I am not aware of a quality that would simulate this, but I can't qoute everything outside the core book from memory. In general, you could go with low agility and reaction, and some roleplay from there.
Someone would have to come from a fairly poor background to have a limp. Between all the healing option of cyberware, bioware, regenerative technologies, magical healing, etc, there are lots of ways it could have been fixed. Your character background would pretty much require you to not have had any significant money at any point. They can regrow organs in vats for you, fixing a bad hip or knee isn't that big a challenge to shadowrun medical technology.
Also, discuss the nature of the campaign with your GM. In most games, at some point, someone is going to point a frackin' big gun at you and do their best to make you into a swiss cheese simulation. Not every character needs to be focused on combat, but characters with low physical stats tend to be those who "stay in the van" and run drones or matrix overwatch or both. And sooner or later they usually have to get out of the van for something. If you have significant physical limitations and you don't have a proxy body like a drone or a matrix avatar you are really limiting yourself to noncombat social situations. Make sure this works for your GM's and your group's expectations.