The main thing that stands out as bad is that you're a Dryad logic mage. This is super bad for you and is cutting your effectiveness way down, because you're paying a lot for Charisma bonuses, then leaving your Charisma at 3, and paying a lot to boost your Logic instead. You would be dramatically better off as a Charisma mage.
You also have lots of skills at 1-2. It's more efficient to buy them at 3 if possible for later karma expenditure - although it's more efficient to buy other stuff (eg, stats) instead. Also, you have Astral Combat, which is useless (the way to win astral combat is Stunbolt).
Manabolt is bad. Get Stunbolt. It's less drain, and KOing people is at least as useful as killing them (you can always just shoot them later).
You don't have summoning. This is bad because summoning is super win times.
2 Intuition is asking for it. Intuition is very important - Initiative is key for everyone, Perception is important, Assensing is important, seeing through Illusions is handy.
I cannot tell if you paid 40 points to buy 5 magic, and are losing a point to ware, or if you paid 65 points for 6 magic and are losing a point to ware and now have 5. If you did the latter, don't, 25 bp now is way not worth it when you can spend 25 karma later.
The major things I would change are:
Switch to a Charisma tradition. Shamanism is perfectly fine, there are other good ones as well, if you don't like it. Drop your Logic from 5 to 2. Raise your Charisma from 3 to 7. Remove Astral Combat, First Aid, and Con (the Con is going simply because you are already an OK face when defaulting, and the point inefficiency oh god). At this point, think about if you want augmentation. Tailored Pheremones are nifty. Dareadrenaline is also nifty (since it applies to drain checks). However, it's pretty debatable; it depends if you'd rather be more good at mage or more at face.
At this point, think long and hard about all your skills, except for Spellcasting 4, Counterspelling 3, and Summoning 3, and whether you really, really want to start play with them or are OK buying them with karma. I strongly recommend that, given the setup you have, you sink 200 bp into non-special stats, 40 into magic 5(4), and 40 into Edge 5, and live with weakish skills to start. In particular, you really want to softcap Intuition, and it would not hurt to softcap Body and/or Reaction depending how much you care about living through gunfights. What skills you do get, I recommend you try to get at 3.