Here is a taste of what I've been working on.
Triad Driver (Professional Rating 4)
This is the grunt who will be piloting the car full of Triad Posse members. He’s a better driver than any of them, but he’s not a tough as the Triad Posse Lieutenant. He will usually focus on driving the vehicle, but can contribute some machine pistol attacks when needed. The Triad’s disdain for cyberware and tendency to use their adepts in other pursuits puts their drivers at a significant disadvantage. To make up for this, the Triad Driver is equipped with some external electronics to make his job easier. He always drives his vehicles with AR, which is factored into his dice pools. When driving a Bulldog, the Driver can switch between driving the vehicle and firing his mounted White Knight to aid his posse.
B A R S C I L W Ess Init IP CM
3 5 4 3 3 4 3 4 6 8 1 10
Skills: Blades 3, Dodge 3, Firearms group 3, Pilot Ground Craft (Wheeled) 4 (6), Automotive Mechanic 3, Gunnery 3, Perception 3
Gear: Ceska Black Scorpion (Gas Vent 2), Armor Vest, Knife or Sword, Commlink (Device Rating 3), Mercury Comet, Bulldog Step-Van (Remote Flexible Internal Mounted Ingram White Knight [Smartgun]), Goggles (Image Link, Flare Compensation, Vision Magnification, Smartlink, Vision Enhancement 2)
Common Dice Pools:
Pilot Mercury Comet [11 dice]
Pilot Bulldog Step-Van [11 dice]
Ceska Black Scorpion [8 dice] 4P — SA/BF (3) 35(c)
Ingram White Knight [10 dice] 6P –1 BF/FA 5 (5) 100(belt)
Damage Soak 9/7
Perception [9 dice]