It may be that I'm just not paying enough attention, but why does the Spook has a 13-dice pool when shooting his Morrissey Élan/Ruger Thunderbolt and just a 11-dice pool when shooting his taser, if he has no specialization?
The Taser doesn't have a Smartgun System on it - this is because Smartlinks are Restricted, and the major reason to carry a taser is that it's legal, rather than restricted, so you can take it more places.
Charasanya: keep in mind that (mag)locks are actually Hardware, not hacking. However, there are certainly some security problems that you have to have Hacking to bypass.
Of the Archetypes, the closest characters are the Combat Hacker and the Generalist. The Combat Hacker has good infiltration (11), he can take care of locks (hardware 9, which is alright, although he will probably need to Edge anti-tamper systems much of the time), he's a very good hacker, his perception is at least not terrible (5, 8 on visual/hearing), he can Data Search up information, and while he has terrible social skills he's also a second-tier street samurai. The generalist is in many ways similar, but has worse infiltration and mildly worse hacking and combat, better hardware, and is also a good face.
Based on what you wanted, I would suggest taking the Generalist, switching Pistols and Infiltration (he'll be slightly less good at fighting, but still perfectly good, and that will get a more passable infiltration of

, and see if you can scrape up the cash for an Attention Coprocessor 3, which will get him up to Perception 8 (visual/hearing 11) which is also OK. The only place I really see to cut the money from is going to be to drop a few less vital programs and buy them later. If your main goal is to support B&E, I would probably cut Disarm, Track, ECCM, and Defuse.
Now, he won't be amazing at any one thing, but he can at least cover everything passably and he does have 6 edge to fill in the gaps.