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[OOC] Missions 2 - Twist and Insult

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Sentinemodo

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« Reply #480 on: <12-09-11/0344:48> »
@ sent
1. Did Learn Electronics skill group, but made a glitch in the process, so what now?

2. How long  would it take to get this one made?
Colt Manhunter (4R) 300$
   +Concealable Holster 75$
   +4xSpare Clips 20$
   +Additional Clip, Pistol (10R) 300$
   +Laser Sight (Original)
   +Melee Hardening 300$
   +Personalized Grip 100$
   +Skinlink 50$
   +Smartgun System (6R) 300$
   DV: 5P   AP: -1   RC: 1

3. One more Q
would a runner who specialised in SA pistols get a bonus while using a SA pistol when only firing a single shot?

1. I'll think about - let you know before we start
2. how much is it worth?
3. it's too wide specialization I think to be specialized in SA pistols
1. waiting
2. added them on the set up, the total is 1445$
3. SA spec. is even the example from the 20th anniversary book page 122, so returning to the previous Q, would he get a bonus using a SA pistol with a SS, when having a SA pistol Spec.?

Kour, did Sam, work as much as last week in the club?
Yes he did, might have flunked one day of work to finish the Group skill, but not more.

combining the training and work, the glitch result is that you're worn out, sleep regulator or not, you just can't be going around the clock for a month with added adrenaline boosts shooting gangers/chipheads and all as a break.
until you get an 12 hours sleep, you'll be effectively at -1 Reaction.

as a bonus however you may roll Charisma + Charisma(current loyalty of club owner) if you make it you can increase loyalty

if you remove personalized grip, and additional clip (if this is what I understand it is - that is doubling capacity of the clip), you may buy one off-the shell (actually of the box in the back alley in Warrens) at twice this price. also scratch half a day from your downtime for finding and buying it.
if you want personalized grip, make normal fencing rolls. increase the base cost by 10% - you may use +2 bonus if you buy from mafia or kirillov vory.

as far as the specialization - yes, bonus apply for single shot
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #481 on: <12-09-11/0345:34> »
You searched a bit on the matrix, checking appointments. There is a DocWagon Clinic in Pueblo Sector, at 2821 W. Belleview Avenue in Lakewood. They can arrange the implant in two days. The implant is small enough, that it can be done during the routine treatment. it will give you 3S, so you would need to sleep it off on the ward. All in all it will take half a day. Plus the initial day of searching, appointing, initial medical tests, tissues sampling etc.

They'll check your SIN, before implantation, its just a little more throughout check than the one at the borders. Make a SIN rating + Charisma + Etiquette (4) roll.  Btw. if you go to the street clinic, there won't be any roll necessary, you only risk loosing a kidney during surgery ;)

I think I will go for the legal (although with a Fake identity) route; the kidney is a resource I would not like to part with.  ;)
So, in the test no "social enhancer" applies, such as Glamour or Tailored Pheromones, is it right?
Also, can't I buy the hits? Summing it up, I would have 16 dice; which would give me the 4 buyed hits to do it.

If not, then here's the roll:
8 (Charisma) +  4 (Etiquette) + 4 (Fake SIN Rating 4; Nicolas Machiav) = 16 dice = 4 hits, no glitch

Same result, anyway. So, after everything, Fractal will have 10 days to adapt to his new senses and learn how to use them... Not as much as the necessary training (two weeks of intense training according to the rules); will he be able to perceive things by Ultrasound in the next run, or just in the second next run?

You can enjoy your ultrasound :D
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Sichr

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« Reply #482 on: <12-09-11/0425:22> »
And what about that painting, Fractal?...I would even buy you some sprays and you can do it all in my garrage... :D

Sentinemodo

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« Reply #483 on: <12-09-11/0434:54> »
Intensive training require going around with blindfold. Painting blindfolded can be extreme :)
Sorry for a small delay ;)

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Sichr

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« Reply #484 on: <12-09-11/0522:56> »
I like this idea... :D
Like Beethoven composing his best...when deaf

Netzgeist

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« Reply #485 on: <12-09-11/1517:25> »
You may be sure as hell that Fractal would also enjoy doing it! Painting blindfold would be really awesome, and very Fractal-like.

When I get the time to do it, I'll post how Fractal will enjoy his sighless two weeks.

Sentinemodo

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« Reply #486 on: <12-09-11/1611:20> »
Anyhows, how we're faring with next run?

Kour, check
Netx, check
Omar, waiting
Snake, waiting
Larz, finishing
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

snake_eyes

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« Reply #487 on: <12-09-11/1857:24> »
Still debating on how to spend my Karma. Updating command and/or spoof or beginning his submersion. I think I will get a fly-spy, though.

Kouryuu

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« Reply #488 on: <12-09-11/1936:23> »
as a bonus however you may roll Charisma + Charisma(current loyalty of club owner) if you make it you can increase loyalty

if you remove personalized grip, and additional clip (if this is what I understand it is - that is doubling capacity of the clip), you may buy one off-the shell (actually of the box in the back alley in Warrens) at twice this price. also scratch half a day from your downtime for finding and buying it.
if you want personalized grip, make normal fencing rolls. increase the base cost by 10% - you may use +2 bonus if you buy from mafia or kirillov vory.

as far as the specialization - yes, bonus apply for single shot
Sam Decides it's time to get a bit more serious on the Weapon front, his taser is good, even excellent, but it lacks the distance and the clip size of a pistol, so Sam, as usually tries to find a heavily modified one, Colt Manhunter. and if possible 50 rounds of Gel and SNS ammunition to fill up the clips. 550$ is the standard fare for munition.
this test is for the whole package i wanted. with your permission i set the threshold on the highest Availability 10, but made more rolls so you can say how long it takes to get it made. this time i use the sleep regulator as i get the -1 reaction anyway as a excuse to say that the half a day was stolen from the time to sleep as well
"48 hr awake with no modifiers" but you can increase the time i have to get my sleep back as you see it fit, even to the 18 h if you like.
this we can talk about.

Specialisation would like to change -  reason Better range and clip size with modified Heavy pistol, and SA still counts on his old taser as well.
3 missions now i have used a SA Taser so I should be used to SA pistols. but that's at your discretion, just I promise to start saving up Karma for getting rid of the Neg Q you want me to if you allow this.  ;)

Loy roll Club owner - Back at Loy 2 whiiiiiiiiiiiiiiiiiiiiiiiii.  ;D

On the new Safehouse - Do we pay the new month as well, do we keep it?
what is the teams word about it?

Clearing this and i am ready to go. :D

p.s. Nice idea on the Glitch, just try to make me remember it, as it will most likely just work as a modifier.
« Last Edit: <12-10-11/0508:04> by Kouryuu »
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Sentinemodo

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« Reply #489 on: <12-10-11/0831:09> »
That's something new - I've never heard of possibility to change specializations and I don't think it should be allowed. Give me a moment to check it.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Sichr

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« Reply #490 on: <12-10-11/0833:59> »
That's something new - I've never heard of possibility to change specializations and I don't think it should be allowed. Give me a moment to check it.

Whut???
Karam paid standard without any restrictions IMO

Ill be able to get to it tomorrow maybe, I have my own run today...Artifacts adventures, so It a bit time consuming. Back ASAP

Kouryuu

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« Reply #491 on: <12-10-11/0839:02> »
That's something new - I've never heard of possibility to change specializations and I don't think it should be allowed. Give me a moment to check it.
Quote from: 20th A CB page 270
Buying Specializations
Characters may also acquire a specialization to an existing Active Skill
or Knowledge Skill that they currently possess. (You cannot specialize
on a new skill you’re currently learning.) Acquiring a Specialization
costs 2 Karma. A character may only know one specialization per skill,
and specializations may not be applied to skill groups.
A character that wants to change her specialization in a particular
skill may do so at the gamemaster’s discretion. In this case, the char-
acter pays 2 Karma to learn the new specialization and immediately
loses the old one.

20th says it is allowed with GM discretion, so if you are against it, then it's done, not stepping on your toes there.
« Last Edit: <12-10-11/0856:03> by Kouryuu »
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Sentinemodo

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« Reply #492 on: <12-10-11/1008:18> »
I could possibly allow changing specialization in combination with increasing base skill rating.
Eg. if you upgrade your pistol skill, you might also change specialization.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Netzgeist

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« Reply #493 on: <12-10-11/1032:46> »
Sent, if that's not too much work, can you provide us with the day (week day and year, month, day) in which the Twist and Insult developed and the day in which the next job will begin? Just for me to organize myself and prepare Fractal's schedule (In Game time).

I also realized that I'll start the next job with virtually no money, since between the new augmentation and the monthly lifestyle almost everything will be gone.

Sentinemodo

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« Reply #494 on: <12-10-11/1039:36> »
we've finished Twist an Insult on May 18th, 2070. Next run will start at 1 July.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

 

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