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Pixel, the pixie tech-adept hacker / rigger

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UmaroVI

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« Reply #30 on: <08-18-11/1521:11> »
Also: command 10 with Optimization (WAR!). 10400Y, but a steal for what it does.

Consider giving Jeeves a r6 medkit; you can RC him to med your team up, which is a significant number of dice even with no first aid skill. Might be handy (and it's not very expensive).

Xarin

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« Reply #31 on: <08-18-11/1533:33> »
Tank-bus sounds like a Barrensmobile.  Not sure when I'd really need it in Seattle though unless the GM starts sending us into Z-zones a lot.

Also: command 10 with Optimization (WAR!). 10400Y, but a steal for what it does.
O_O *drool* Must.  Get. WAR!.

Analyze on that same setup would make hacker protection a lot more feasible too.  Now, getting my hands on military-grade bleeding-edge software may prove more difficult then the price tag would suggest, but ooooooo it's pretty.

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Consider giving Jeeves a r6 medkit; you can RC him to med your team up, which is a significant number of dice even with no first aid skill. Might be handy (and it's not very expensive).

Already got one actually.  For just that idea.  It's buried in the gear list down with the other toolkits and such.  Some for patching drones, others for patching people :D

UmaroVI

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« Reply #32 on: <08-18-11/1639:45> »
Yeah, the tank-bus is definitely a barrensmobile; you can kind of wait and see on it. If you do end up seeing situations where you could have used it with decent frequency, it is IMO the best barrensmobile for price::value. If you don't, I still recommend a Roadmaster with a concealed turret for a psuedo-tank that looks legal; keep in mind they get used for all sorts of stuff like transporting valuables, VIPs, etc, so it's not like one of them says "strike team incoming" like, say, a Citymaster does.

30F means the Command 10 program will take some looking, but it is so very worth it.

kirk

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« Reply #33 on: <08-18-11/1649:01> »
Ah, almost forgot.  Either get your team to purchase or purchase for them (and get it out of them later) some trodes and sim modules. 150¥ a set brings three or four channels minimum (sight, sound, touch, smell/taste - and I think it stupid the book discounts touch) from each runner. At  most they need one more channel to user your Tacnet.

Xarin

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« Reply #34 on: <08-18-11/1805:28> »
Yeah, the roadmaster is still a "want it" item.  I just think the hermes is more drone-favorable when I only have funds for 1 of them.  A roadmaster, the fancy SUV, a nice off-road truck, and maybe eventually a Zug so I can go all knight-ridery would be nice.  Options are always good.

And I doubt I'll have trouble getting enough sensory feeds from the team to tap them into the tacnet.  I'm more worried about convincing them that they should slave thier commlinks to what is, at the moment, a stranger :)

Thanks for the help!  I think it's looking pretty good now.