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[OOC] Playing for Fools

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StarManta

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« on: <09-11-11/2035:12> »
I'm looking to start running a PbP game (in addition to participating in some) focusing more on social skills, cons, and so on than guns and explosions. Which is to say that, even though we'll have a fighter in the group, the fighter is also fairly competent at conning. I'd like around 4 players, but up to 6 would be acceptable.

Setting: Seattle would likely be the home base, but I'm happy to entertain other ideas. Pretty good odds this campaign will lead to travels around the world.
Frequency: One post per day is about what will be expected (more always welcome)
Expect mature situations and language and the like. I don't censor anything.

As a GM I'm pretty good at making open-ended runs and improvising, so go into this expecting to be given a long leash to plan your runs (and more than enough to hang yourself on, too!)

Rules for character creation:
* 400BP for characters
* All characters should have at least one CHA-linked skill at 2 or higher
* Anything that's Missions-safe is good to go; will be open to a lot of non-Missions-safe builds, just ask first.
* Characters should have interesting Qualities, both positive and negative.
* Keep the min-maxing to a minimum, please.

Other rules:
* Using the IC Roller for all dice rolls, and please create an account there as well for tracking and such.
Quick code for rolls: 
xd6.hits(5) will roll x# dice counting 5s and 6s as a hit.
xd6.hitsopen(5,6) will roll x# dice with exploding 6s, counting 5s and 6s as hits like regular
* I think I'm going to steal this from Chrona's other game:
Quote
Monday February 15, 2072; 17:00, The Edge, Elven District, Downtown
Leigh Stark; PAN=Passive SIN: Rebecca Ashmere Rt.4
When we start the IC thread, add this to the top of your posts so we don't track of that sort of thing. It'll also help me remember who has what character.
The team:
CharacterRolePlayerStatus/Notes
JMageChronaDone
Eliza GebbFace/HackerNetzgeistDone
IroncladHacker/RiggerIrregularSDone
Leigh Stark (background)Combat/SociallwcoyoteDone
BlackjackRanged CombatthermoDone
Jackson Hart (background)Smuggler/GearheadKylenDone
SharpMelee CombatDeliveratorDone

Suspended characters:
Combat MedicTheCommanders

IC thread Table of Contents
I'm going to keep this updated at beginnings and notable parts of scenes so we don't have to keep track of every post across 40 pages as the IC thread balloons in size. This can also serve as a rough adventure log at-a-glance sort of thing. For combat, there'll probably be a link to the beginning of each IP, and so on.

Adventure 1
Scene 1: Message Received
Scene 2: The Edge
Scene 2b: Mr. Johnson leaves (1000 ¥ each paid upfront, 3000 ¥ each upon completion)
« Last Edit: <09-30-11/1746:40> by StarManta »

Chrona

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« Reply #1 on: <09-11-11/2309:48> »
I'm interested, will be running a one off that might inspire me on tuesday.

lwcoyote

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« Reply #2 on: <09-12-11/0026:55> »
I'm interested as well, and will work on a character. Thanks for PMing me btw!

Netzgeist

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« Reply #3 on: <09-12-11/0702:37> »
I'm also interested.
Probably, will start playing with some concept tomorrow.

StarManta

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« Reply #4 on: <09-12-11/0923:35> »
Do you guys have preferences as to which archetypes/roles you'd like to play?

Chrona

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« Reply #5 on: <09-12-11/0931:58> »
Do you guys have preferences as to which archetypes/roles you'd like to play?

I haven't been a mage in a while

IrregularS

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« Reply #6 on: <09-12-11/0932:48> »
I'm interested as well. I'd either like to play a Hacker or a Combat character. I usually play magic-oriented characters and I'd like something different. I'll draw up a character shortly.
Also, long time lurker, but first-time poster. I've been reading the PbP games for a while now.
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Netzgeist

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« Reply #7 on: <09-12-11/1151:05> »
I usually like playing hacker/face types, but I could go for something different, if there's a need.

IrregularS

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« Reply #8 on: <09-12-11/1207:42> »
How do you handle Threading for Technomancers? Is it an action that takes no time?

Edit: Netzgeist, if you want to play a hacker/face, I'll run a dronomancer that runs secondary matrix support/combat. I'm looking into it and liking the possibilities.
« Last Edit: <09-12-11/1419:14> by IrregularS »
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TheCommanders

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« Reply #9 on: <09-12-11/1606:45> »
Since two of the main roles are covered, I could probably make more of an unusual character. I'll do some thinking about specifics, but I am interested in playing.

StarManta

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« Reply #10 on: <09-12-11/1609:17> »
How do you handle Threading for Technomancers? Is it an action that takes no time?

Yeah, threading is a non-action. I do generally limit the number of times you can do threading though, because it's just a lame way to play the game if you repeatedly thread until you get the result you want.

Deliverator

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« Reply #11 on: <09-12-11/1620:08> »
This sounds like something I could get into. I'm thinking melee combat here.

StarManta

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« Reply #12 on: <09-12-11/1635:19> »
Alright, well with that we more or less have a team. Still have space for a couple more that are interested, but I think this is enough to start throwing around ideas and characters and such.

Deliverator

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« Reply #13 on: <09-12-11/1638:48> »
What exactly is a "mission-safe" character... I don't really understand what limitations that entails.

Netzgeist

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« Reply #14 on: <09-12-11/1652:45> »
Deliverator, a Missions-safe character is one that is built using the limitations as show in the Missions FAQ. For your convenience, it's in the link below:

http://www.shadowrun4.com/wp-content/uploads/Downloads/SRM_FAQ_Season_Four.pdf

 

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