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[OOC] Playing for Fools

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Thermo

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« Reply #75 on: <09-18-11/2020:39> »
dropped the MRSI to keep things more balanced, Blackjack can certainly find ways to reallocate the 10k nuyen and 5 build points it frees up  :)

Chrona

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« Reply #76 on: <09-18-11/2053:52> »
dropped the MRSI to keep things more balanced, Blackjack can certainly find ways to reallocate the 10k nuyen and 5 build points it frees up  :)

Crossbow of Doom ;_;

Deliverator

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« Reply #77 on: <09-18-11/2129:09> »
Melee combat is a pain in the ass, its far more difficult to be proficient at.

Kylen

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« Reply #78 on: <09-19-11/0159:19> »
Not really, Deli.

Start with your strength and Agility. Then choose your weapon type. Pump points into both those stats and the skill (save some for the specialization as well)

Look into an extra pass or two, and BAM, melee monkey, one weapon, mind you.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." - Tolkien

"F*** subtle." - Dresden

StarManta

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« Reply #79 on: <09-19-11/0937:14> »
Actually, the most effective Melee combat characters I've seen forewent Strength upgrades and even weapons in favor of Adept powers, in particular Critical Strike. Strength increases your melee damage by 1 for every 2 points (=20BP), Critical Strike increases damage by 1 for every .25 power points (=2.5BP). If you combine CS with troll-level strength, of course, you can easily get 11P base damage on a punch You can even get Martial Arts advantages to add more. Add in Improved Ability and Attribute boost with high AGI and Unarmed Combat skill, you can have a 18+ dice pool on top of that 11+ DV.
« Last Edit: <09-19-11/1302:07> by StarManta »

lwcoyote

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« Reply #80 on: <09-19-11/1443:49> »
What do we have so far, character-wise? And are we still looking at starting in the next couple of days? Im pretty excited ^_^

StarManta

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« Reply #81 on: <09-19-11/1508:30> »
What do we have so far, character-wise? And are we still looking at starting in the next couple of days? Im pretty excited ^_^

Netzgeist mentioned not being available until around Wednesday; I'm planning to kick it off as soon as he's available, as I was planning to start it on Wednesday anyway.

As for what we have character-wise, I've kept the list on the first post updated with the characters and their current status. (Speaking of, I forget what "minor changes" I'm awaiting from you, but check your messages.)

A couple of things we should get taken care of:

Everyone should check the first post. If your status is anything but "Done for now", make sure I have whatever fixes/completions/etc ASAP!
Also, if you ARE done, please post your character sheet somewhere everyone can see it. (Which is to say, if it's not linked from the first post, post it in the thread.)

TheCommanders, I still don't have anything from you yet. If I don't get your character sheet and background by Wednesday, I'll have to drop your character from the game.

And finally, I think I'm going to steal this from Chrona's other game:
Quote
Monday February 15, 2072; 17:00, The Edge, Elven District, Downtown
Leigh Stark; PAN=Passive SIN: Rebecca Ashmere Rt.4
When we start the IC thread, add this to the top of your posts so we don't lose track of that sort of thing. It'll also help me remember who has what character.
« Last Edit: <09-19-11/1539:49> by StarManta »

Netzgeist

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« Reply #82 on: <09-19-11/1825:54> »
I have regained internet connection a little earlier than what I expected, so here I am again. First things first, I'm posting an updated character sheet of Eliza below. I just updated her contacts (Jan is no more, and his points were stacked into Danielle).
Also, I will, as soon as possible, post some of her dice pools, as IrregularS had already did.



Brief Bio:
There are the ones who are better dealing with machines than with metahumans. Eliza just can't figure why choose one universe over the other, since both are so similar. Since Charles Babbage's Diference Engine, computers are know as machines who differentiate between diferent data and process information based in certain parameters. They way to understand how they function is understanding their inner language. If you ask Elisa, just like us metahumans.
The girl named Elisa Gebb was always a kind of freak: from an early age she showed amazing intellectual capabilites, facility to deal with numbers and decode messages. To her mother, Danielle, this was a sign of a promising future, maybe one as her own: Danielle was also fond of "processing data", thanks to the years serving as a Grid Overwatch Division agent.
Elisa had one interest: the way things worked. And when I say things, you should included the metahuman brain and behavior in the list. So when the time came, she went to the University and started her graduation in two faculties at the same time: Computer Science and Psychology. Her own world view allowed her to use the capabilities learned at one field into the other as well.
All was set in place, the future was bright ahead, but everything changed because of the 64' Crash. As with everyone else, it had an impact in her life, but the worse where the things that it triggered some years later.
Here we talk about what tossed Eliza on the Shadows. Here we talk about the Emergence event.
Not that she emerged a Technomancer. No, but that didn't help her not being one of the suspected of being one, because of her strange world-view and behavior.
She was kidnapped, held captive and subjected to a number of experiments. She remembers it as torture. It still has some impact on her today: she is subject to entering a catatonic state when she can't repress the memories (which are activated when she sees the Emerging Futures logo; Emerging Futures is the NeoNET subsidiary responsible for some "research" on unwilling suspects of being technomancer in Seattle area).
A group of "unwilling research subjects" could break free, and that was the way she gained the world, and lost her former life. Most of the ones who could escape the place were hunted down and killed before the tests became public knowledge. Eliza kept a low profile and abandoned her former life, knowing that she is still weak to fight back.
With no resources other than her metahuman and machine uncanny understanding, she turned herself to the shadows. Her fixer has difficult claiming her as a Brain Hacker or as a Program Code Face, but she get the job done.


Name: Eliza Gebb
Alias:
Race: Human
Sex: Female
Age: 22 years old
Nationality: UCAS
Karma Spent:
Physical Description:
Eliza is a beautiful brunet with curly hair who cares a lot for her appearance. She usually dress to impress, and tends to study people before approaching so that she can adjust her style to one's taste. When in a run, even though she does not like it, she can be practical; but if left to her own tastes, she favors a neo-noir style.
Personality/background:
Not one to go to action (if she has the choice), but to arrange the pieces in the tableboard. Eliza is something of a strategist who believes a hushed action is building weakness. She presents herself as a nice person; in fact, she has an easy time assensing some one and seeing how to affect he in the most useful way; a bit of manipulator, a bit interactions scientist.

Attributes

BodyAgilityReactionStrength
3/93(5)/92/91/9
CharismaIntuitionLogicWillpower
5/94/95/94/9
EdgeEssenceInitiative
4/73,156

Positive Qualities
Analytical Mind (5BP)
Chatty (10BP)
First Impression (5BP)
Linguist (5BP)
Synthetic Sympathy (10BP)
Negative Qualities
Addiction [BTLs; Mild] (-5BP)
AIPS (Rating 1) (-5BP)
Flashbacks [Trigger: Emerging Future logo, Common] (-10BP)
Alergy [Soy, Common] (-10BP)
SINner [Standart, UCAS] (-5BP)

Active Skills
Artisan1   +2 to Cooking
Infiltration1
Perception2
Pistols1   +2 to Tasers
Influence Skill Group4
   Con4
   Etiquette4
   Leadership4
   Negotiation4
Eletronics Skill Group4
   Computer4
   DataSearch4
   Hardware4
   Software4
Cracking Skill Group3
   Cybercombat3
   Eletronic Warfare3
   Hacking3
Knowledge Skills ( [Logic + Intuition] x 3 free points)
EnglishLanguageN
SpanishLanguage2
JapaneseLanguage2
CantoneseLanguage2
SperethielLanguage1
Or'zetLanguage1
CulinaryInterest3
Programming TheoryProfessional3
PsychologyProfessional3
Communications TheoryAcademic2
LinguisticAcademic2
Matrix TheoryAcademic2
Human-Machine Interface   Academic1
Matrix Security ProceduresProfessional   1
Data HavensStreet   1
Technomancer Physiological Reactions  Academic 1

Augmentations
BiowareEssence   Cost          Notes
Vocal Range Enhancer     0,112000¥Make any sound (even ultra and infra) and mimic voices
Hearing Enhancement0,15000¥+1 to hearing; can hear ultra and infra-sound
Muscle Toner 20,416000¥+2 to Agility
Cyberware               Essence   Cost          Notes
Data Jack0,1500¥
Sim Module (Hot)0,25000¥
Encephalon 21,575000¥+ 2 to Logic-linked Skills
Math SPU0,154500¥+2 to math test and Eletronic Warfare tests involving encoding and decoding
Skillwires Rating 30,66000¥

Gear
CommLink
"Major" (Custom Commlink)
                    Custom Commlink3000¥
                    Response 5, Signal 55000¥
                    Custom OS
                    System 5, Firewall 55000¥
                    Customized Interface250¥
                    Biometric Lock150¥
                    Personality Software100¥
                    Hardening 6150¥
                    Skinlink50¥
CommLink
Meta Link
                    Response 1, Signal 2300¥
                    Vector Xim OS
                    System 1, Firewall 5200¥
Programs
Ergonomic Analyze 5800¥
Armor 55000¥
Attack 44000¥
Biofeedback Filter5000¥
Browse 5500¥
CarnivoreGold 5500¥
Command 5500¥
Decrypt 55000¥
Edit 5500¥
Encrypt 5500¥
Exploit 55000¥
Medic 55000¥
Purge 5500¥
Reality Filter 5500¥
Scan 5500¥
Spoof 55000¥
Lipreader 5500¥
Nuke 31500¥
MonaLisa 5500¥
TacSoft Rating 26000¥
Telematics Infraestructure Software 43200¥
Ergonomic Stealth 55300¥
Software Programm Suite 55000¥
Eletronics
Earbuds Rating 2920¥
              Audio Enhancement 3
              Select Sound Filter 3
Glasses Rating 44175¥
              Vision Enhancement 3
              Vision Magnification
              Image Link
              Flare Compensation
                Facial Recognition Software 3
                Empathy Software 6
Satelitte Link500¥
AR Gloves250¥
Subvocal Microfone50¥
Holo Projector200¥
5 Eletronic Papers100¥
50 Data Chips50¥
Micro Microfone50¥
400 Standart RFID Tags20¥
50 Security RFID Tags250¥
200 Stealth RFID Tags50¥
20 Fiberoptic Cables100¥
Hardware Tool Kit500¥
Medical Gear
Medkit (Rating 6)600¥
Biomonitor300¥
2 Medkit Supplies100¥
IDs and Licenses
Rating 4 Fake Sin (Ada Byron)4000¥
Others
iContacts80¥
Flashlight25¥
AR Makeup200¥
Weapons
WeaponDamage     AP          Mode    Ammo   
Shock Glove5S(e)-half - 4(m)200¥
"ECT" (Yamaha Pulsar)    6S(e)-halfSA4(m)450¥
        -Internal Smartgun System
        -SkinLink
        -Custom Looking Rating 1   
50 Taser Darts250¥
Spare Clip
Concealable Holster   75¥
Clothing and Armor
Armor/ClothingBallistic   Impact   
Actioneer Businnes Clothes   531500¥
Armor Vest64600¥
Form-Fitting Half-Body suit   41900¥
Leather Jacket22200¥
Urban Explorer Jumpsuit66500¥
Zoé Moonsilver Cocktail Dress    315000¥
Drones/Vehicles
                            Argus ( Flying Eye - Microdrone)
HandlingAccelSpeedPilotBodyArmorSensorUnused SlotsCost
12/101030014/4800¥
               Improved Takeoff 2, Improved Landing 2, Improved Sensor Array
               Minidrone Sensor Package:
                      Camera, Radio Signal Scanner, Directional Microphone
                            Gemini (2 Micro-Tapper Bugs)
HandlingAccelSpeedPilotBodyArmorSensorUnused SlotsCost
12/101030011/11000¥ each
               Improved Takeoff 2, Improved Landing 2, Improved Sensor Array
               Microdrone Sensor Package:
                   Camera


Lifestyles     
Seattle Downtown Apartment
Address: at Wylie's Gala Inn, at 4th Avenue & Pike Street
Category   Conforts   Entertainment   Necessities   Neighborhood   Security 
Value  MiddleMiddleHighMiddleMiddle
LPs  33433
Total LPs      Equivalent Lifestyle    ¥ a month   
16Middle6000¥

Lifestyle               Months Paid         Cost                     
Seattle Downtown Apartment16000¥

Contacts
ContactC/L    Area
Danielle Gebb (GOD Agent) 5/6 Matrix Activity, Matrix Security, Motherly Advices
Thomas "Thorn" Cain (Taxi Driver)   2/1    Street Gossip, Rides
Juan "Loco" Alcalde  (BTL Dealer) 2/1    Gangs activity, Underworld Politics, BTLs
Michael  "Stitches" Harvey (Street Doc) 2/1    Medical Assistance, Implants

Contact's brief description
Contact name Alias Who they are
Danielle Gebb    - Elisa's mother is an elf medium rank Grid Overwatch Division agent, and although for Elisa safety they do not contact each other often, they can help one another when the need arise.
Thomas Cain    "Thorn" Thorn made a life as a Seattle cabbie. He knows the streets like no driver, and is a good source of street gossip, if you got the patience to filtrate the useful info from the huge ammount of cheap driver philosophy he is always so eager to share.
Juan Alcalde "El Loco" A latino dwarf who knows where to get the better BTLs and pass then around. Rummored to be involved with various gangs, but never clearly sided with no one. As he says, being too compromised is not good for businness.
Michael Harvey    "Stitches" If you need a doctor who don't ask questions, that's the ork you need to go to. You may also find some nice cyber and bioware in his shelfs. The niche market he attends is the offical inexistent one, and his prices are usually low; or at least it seems so, since he knows most of his patients are quite useful to pay him with favors.

Build Point totals: 
Primary Attributes        +190 BP
Special Attributes         +20 BP
Active Skills        +134 BP
Positive Qualities        +35 BP
Negative Qualities        -35 BP
Resources        +46 BP
Contacts        +10 BP  Note that the Charisma x 2 free Contact points house rule is in effect.
Total     400BP
« Last Edit: <09-25-11/2243:53> by Netzgeist »

Netzgeist

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« Reply #83 on: <09-19-11/1838:44> »
Some Common Dice Pools:

Initiative (Meat): 6
Initiative (Matrix): 9 (10)
Infiltration: 6
Hacking: 10 (12)
Most Social tests in the meat: 16
Social tests through the Matrix: 11
Cooking: 7 (Everyone has it's hobbies and talents, and hey, she is alergic to soy!)



Chrona

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« Reply #84 on: <09-19-11/1921:31> »
Name: Conrad Johnson
Alias: J
Race: Human
Sex: Male
Nationality: UCAS (Of Japanese ancestry but he doesn't know)
Lifestyle: Middle
Karma Spent: 0/0
Physical Description: A tall, slender man, with rather attractive features behind a thick beard, he doesn't shave unless he has to. Brown hair, blue eyes and usually a severe expresion of thoughtfullness thats often mistaken as scheming. His foci are three rings on his left hand, left to him by his dad.
Personality/background He had a good gig going. Was part of magical security for the main SK-P building in Seattle. He dealt with runners sometimes too, so he's heard the old "bottom line wasn't hit bad so let 'em live" line before. He was about to get his firearms training too. That all fell apart when his own Father was caught on camera in a maximum security lab, then vanished. All forensic evidence pointed at his father, even Conrad was forced to admit the signature was his father. "But how!?" He'd pleaded, "He's a fisherman, not even awakened!? How'd he get in!?"
Something important was stolen, something that hit the bottom line too hard and Conrad was laid off. With all his corporate bridges burned from suspicion he was lost.
Luckily he bought the right man a drink recently and the conversation quickly turned to making money.

Attributes

BodyAgilityReactionStrength
3332
CharismaIntuitionLogicWillpower
5444
EdgeMagic/ResonanceEssenceInitiative/Passes
2567/1

Positive Qualities
Magician 15BP (Shinto but only because that's how his magic has all ways expressed itself, it isn't his religion.)
Mentor Spirit (Tsukuyomi: Moon Maiden +2 Illusion Spells, +2 Negotiation, -1 Combat Spells) 5BP
Negative Qualities
Moderate Allergy (Gold) 10BP
Lost Loved One 5BP (His Father disapeared after being accussed of breaking into the SK facility J worked security at.)
SINner 5BP
Bad Rep 5BP
Records on File (SK-P) 10BP

Active Skills
Conjuring Skill Group3
Spellcasting4
Counterspelling4
Assensing4
Astral Combat1
Dodge2
Perception3
Blades3
Con1
Knowledge Skills ( 24 free points)
Magical Theory4
Spirits4
Local Area3
Magical Security6
Corporate Knowledge3
Language Skills
EnglishN
Japanese3
German1

Spells and Programs
Combat
Stunbolt Type:M Range:LOS Damage:S Duration:I DV:(F÷2)–1
Health
Heal Type:M Range:T Duration:P DV:(Damage Value)–2
Increase Reflexes Type:P Range:T Duration:S DV:(F÷2)+2
Illusion
Improved Invisability Type:P Range:LOS Duration:S DV:(F÷2)+1
Trid Phantasm Type:P Range:LOS(A) Duration:S DV:(F÷2)+3
Physical Mask Type:P Range:T Duration:S DV:(F÷2)+1
Manipulation
Ignite Type:P Range:LOS Duration:P DV:(F÷2)
Armour Type:P Range:LOS Duration:S DV:(F÷2)+3
Programs
Analyse R.275¥
Command R.175¥
Edit R.275¥
Browse R.275¥

Gear
Health Sustaining Focus R.330,000¥
Illusion Spellcasting Focus R.230,000¥
Manipulation Spellcasting Focus R.230,000¥
Magical Lodge Materials R.52,500¥
Erika Elite with Iris Orb OS (Response 3, Signal 4, Firewall 3, System 3)3,500¥
Subvocal Microphone50¥
SIN R.3 (Arthur Jones)3,000¥
Glasses R.4 (Image Link, Vision Enhancement R.3, Flare Compensation, Low Light)550¥
Earbuds R.3 (Audio Enhancement R.3)30¥
Lisences R.3 (Awakened, Magical Security)600¥
Middle Lifestyle 1 Month5,000¥
Urban Explorer Jumpsuit Armour 6/6 (Fire Resistance R.1, Chem Protect R.2)1,100¥
Nodachi Reach:2 (Str/2+4P) AP-22,500¥

Contacts
ContactC/L
Fixer (Someone who could get him the first job who he could have met at a bar)3/1

Kylen

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« Reply #85 on: <09-20-11/0005:12> »
You guys mind if I drop Jackson's backstory here? Kinda worried there won't be enough to it though.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." - Tolkien

"F*** subtle." - Dresden

StarManta

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« Reply #86 on: <09-20-11/0340:31> »
Go right ahead. If there's not enough, no worries, we'll just badger you for more! :P

IrregularS

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« Reply #87 on: <09-20-11/0750:35> »
I expend a Simple action to ready the badger.
Text Colors I use:

Matrix Text
Matrix Speech
Speech
Thought

StarManta

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« Reply #88 on: <09-20-11/0952:52> »
I expend a Simple action to ready the badger.

I think that's a Complex Action, unless you have a Quick Draw Badger Hole.

Thermo

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