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Best pistol in the game?

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Zilfer

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« Reply #60 on: <10-20-11/1411:38> »
And we haven't even started in on Clips Vs. Magazines!  ;D

Oh god.... xD

:P I'll stick with my Slivergun. xD
Having access to Ares Technology isn't so bad, being in a room that's connected to the 'trix with holographic display throughout the whole room isn't bad either. Food, drinks whenever you want it. Over all not bad, but being unable to leave and with a Female Dragon? No Thanks! ~The Captive Man

Tonatiuh

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« Reply #61 on: <10-20-11/1449:22> »
STOP! PLEASE!  :o

Lol seriously though, thanks a ton guys. I'll be poring over this forum and my book to see my best option.
Current campaign WIP.

Kylen

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« Reply #62 on: <10-20-11/1727:44> »
Colt manhunter more bullets more fun same damage.
And no Smartgun link to hack.  :P

Advantages and disadvantages.  But as someone already posted, the weapon in your hand is the best weapon in the world.  It beats being unarmed.

A little off topic, bit my hand to hand adept wishes to disagree, given that sec forces are less likely to pull guns if you're unarmed. Granted, if the REST of your team isn't, well, youll have some issues, bit this ism't the place for that discussion.
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KarmaInferno

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« Reply #63 on: <10-20-11/1927:30> »
STOP! PLEASE!  :o

Lol seriously though, thanks a ton guys. I'll be poring over this forum and my book to see my best option.

These are Shadowrun enthusiasts in a forum thread about guns.

They will likely continue waxing philosophic about firearms long after you stop reading this thread.



-k

Kontact

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« Reply #64 on: <10-21-11/0705:13> »
I think it's also relevant to say for this topic, that as per Arsenal, firing a two handed weapon(rifle sized or larger) one handed is only a 2 dice penalty for your dicepool(and only -1 for Trolls).

So, if you're hoping for full auto without using a gyro, there's basically no reason not to just use the Ares Alpha since none of the SMGs out there can do fully compensated FA fire which means you'll be losing dice anyway. 

Tsuzua

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« Reply #65 on: <10-21-11/0936:22> »
So, if you're hoping for full auto without using a gyro, there's basically no reason not to just use the Ares Alpha since none of the SMGs out there can do fully compensated FA fire which means you'll be losing dice anyway.

The Praetor can actually pull it off.  Gas Vent 3 + Electronic Firing 1 + Stock 1 + Innate 1 + Auto-Adjusting Underbarrel Weight Mod (which is a modification not an accessory) 2 gives you 8. 

You might be able to pull the same trick with a M4A1 and have 8 RC in a restricted not forbidden package.  You'll have to use customized grip and shocks pads instead of electronic firing and a stock.  The big roadblock is that you'll have to ask your GM about how he feels about auto-adjusting underbarrel weights and vintage.  It could be electronic or it could be mechanical.  My bet is on it being electronic, but there might be a real life mechanical version of it or your GM might see it otherwise.

Also firing larger than SMG firearms one-handed is an optional rule.  I can see a lot of GMs using it, but it's not something you can relay on in all games or use in Missions.
« Last Edit: <10-21-11/1151:20> by Tsuzua »

CanRay

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« Reply #66 on: <10-21-11/1209:44> »
Streetline Special.

You won't care when you have to dump it down a sewer grate.  :P
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#ThisTaserGoesTo11

Mystic

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« Reply #67 on: <10-21-11/1445:09> »
And we haven't even started in on Clips Vs. Magazines!  ;D

*gets out rolled up newspaper*

NO! Bad Ray! Didn't you learn from the last, what three times?

 :o

*looks up for roaming lightning-ban hammers*
"They were crazy enough to put ME in charge." -RJ Thomas

Kontact

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« Reply #68 on: <10-21-11/1451:30> »
So, if you're hoping for full auto without using a gyro, there's basically no reason not to just use the Ares Alpha since none of the SMGs out there can do fully compensated FA fire which means you'll be losing dice anyway.

The Praetor can actually pull it off.  Gas Vent 3 + Electronic Firing 1 + Stock 1 + Innate 1 + Auto-Adjusting Underbarrel Weight Mod (which is a modification not an accessory) 2 gives you 8. 

You might be able to pull the same trick with a M4A1 and have 8 RC in a restricted not forbidden package.  You'll have to use customized grip and shocks pads instead of electronic firing and a stock.  The big roadblock is that you'll have to ask your GM about how he feels about auto-adjusting underbarrel weights and vintage.  It could be electronic or it could be mechanical.  My bet is on it being electronic, but there might be a real life mechanical version of it or your GM might see it otherwise.

Also firing larger than SMG firearms one-handed is an optional rule.  I can see a lot of GMs using it, but it's not something you can relay on in all games or use in Missions.

8 RC on the Praetor E still means -1 on a FA burst without strength-assisted RC.  Well, unless you're breaking up your bursts into short and long, which, honestly is the best way to do things.  But still, the +1DV -1AP of an assault rifle is worth losing two dice in most cases.

So, I think that it's pretty much clear that the best pistol is an Ares Alpha.

FastJack

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« Reply #69 on: <10-21-11/1606:49> »
And we haven't even started in on Clips Vs. Magazines!  ;D

*gets out rolled up newspaper*

NO! Bad Ray! Didn't you learn from the last, what three times?

 :o

*looks up for roaming lightning-ban hammers*
boo.

CanRay

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« Reply #70 on: <10-21-11/1641:40> »
And we haven't even started in on Clips Vs. Magazines!  ;D
*gets out rolled up newspaper*

NO! Bad Ray! Didn't you learn from the last, what three times?
*Yipes And Whimpers Like A Puppy That Did No Wrong*
Si vis pacem, para bellum

#ThisTaserGoesTo11

Tsuzua

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« Reply #71 on: <10-21-11/1704:48> »
8 RC on the Praetor E still means -1 on a FA burst without strength-assisted RC.  Well, unless you're breaking up your bursts into short and long, which, honestly is the best way to do things.  But still, the +1DV -1AP of an assault rifle is worth losing two dice in most cases.

So, I think that it's pretty much clear that the best pistol is an Ares Alpha.

You're almost always better off doing a short and long burst than a full burst.  As for the DV, it does depend if you're living in a SnS world or not.  If you are, the deeper clip and net -2 concealability difference of the Praetor makes it better than the Alpha unless you actually plan on using the grenade launcher.

If you can manage a gyromounted cyberlimb, the various innate HV weapons are the best SnS spammers.  The HVBR works even if you aren't a SnS spammer and technically one-handable as well if you use that optional rule (which I assume is the case).

You can also make the Alpha quite concealable.  Lined coat, chameleon coating and shortened barrel gives people a net -1 to spot it and at worst +3 when patting you down (depending on how your GM does the math).  With a decent enough palming check, you too can put off Highlanderesque "where did he hide that?" shenanigans.

Phylos Fett

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« Reply #72 on: <10-22-11/0444:38> »
Streetline Special.

You won't care when you have to dump it down a sewer grate.  :P

That reminds me of a gun I designed in SR3 using the Cannon Companion Redux rules. It was called the Streetline Single. A one-shot Hold Out Pistol for 25¥. Shot, toss, and be done with it.

andrew_980

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« Reply #73 on: <10-22-11/0613:07> »
High capacity light pistol like the fuchetti secura (i think thats it) that holds 30 per clip modified for recoil comp and make it burst fire. Fire stick and shock wide for good damage, less defense and concealable.

tzizimine

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« Reply #74 on: <10-30-11/1758:10> »
Since we're on the topic of guns, has anyone been able to make sense of how the guns are priced or their availability? It doesn't seem that power level is the only factor.
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