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Zombie Apocalypse in SR

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Cass100199

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« on: <09-07-11/2147:06> »
How would you do it?
You can't tell me what toys I can play with.

Phylos Fett

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« Reply #1 on: <09-07-11/2150:37> »
Why would you do it?

Crash_00

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« Reply #2 on: <09-07-11/2153:45> »
Ghouls.
Seriously, if you read the virus, one good wave attack in a major city would cause widespread outbreak in that city. However, if a group of ghouls that have retained their intelligence and have a grudge against humanity decided to try and quietly spread it, I could see it hitting a much larger area if done properly. A series of properly executed "traps" would be devastating (remember the people with aids gluing tainted thumbtacks onto gas pumps and theater seats several years back?).

Now, a lot of people house rule the virus because it is so ridiculously contagious as written, but by RAW I think that it's the simplest "zombie" threat.

EDIT:
One of my favorite runs I ran was a group of runners traveling down through an underground corp lab to save a lead scientist. The lab (Raincoat Inc.) had been tweaking the ghoul virus to weaponize it. "Zombies" galore. Of course this was in SR3 where the virus wasn't quite as instant ghoulifiying as it seems now.
« Last Edit: <09-07-11/2156:09> by Crash_00 »

Cass100199

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« Reply #3 on: <09-07-11/2158:40> »
Why would you do it?

Why not? This is a place for Gm's to discuss GM ideas. Good ideas come from everywhere. Hell, we have two active threads of starting a lower power ganger campaign. If you want to play along, please do.
You can't tell me what toys I can play with.

Phylos Fett

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« Reply #4 on: <09-07-11/2229:35> »
Why would you do it?

Why not? This is a place for Gm's to discuss GM ideas. Good ideas come from everywhere. Hell, we have two active threads of starting a lower power ganger campaign. If you want to play along, please do.

My thinking was that there are already a few zombie apocalypse games out there. But, if you did want to go that way in SR, then I'd have to agree with Crash - ghouls would be a good way to go!

Phylos Fett

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« Reply #5 on: <09-07-11/2242:18> »
I guess "Where would you do it?" would be the next question. Do you want a localized event, or a nation-wide, or even a world-wide event? If it was localized (initially) it can easily be spread, or contained, as the need/desire arises. I'd probably start on a small scale in some out-of-the-way place, and go from there.

Crash_00

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« Reply #6 on: <09-07-11/2334:04> »
I know that run I did, it was initially isolated "the lab", but after the runners were double crossed and trapped in the lab, it got released into the local environment when they escaped.

In the end they had a full outbreak on their hands that devastated an entire miniature sprawl area. It was pretty much a blatant resident evil rip off, but my players still had a damn good time. Two of them go contaminated by the end of it, one ended up becoming mindless and getting TKed, the other ended up being completely aware and almost better than he was before other than the whole blindness factor. He almost got TKed, but managed to talk them out of it since he wasn't a slobbering fool trying to mindlessly eat them.

CanRay

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« Reply #7 on: <09-07-11/2342:03> »
It doesn't come up much, but my characters do actually have "Zombie Plans" based on their individual natures and skills.
Si vis pacem, para bellum

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Phylos Fett

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« Reply #8 on: <09-07-11/2345:29> »
It doesn't come up much, but my characters do actually have "Zombie Plans" based on their individual natures and skills.

Care to share with the rest of the class?

CanRay

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« Reply #9 on: <09-07-11/2348:28> »
Maybe when I'm in a better shape of mind.  I've already caused a lot of issues and came close to the ToC with the Gun Haven Heaven thread.
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Valashar

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« Reply #10 on: <09-08-11/0101:27> »
One option for the ghoul aspect of a zombie apocalypse could be to use a modified version of the Krieger strain that creates ghouls, especially if those responsible are trying to make it so that those infected either retain their intelligence more readily (in the case of those wanting trainable/controlable soldiers/workers/slaves) or to make it so that anyone infected becomes a feral, drooling mess (for those that are just after Resident Evil style hordes).
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Medicineman

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« Reply #11 on: <09-08-11/0140:07> »
How would You do it ?
Ghouls
Where would You do it
Metropole  (120-150 Million People !!)

He who dances like MJ in Thriller
Medicineman
http://english.bouletcorp.com/2013/08/02/the-long-journey/
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CanRay

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« Reply #12 on: <09-08-11/1218:59> »
I'm playing Dead Island right now, where most of the infected are in bikinis and swimming trunks.

It is not pretty.
Si vis pacem, para bellum

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Stahlseele

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« Reply #13 on: <09-08-11/1257:55> »
Puree several dozend ghouls into fine red mist.
fill into tank on plane. Fly over sprawl, open tank.
fly FAR away!
"In the absence of orders, go find something and kill it." - Field Marshall Erwin Rommel
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CanRay

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« Reply #14 on: <09-08-11/1304:01> »
Well, we now know Aztlan's "Final Solution"...
Si vis pacem, para bellum

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