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Conversion and design advice

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Shadowwalker

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« on: <09-12-11/2210:47> »
Greetings all
 For those of you that Played 1st, 2nd ed D+D I'm currently getting ready to run a SR Campaign using a redressed D+D adventure A1 Slave Pits of the Undercity I've set the adventure in the Caribbean League area.
I'm have some trouble converting a few things and hope I could get some suggestions here
1st of all is the giant sundew plant a Large, semi intelligent carnivorous plant  and the giant ant people the Aspis
While I am still at a lost on the plant I have though about not useing bug spirits and making them either anthropomorphic Drones design like large beetle men or multi cyber armed street sams in bug armor to keep the slaves in line and to act as shock defenders
If I go with the Street Sams does anyone know or have a suggestion on how I would do the extra Arms?

digeridork

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« Reply #1 on: <09-13-11/1011:02> »
If you don't mind a bunch of SURGE modifications there's always the Shiva Arms in Runner's Companion as a good place to start. Since they're NPC mooks it doesn't really need to balance out all that much.

Shadowwalker

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« Reply #2 on: <09-14-11/1341:06> »
 I like that thought and it had crossed my mind to do that. I could even use the Shiva Arm rules and apply them to a Street sams that had the extra arms and mix it up with the drones just to toss the PCs off center when they run against the different types

Shadowwalker

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« Reply #3 on: <09-21-11/1344:52> »
Well Its done "sort of" I did use the shiva arm surges on the troll and gave them the neg quality insect featuers I also had a few cybered out heavily and designed a few drones to go with them.
For the giant ants I just repainted some centipede Drones and a doberman to fill in those roles
In all the players had fun got to be sneaky and rescue the victims.
Thank for the advice I was given  and after I clean it up a bit I'll try to post a copy anyone else that is interested.

 

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