So, I haven't found a thread that has answered this yet: How do people stop a mage from running around with Improved Invisibility sustained and blasting every enemy he pleases? Am I missing something here?
It stops light in the so-called visual spectrum (Thermographic included).
It does not stop ultrasound. Or echolocation. Or radar (ultra or normal). Or even spatial sense.
It doesn't stop FAB II from surrounding the image. It doesn't affect a lucifer lamp's shadow.
If the mage is carrying electronics (commlink) it doesn't stop sensors or senses that search for those.
It just warps light around the mage.
Adding to this, invisibility does nothing about area of effect weaponry. Pepper punch and other gas grenades "only" cover areas of 20 meters in diameter. only? That'll fill most boardrooms, much less offices. With ten you can cover most of a typical football (soccer or US football) field.