good at the killing people).

Crash_00

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« Reply #2 on: <07-26-11/1509:02> »
Well most of my Sams tend to be specialized in Pistols, I really prefer the subtle approach. The key to using pistols as effectively as the heavier, sloppier weapons that most sams use, is having a very high dice pool to add in for extra hits (and provide leeway for called shots).

I'm not familiar with CP2020 that much (I for some reason remember playing once and realizing that the botch rules were like 10% of the time or at least how my GM ran it, and promptly quit) or Eurosolo, but some gear for what you've mentioned.

Move by Wire (I'd take it over Wired just for the Skillwires ability to add that MacGuyver talent whenever you need it)
Muscle Toner
Mnemonic Enhancer (for Knowledge Skills)
Skill Recorder (Pistols if thats what you're main weapon will be)
Synthcardium (adds dice to athletics)

I usually leave the Smartlink to go on glasses or contacts this day in age as well as image links and most vision enhancements.

I've found that the standard build point system makes it really hard to build non-specialists efficiently so I almost always push to use Karmagen for a campaign (of course I've only gotten to once).

As far as non-ware, I really like the Ares Lightfire 70 for a stealth pistol. Pop Electric Firing into it with the special silencer and everyone trying to hear it fire is at a -6. Add subsonic ammo (If you're stealthing in and they can't defend you can afford to line up shots and call for no-armor) and it becomes a -8.

For a powerhouse, I take the Ruger Warhawk and slap the High Power Chambering into it (8P/-3AP). I usually don't buy ammo for it at CC though because its just too damned expensive having to take RG for it.

Other things to remember are SnS rounds for light pistols or Ex-exp for when things go south.

I also recommend lockpicking skill with a lockpick set.

Digital_Viking

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« Reply #3 on: <07-26-11/1541:53> »
I probably explained the concept poorly, so let me quote a couple things that might shed light (Granted these are different systems, but we are talking flavor here)

Quote
Euroosolos are different Very different They go to school, real school. Get themselves degrees in all kinds of subject Only then are they selected for training if they have the right temperament
and demeanour. Their training, at least two years in a corporate or government covert operations school, is rigorous and very wide ranging. They learn as much about psychology and culture as the actual mechanics of death dealing.

and

Quote
Firstly don‘t show too much cyber or weaponry. Cyberware isn’t too popular in Europe, so they tend to pay excessive attention to those with a lot Weaponry is seriously unpopular, unless
you‘re a uniformed guard visible weapons will get you arrested so quick you’ll get whiplash. Anything heavier than a knife or pistol and they’ll call SWAT in.

Secondly, dress well. Unless you absolutely need to dress down as a cover, wear the best you can afford. Oh, and makesure ifs suitable for the situation.

Thirdly, show some class. Solos in Europe aren’t just killers, they’re masters of combat with an old fashioned nobility. Honour is not just a word to these guys, it‘s a way of life.

Fourthly don‘t depend on technology. There are going to be times when it's just not available. Try to use your own brain and
skill rather than that of your weapon‘s processors.

So I guess I'm looking at a combo sam/face focusing on style, less obvious weaponry (maybe nothing heavier than a sub) with knowledge skills reflecting culture and refinement, maybe a high lifestyle and a breadth of contacts
"Which is better and which is worse,I wonder - To understand or to not understand?"
"Understanding is always worse. To not understand is to never carry the burden of responsibility. Understanding is pain. But anything less is unacceptable."

eshoup1

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« Reply #4 on: <07-26-11/1641:08> »
ok, so combo sam/face...

Elf? Agility and charisma bumps look good for you.

Personally, I have no problems rocking the pistols. But Crash_00 is right, look for some monster dice pool bonuses.
And remember that you will almost always be doing stun damage with a light pistol (unless you are shooting around the armor), so you may not be killing a lot of baddies.

I will point out a trick that UmaroVI mentioned on a post of mine. A tricked out synthetic cyberarm can get your agility up to 10 for an elf.
Pistols of 5, smartlink, agility of 10, and a reflex recorder will get you to 18 dice. A specialization will get you to 20.

Upgrading a face is pretty straight forward. grab some influence, tailored pheremones (if you don't mind the legality), and emapthy software (if allowed)

Round the character out with some initiative enhancers, some good sensors, a little stealth, some concealable armor, maybe some logic or intuition boosters for knowledge skill checks.
I would suggest having a rocking perception and a decent data search for doing leg work.

as for lock picking. An autopicker will let you use it's rating in the skill check. so a rating 6 autopicker will let you roll 6+AGI for lock picking with no skill.
I can honestly say I have never come across a non-maglock in game.

I like the concept you have going. I look forward to seeing a prototype stat-ed out.

UmaroVI

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« Reply #5 on: <07-26-11/1644:55> »
The way to roll with this type of character:

Either be a human (in which case, have 6 edge) or be an Elf; it's fairly taste-dependant and also depends how much you like Edge.

Softcap your Charisma and Intuition. Dump Strength and Agility. Get as much Body, Reaction, and Willpower as you can afford; I would not go below 3 in any. Try to have Body and Willpower be odd.

Logic is funny in that it actually does nothing for you and you probably want to dump it, but your concept may call for high Logic.

The key ware you need is: Cyber: Wired Reflexes 2, Reaction Enhancers 2, Synthetic Cyberarm with Customization: +3 Agility (+4 if you're an elf) and Enhancement: +3 agility and +2 armor. You may want to customize for a bit more Body and possibly Enhance +1 or +3 body (dropping an Armor for the Body) in order to get your average body to the next point.
Bio: Tailored Pheremones

Other stuff certainly can help you, but this is the "core" stuff you really want. None of it is noticeable to someone who just sees you.

Skills-wise you probably want Stealth 4, Influence 4, Perception 4, and Pistols 6. You may want at least Unarmed 1, depending on (i) how often people melee you (it adds to your defense pool) and how often you see yourself caught without your guns. You may want other skills too, obviously, but I wouldn't skip any of the above. If you decide you want a high logic for RP reasons, might be a good idea to pick up some of the better logic-linked skills like First Aid so it's less a dead weight stat; if you do, look into Pushed and into a Nanite Hive with Neocortical Nanites in your arm, maybe also an Encephalon but they are pricy.

Earthshaker

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« Reply #6 on: <07-27-11/0305:59> »

Runners companion is probably what you want to look in.

Has genetic modifications and such in it. (If I am correct)

Eurosolo's go completely for subtle .. no obvious armour or non-stylish modifications

So Bio-ware options are what you want, high skill levels and internal cyberware, mods that don't set of alarms are the best, your not some American brute you are the best, you out skill them, you are better than them only unthinking brutes have no pride in their appearance and style.

Mods that up armour, concealable hardware is great, excellent style is a must, being able to move fast and quickly is probably a good idea (You want to look impressive)

Maybe even an adept.. ultimate in subtle.

Medicineman

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« Reply #7 on: <07-27-11/0522:19> »
Create him with Building Points not with Karma Gen
because with high INT & LOG You'll get a lot of free Knowledge Points which are (ImO) essential for such a Char.
Try to get Alpha Bioware because thats even more difficult to Scan
lots of Fake SINs and Licences maybe even FBI or Argus Licences /SINs
in Germany these Sams are mainly found around Frankfurt because they work mostly for the FBV
and they're mostly Human or Elves (maybe a Human Looking Ork)

with a suave Dance
Medicineman
« Last Edit: <07-27-11/0525:14> by Medicineman »
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baronspam

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« Reply #8 on: <07-27-11/0924:11> »
A note on the comment about lockpics-

Mechanical locks are certainly still in use, but you find them more often on places that are either on a budget or just plain old.  If you want to be the b&e guy you should, in addition to locksmith and infiltration, make sure you have hardware, probably specialized in Maglock.  In more secure and modern facilities you will run into maglocks much more often than the old fashioned key ones.

Also, think carefully about the stealth skill group.  Its a four skill group, so if you really want all those skills its a bargain on the build points, but don't buy Stealth 4 if what your character really needs is Infiltration 5 or 6.  The other skills are Shadowing, Disguise, and Palming (shadowrun's pick pocket skill).  If all of that sounds good go for it but I think many people grab skill groups when they should really be buying one or two skills a la carte.

UmaroVI

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« Reply #9 on: <07-27-11/0929:32> »
Palming is used for hiding weapons.

farothel

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« Reply #10 on: <07-27-11/1219:28> »
you can take some cyber, like cyber-eyes and -ears and a build in commlink.  These mods are so standard that nobody will look at you twice when you have them.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

baronspam

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« Reply #11 on: <07-27-11/2132:57> »
Palming is used for hiding weapons.

Well, yes, its good for any quick, subtle use of the hands, be it picking a pocket, shoplifting, concealing an object on your person, planting an object, placing  a bug or tag, etc. 

Digital_Viking

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« Reply #12 on: <07-28-11/0935:00> »
Haven't forgotten about this thread! Think where I've been running into the block is I'm trying to make a Sam/Face and that's a misreading of the Eurosolo description. I think I need to go back, and restart as an adept with some bioware and be more skill based but not necessarily a face.
"Which is better and which is worse,I wonder - To understand or to not understand?"
"Understanding is always worse. To not understand is to never carry the burden of responsibility. Understanding is pain. But anything less is unacceptable."

Digital_Viking

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« Reply #13 on: <07-29-11/1559:34> »
Ok - first rough draft, this is a 500 point campaign and this is the straight mundane route (Will work on a Physad later) Haven't shopped for armor,weapons etc yet but this is what I got for stats,skills and cyber:

Body: 3
Agility: 6(10)
Reaction:5(9)
Strength:3
Charisma:7
Intuition:5
Logic:3(5)
Willpower:3

Influence (Group)  4
Stealth (Group)  4
Perception  4
Unarmed Combat  4
Automatics  4
Pistols  6
Intimidation  4
                  
"Politics (Corporate)  3
Procedure (Corporate)  3
Fine Cuisine  3
Law  3
Wines  3
"Dutch  N
French  3
German  3
English  3
            
Cyber/Bioware:
Muscle Toner 4
Tailored Pheromones 2
Move-by-Wire System Rating 2 
Cerebral Booster  2
Mnemonic Enhancer  2
Reflex Recorder- Skill Group
Cybereye Rating 3 (Alpha)
  Flare Compensation
  Image Link/Recorder
  Low-Light Vision
  Thermographic Vision
  Smartlink
  Vision Enhancement  2
  Vision Magnification
Cyberears Rating 2 (Alpha)

Restricted Gear  5
Restricted Gear  5
Big Regret  -5 *
Enemy (3)  -15 *
Wanted  -10 *
Lost Loved One  -5 *

* Not set in stone, I needed 35 points fast

Thanks for any input guys, I'm thinking up ideas for the adept version.
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"Which is better and which is worse,I wonder - To understand or to not understand?"
"Understanding is always worse. To not understand is to never carry the burden of responsibility. Understanding is pain. But anything less is unacceptable."

UmaroVI

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« Reply #14 on: <07-29-11/1632:06> »
First, suggestions of things you might want to cut to afford the stuff I'm going to suggest:

You should probably either have Automatics or Pistols, not both. I could see going with just pistols - yeah, they aren't as good as automatics, but if you're good enough you can do just fine with pistols. Or grab Automatics and Unarmed; usually you can sneak in a machine pistol or the Ares Executive Protector. Also, you don't have any way to get the recoil compensation you need to really use Automatics to full effect; a lot of the good stuff only kicks in if you have a cyberarm gyrostabilizer, a gyromount, or cyberlegs/feet, or something like that. In the interest of cutting points I might just focus on Pistols. If you need to use a sniper rifle or something in a one-off event, you can default to 9 dice which is not half bad.

What's your edge? It's not listed. You should try to have high edge as a mundane if you possibly can.

You don't have any strength based skills and you shouldn't be punching people with your bare hands; you can easily cut a point of STR.

You have no logic linked skills except for Knowledge; Cerebral Boosters are highly inefficient for you, and 8 dice should be plenty.

What skill group is your Reflex Recorder in (Stealth I assume). It is an A-OK piece of ware, but not super critical and you could cut this and buy it later if need be.

Cyberears are not really a good use of money or essence; just wear earbuds. Are people really going to take your earbuds away THAT often? I'm not a big fan of cybereyes on mundanes either (contact lenses, glasses, and goggles can duplicate much of what they do), but at least those are kind of cool.

Things you should probably have:
Tailored Pheremones 3. Starting with rating 2 makes me very sad because you really want Tailored Pheremones 3, it's only 12 availability so you could start with it, and it's only 15000 more to do so instead of having to throw out 30000Y ware later on.

You have some major fragility problems with a 3 body and no active defense skill. IMO, with 9 reaction, if people are hitting you then you would be better off having higher passive defenses instead of being able to blow an action a few more dice on a defense check. I suggest having a higher body and wearing some low-key armor (FFBA, PPP, some of the goofy armor clothing you can pick up); if you can afford body 5 and also an active defense skill, grab dodge if you didn't get unarmed and gymnastics if you did.









 

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