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[OOC] Missions 2 - Twist and Insult

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Sentinemodo

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« Reply #255 on: <11-28-11/0618:29> »
¨nono, I have my own things to do here, like scanning for audio device with loud enought output that we can use to send a message. I was partying most weekend, so no time so far. Ill IC post evening

ok, waiting
Sorry for a small delay ;)

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JDA

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« Reply #256 on: <11-28-11/1037:58> »
Ryker does go with Sam as previously stated. Let's team knows he is limited. To astral sight

snake_eyes

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« Reply #257 on: <11-28-11/1328:54> »
Mouse would be running in hidden mode with his com-link slaved to his bio-node. The com-link wifi would be dialed down to transmit only enough for coms with his persona. All traffic would be routed through his bio node. As security drones may require, he can transmit the necessary data packets to prevent him from being flagged by police.
There's nothing new with this setup for Mouse.

Netzgeist

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« Reply #258 on: <11-28-11/1422:30> »
For now I want each of your cyber pieces to be marked if it is passive (dermal armour or laced bones), wireless active (hidden node and I assume slaved to your commlink) wireless inactive (DNI only, require surgery for maintenance and note a penalty on every ) or wired (accessible physically via datajack implant).

All Fractal's augmentations are bioware, not cyberware, so no problem in this. He keeps his 'link on passive or on hidden mode, according to the place he is in (right now it should be in hidden mode), and when hidden broadcasting his fake SIN. His googles and earbuds are slaved to the 'link, and wireless-ly connected to it; though his guns are connected by skinlink.

Sichr

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« Reply #259 on: <11-28-11/1433:45> »
All I have is DNI, except possibly for nanohive, IDN about that

Sichr

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« Reply #260 on: <11-28-11/1435:58> »
btw mouse-...taser you got from Omar is Jupiter taser club. Melee weapon, but capable of shotting for about 20 meters range. 10 charges

Sentinemodo

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« Reply #261 on: <11-28-11/1544:08> »
All I have is DNI, except possibly for nanohive, IDN about that

Let's start with commlink - it's implanted, and have wifi access
But then we have control rig. this is headware cyberware. Implanted below the skull bone over the brain. You say it's DNI - like most things, and that's ok for the operation of the thing, but how do you perform maintenance of the piece? do you go for surgery every quarter? It's bound to have firmware upgrades at the least, and I suppose that re-calibration to your brainwaves.

Standard procedure allows that via the wifi unit. lacking that only direct connection.

DNI and Wireless Functionality - Augmentation pg 31
Most cyberware comes with an integral direct neural interface,
allowing the user to mentally access and control the implant.
This is the primary means of control for most cybernetics and
requires the implant have a built-in computer. Obviously, not all
implants require such interfaces. Some, such as dermal plating
and bone-lacing, are passive augmentations and don’t do much
but make you tougher or stronger. Implants that don’t require any
sort of mental control still come equipped with RFID sensor tags
as a matter of course.
Wireless functionality is complementary to direct neural
control, allowing diagnostics checks, connection redundancy in
case of damage to the neural relays, software/firmware updates,
and non-invasive monitoring of the implant’s performance.

Almost all cyberware requires careful maintenance and regular
check ups, and wireless connectivity is invariably cheaper than
cutting someone open just to check on an implant.
See Wireless
Connectivity, p. 304, SR4.
Since most implants are computerized to some extent anyway,
integrating inexpensive wireless technology is the default
option
given its usefulness in case the character is ever unconscious,
suffering from extreme trauma, or simply wants to have a
non-invasive checkup.
Nonetheless, for the paranoid, it is relatively easy to have a
street doc disable or remove wireless links. Note, however, that
this makes care and maintenance more difficult. Besides requiring
invasive surgical procedures for inspection and maintenance, the
gamemaster may apply a –1 to –3 dice pool modifier to any relevant
tests the cyberdoc performs.
Note that some implants may
not need a complete wireless link—built-in RFID sensor tags can
monitor the implant and report any problems. The gamemaster
determines what implants/devices incorporate wireless links.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Kouryuu

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« Reply #262 on: <11-28-11/2008:14> »
every thing Sam has Wifi enabled but not slaved to the comlink, and if possible the Wifi transmitters in the ware are DNI enabled, so he can turn them off when not at diagnostics.


thinking on disposition the Vory as the ones who got the Message that Stuer ordered the kill Jonny, they sent us here to warn the 3K that the fronts are after them and that they want to scare them into joining or destroy them, witch ever would be easier.

putting like the Fronts are the ones who want to trick the Kings, Fractal should be convincing and Sam can help.


Quote
First Impression
Cost: 5 BP
A character with the First Impression quality slides easily into new
situations, groups, cities, and jobs. Whenever attempting to fit into a
new environment—such as infiltrating a group or trying to meet contacts
in a new city—the character gains a +2 dice pool modifier on any
Social Tests during the first meeting
. This modifier does not apply to
second and subsequent encounters.

If you think that the whole encounter would give Sam a too big advantage over Stuer then i am OK with your decidion, but just wanted to point out that the quality is for the whole first encounter.
« Last Edit: <11-28-11/2033:48> by Kouryuu »
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Matrix;speaking;thinking;ExternalSourcesLink
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Netzgeist

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« Reply #263 on: <11-28-11/2011:36> »
Updating, since I spend one use of Edge;

Quote from: Runner Current Status
{Health: 0 / 10P and 0 / 10S damage, NO Wound penalty, No Stun penalty} | {Edge: 1/ 4} {Defense: ; Initiative: 7; IP's: 1} |
{Armor Vest: Ballistic Armor: 6; Impact Armor: 4} |

Sichr

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« Reply #264 on: <11-29-11/0248:33> »
All I have is DNI, except possibly for nanohive, IDN about that

Let's start with commlink - it's implanted, and have wifi access
But then we have control rig. this is headware cyberware. Implanted below the skull bone over the brain. You say it's DNI - like most things, and that's ok for the operation of the thing, but how do you perform maintenance of the piece? do you go for surgery every quarter? It's bound to have firmware upgrades at the least, and I suppose that re-calibration to your brainwaves.

Standard procedure allows that via the wifi unit. lacking that only direct connection.

DNI and Wireless Functionality - Augmentation pg 31
Most cyberware comes with an integral direct neural interface,
allowing the user to mentally access and control the implant.
This is the primary means of control for most cybernetics and
requires the implant have a built-in computer. Obviously, not all
implants require such interfaces. Some, such as dermal plating
and bone-lacing, are passive augmentations and don’t do much
but make you tougher or stronger. Implants that don’t require any
sort of mental control still come equipped with RFID sensor tags
as a matter of course.
Wireless functionality is complementary to direct neural
control, allowing diagnostics checks, connection redundancy in
case of damage to the neural relays, software/firmware updates,
and non-invasive monitoring of the implant’s performance.

Almost all cyberware requires careful maintenance and regular
check ups, and wireless connectivity is invariably cheaper than
cutting someone open just to check on an implant.
See Wireless
Connectivity, p. 304, SR4.
Since most implants are computerized to some extent anyway,
integrating inexpensive wireless technology is the default
option
given its usefulness in case the character is ever unconscious,
suffering from extreme trauma, or simply wants to have a
non-invasive checkup.
Nonetheless, for the paranoid, it is relatively easy to have a
street doc disable or remove wireless links. Note, however, that
this makes care and maintenance more difficult. Besides requiring
invasive surgical procedures for inspection and maintenance, the
gamemaster may apply a –1 to –3 dice pool modifier to any relevant
tests the cyberdoc performs.
Note that some implants may
not need a complete wireless link—built-in RFID sensor tags can
monitor the implant and report any problems. The gamemaster
determines what implants/devices incorporate wireless links.


I didnt have read Augmentations so far. Commlink IMO would be acessible from outside, it may be implanted but ...I imagine it like the comunicating device you may had seen in Bloodnet. Just an opinion.
Control Rig would be connected to commlink, dorectly, the way sim module is, so upgraded throught commlink.
To the wireless capability, if I remember right, there is Cyberware maintenance listed in the Signal Table in the rules, Signal 0, this means 3 meters to achieve mutual signal range for hackingc (so now I understand the meaning of it :) ). Jamming would possibly not happen, since the input is only needed when upgrading or providing maintenance. EMP is something...in this case I require device rating roll against EMP thresshold in my games, otherwise damage happens to cyberware.
« Last Edit: <11-29-11/0252:41> by Sichr »

Sentinemodo

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« Reply #265 on: <11-29-11/0328:25> »
the sim module and commlink are separate pieces of cyber, but I've no problem with them being integrated.

control rig should be separated, but you can have them integrated as well. it's more like logical separation then physical.

still if they are integrated, mark them on your card as a single custom piece of cyber with a sum of essence cost. all of them share the commlink node (signal, firewall) and their function are accessible at admin level. also damage disable entire piece.

cybereyes and cyberears are a little easier to maintain without wifi, but still require pulling an eye out of the socket. are they wifi capable or not?
« Last Edit: <11-29-11/0330:33> by Sentinemodo »
Sorry for a small delay ;)

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Sichr

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« Reply #266 on: <11-29-11/0443:01> »
Sim module and comlink has to be connected, also with the rig. If Im using rig to drive a drone, Im sending neural commands to rig, rig sends them to comlink and comlink to drone. there is no rigging without commlink, since Rig has no signal rating. Same the sim module...since you operate AR/VR throught sim module, and there is no AR/VR withou commlink, this devices has to be linked.

Sentinemodo

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« Reply #267 on: <11-29-11/1019:35> »
there is no rigging without commlink, since Rig has no signal rating.

Of course there is - you might have a datajack implanted, you might have been rigging directly using signal 0 range while being inside the car or riding on the bike. You certainly can rig without commlink.

and just as stated above. this is separate piece of cyber, and for maintenance reasons it comes with signal 0 wifi adapter.

as I stated above - you may have all three pieces integrated, just note that on the card, that's all.

again there is math SPU implant, and nanohive implant. The first, should be required to have a wifi adapter. The second I am not sure yet whether you have hard or soft nanites, and if that matters at all for that. But it should have wifi built in as well, at least for monitoring level of nanites, and when they need to be restocked and if it host hard nanites to allow communications with them via PAN.
Sorry for a small delay ;)

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Sichr

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« Reply #268 on: <11-29-11/1105:33> »
Yes, for this reasons it is Wifi. IMO even MathSPU...since it adds its dice to Electronic Warfare tests. Nanohive Im not sure, I got Hard nanites. And IMO for the reasons youve said Hive would be Wifi capable device. Also yes, since I got smartlink and it needs wifi to comunicate with smartgun.
IMO I would have those nodes all
1) Slaved to commlink
2) Encrypted...I would think that high level encryption would be set by manufactor
3) Able to work even with commlink (master node) is down. How do we deal with this? IDN if crashing the master crashes also peripheral devices...

I dont see the point of this whole. Still, It can be fun to look for maintenance after being hit for 5P or after 3 months.

Lets get back to the streets :)

JDA

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« Reply #269 on: <11-29-11/1125:30> »
All I have is a comm link. It's on whatever mode Omar and mouse put it on.

 

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